Changeset 720 for code/branches/FICN
- Timestamp:
- Dec 29, 2007, 2:37:45 AM (17 years ago)
- Location:
- code/branches/FICN/src/orxonox/core
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/FICN/src/orxonox/core/Language.cc
r719 r720 25 25 * 26 26 */ 27 28 /*! 29 @file Language.cc 30 @brief Implementation of the Language and the LanguageEntry class. 31 */ 27 32 28 33 #include <fstream> … … 36 41 // ### LanguageEntry ### 37 42 // ############################### 43 /** 44 @brief Constructor: Sets the default entry. 45 @param fallbackEntry The default entry 46 */ 38 47 LanguageEntry::LanguageEntry(const std::string& fallbackEntry) 39 48 { … … 41 50 42 51 this->fallbackEntry_ = fallbackEntry; 43 this->translatedEntry_ = fallbackEntry; 44 } 45 52 this->translatedEntry_ = fallbackEntry; // Set the translation to the fallback entry, for the case that no translation gets assigned 53 } 54 55 /** 56 @brief Sets the translation of the entry. 57 @param translation The translation 58 */ 46 59 void LanguageEntry::setTranslation(const std::string& translation) 47 60 { 61 // Check if the translation is more than just an empty string 48 62 if (translation.compare("") != 0) 49 63 this->translatedEntry_ = translation; … … 52 66 } 53 67 68 /** 69 @brief Sets the default entry. 70 @param fallbackEntry The default entry 71 */ 54 72 void LanguageEntry::setDefault(const std::string& fallbackEntry) 55 73 { 74 // If the default entry changes and the translation wasn't set yet, use the new default entry as translation 56 75 if (this->translatedEntry_.compare(this->fallbackEntry_) == 0) 57 76 this->translatedEntry_ = fallbackEntry; … … 63 82 // ### Language ### 64 83 // ############################### 84 /** 85 @brief Constructor: Reads the default language file and sets some values. 86 */ 65 87 Language::Language() 66 88 { 67 89 RegisterRootObject(Language); 90 68 91 this->defaultLanguage_ = "default"; 69 92 this->defaultTranslation_ = "ERROR: LANGUAGE ENTRY DOESN'T EXIST!"; 93 94 // Read the default language file to create all known LanguageEntry objects 70 95 this->readDefaultLanguageFile(); 71 96 } 72 97 98 /** 99 @brief Function to collect the SetConfigValue-macro calls. 100 */ 73 101 void Language::setConfigValues() 74 102 { 75 103 SetConfigValue(language_, this->defaultLanguage_).description("The language of the ingame text"); 104 105 // Read the translation file after the language was configured 76 106 this->readTranslatedLanguageFile(); 77 107 } 78 108 109 /** 110 @brief Returns a reference to the only existing instance of the Language class and calls the setConfigValues() function. 111 @return The reference to the only existing instance 112 */ 79 113 Language& Language::getLanguage() 80 114 { 115 // Use static variables to avoid conflicts while executing this code before main() 81 116 static Language theOnlyLanguageObject = Language(); 82 117 static bool bCreatingTheOnlyLanguageObject = true; 83 118 119 // This workaround is used to set a description of the own config value without creating an infinite recursion 84 120 if (bCreatingTheOnlyLanguageObject) 85 121 { … … 91 127 } 92 128 129 /** 130 @brief Creates a new LanguageEntry with a given name and a given default entry. 131 @param name The name of the entry 132 @param entry The default entry 133 */ 93 134 void Language::createEntry(const LanguageEntryName& name, const std::string& entry) 94 135 { 136 // Make sure we don't create a duplicate entry 95 137 if (!this->languageEntries_[name]) 96 138 { … … 105 147 } 106 148 149 /** 150 @brief Adds a new LanguageEntry, if it's not already existing. 151 @param name The name of the entry 152 @param entry The default entry 153 */ 107 154 void Language::addEntry(const LanguageEntryName& name, const std::string& entry) 108 155 { 109 156 std::map<std::string, LanguageEntry*>::const_iterator it = this->languageEntries_.find(name); 110 157 if (!it->second) 158 { 159 // The entry isn't available yet, meaning it's new, so create it 111 160 this->createEntry(name, entry); 161 } 112 162 else if (it->second->getDefault().compare(entry) == 0) 163 { 164 // The entry is available and the default string is the same, so return because everything is fine 113 165 return; 166 } 114 167 else 168 { 169 // The defined default entry is not the same as in the default language file - change it to the new entry 115 170 it->second->setDefault(entry); 116 171 } 172 173 // Write the default language file because either a new entry was created or an existing entry has changed 117 174 this->writeDefaultLanguageFile(); 118 175 } 119 176 177 /** 178 @brief Returns the translation of a given entry. 179 @param name The name of the entry 180 @return The translation 181 */ 120 182 const std::string& Language::getTranslation(const LanguageEntryName& name) const 121 183 { … … 125 187 else 126 188 { 189 // Uh, oh, an undefined entry was requested: return the default string 127 190 COUT(2) << "Error: Language entry \"" << name << "\" not found!" << std::endl; 128 191 return this->defaultTranslation_; … … 130 193 } 131 194 195 /** 196 @brief Creates the name of the language file out of the languages name. 197 @param language The name of the language 198 @return The filename 199 */ 132 200 const std::string Language::getFileName(const std::string& language) 133 201 { … … 135 203 } 136 204 205 /** 206 @brief Reads the default language file and creates a LanguageEntry objects for every entry. 207 */ 137 208 void Language::readDefaultLanguageFile() 138 209 { … … 161 232 file.getline(line, 1024); 162 233 std::string lineString = std::string(line); 234 235 // Check if the line is empty 163 236 if (lineString.compare("") != 0) 164 237 { 165 238 unsigned int pos = lineString.find('='); 166 if (pos < lineString.size() && lineString.size() >= 3) 239 240 // Check if the length is at least 3 and if there's an entry before and behind the = 241 if (pos > 0 && pos < (lineString.size() - 1) && lineString.size() >= 3) 167 242 this->createEntry(lineString.substr(0, pos), lineString.substr(pos + 1)); 168 243 else … … 174 249 } 175 250 251 /** 252 @brief Reads the language file of the configured language and assigns the translations to the corresponding LanguageEntry object. 253 */ 176 254 void Language::readTranslatedLanguageFile() 177 255 { … … 197 275 file.getline(line, 1024); 198 276 std::string lineString = std::string(line); 277 278 // Check if the line is empty 199 279 if (lineString.compare("") != 0) 200 280 { 201 281 unsigned int pos = lineString.find('='); 202 if (pos < lineString.size() && lineString.size() >= 3) 282 283 // Check if the length is at least 3 and if there's an entry before and behind the = 284 if (pos > 0 && pos < (lineString.size() - 1) && lineString.size() >= 3) 203 285 { 204 286 std::map<std::string, LanguageEntry*>::const_iterator it = this->languageEntries_.find(lineString.substr(0, pos)); 287 288 // Check if the entry exists 205 289 if (it->second) 206 290 it->second->setTranslation(lineString.substr(pos + 1)); … … 216 300 } 217 301 302 /** 303 @brief Writes all default entries to the default language file. 304 */ 218 305 void Language::writeDefaultLanguageFile() const 219 306 { -
code/branches/FICN/src/orxonox/core/Language.h
r715 r720 26 26 */ 27 27 28 /*! 29 @file Language.h 30 @brief Definition of the Language and the LanguageEntry class. 31 32 The Language class is used, to get a translation of a string in the configured language. 33 The string is identified by another string, the name of the entry. 34 If the translation in the configured language isn't available, the default entry, defined in the code, is used. 35 36 Usage: 37 - Set the entry with the default string: 38 Language::getLanguage()->addEntry("name of the entry", "the string to translate"); 39 40 - Get the translation of the entry in the configured language: 41 std::cout << Language::getLanguage()->getTranslation("name of the entry") << std::endl; 42 */ 43 28 44 #ifndef _Language_H__ 29 45 #define _Language_H__ … … 33 49 34 50 #include "CorePrereqs.h" 35 36 51 #include "OrxonoxClass.h" 37 52 … … 40 55 typedef std::string LanguageEntryName; 41 56 57 //! The LanguageEntry class stores the default- and the translated string of a given entry in the language file. 42 58 class _CoreExport LanguageEntry : public OrxonoxClass 43 59 { … … 47 63 void setDefault(const std::string& fallbackEntry); 48 64 65 /** @brief Returns the translated entry in the configured language. @return The translated entry */ 49 66 inline const std::string& getTranslation() 50 67 { return this->translatedEntry_; } 51 68 69 /** @brief Returns the default entry. @return The default entry */ 52 70 inline const std::string& getDefault() 53 71 { return this->fallbackEntry_; } 54 72 55 73 private: 56 std::string fallbackEntry_; 57 std::string translatedEntry_; 74 std::string fallbackEntry_; //!< The default entry: Used, if no translation is available or no language configured 75 std::string translatedEntry_; //!< The translated entry in the configured language 58 76 }; 59 77 78 //! The Language class manges the language files and entries and stores the LanguageEntry objects in a map. 60 79 class _CoreExport Language : public OrxonoxClass 61 80 { … … 77 96 void createEntry(const LanguageEntryName& name, const std::string& entry); 78 97 79 std::string language_; 80 std::string defaultLanguage_; 81 std::string defaultTranslation_; 82 std::map<std::string, LanguageEntry*> languageEntries_; 98 std::string language_; //!< The configured language 99 std::string defaultLanguage_; //!< The default language 100 std::string defaultTranslation_; //!< The returned string, if an entry unavailable entry is requested 101 std::map<std::string, LanguageEntry*> languageEntries_; //!< A map to store all LanguageEntry objects and their name 83 102 }; 84 103 }
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