Changeset 7207 for code/branches/consolecommands3/src/orxonox
- Timestamp:
- Aug 23, 2010, 6:50:22 PM (14 years ago)
- Location:
- code/branches/consolecommands3/src/orxonox
- Files:
-
- 8 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/consolecommands3/src/orxonox/CameraManager.cc
r6417 r7207 34 34 35 35 #include "util/StringUtils.h" 36 #include "util/ScopedSingletonManager.h" 36 37 #include "core/GameMode.h" 37 38 #include "core/GraphicsManager.h" 38 39 #include "core/GUIManager.h" 39 40 #include "core/ObjectList.h" 40 #include "core/ScopedSingletonManager.h"41 41 #include "tools/Shader.h" 42 42 #include "graphics/Camera.h" -
code/branches/consolecommands3/src/orxonox/ChatHistory.cc
r7163 r7207 28 28 29 29 #include "ChatHistory.h" 30 #include <core/ScopedSingletonManager.h>30 #include "util/ScopedSingletonManager.h" 31 31 32 32 #ifndef CHATTEST -
code/branches/consolecommands3/src/orxonox/ChatInputHandler.cc
r7204 r7207 28 28 29 29 #include "ChatInputHandler.h" 30 #include <core/ScopedSingletonManager.h>30 #include "util/ScopedSingletonManager.h" 31 31 #include "core/CoreIncludes.h" 32 32 #include "core/GUIManager.h" -
code/branches/consolecommands3/src/orxonox/LevelManager.cc
r7163 r7207 31 31 #include <map> 32 32 33 #include "util/ScopedSingletonManager.h" 33 34 #include "core/CommandLineParser.h" 34 35 #include "core/ConfigValueIncludes.h" … … 36 37 #include "core/Loader.h" 37 38 #include "core/Resource.h" 38 #include "core/ScopedSingletonManager.h"39 39 #include "PlayerManager.h" 40 40 #include "Level.h" -
code/branches/consolecommands3/src/orxonox/MoodManager.cc
r7163 r7207 29 29 #include "MoodManager.h" 30 30 31 #include "util/ScopedSingletonManager.h" 31 32 #include "core/ConfigValueIncludes.h" 32 33 #include "core/CoreIncludes.h" 33 #include "core/ScopedSingletonManager.h"34 34 #include "core/Resource.h" 35 35 … … 48 48 // Need to use a variable to store old data because ResetConfigValues() doesn't seem to work. 49 49 oldMood_ = MoodManager::defaultMood_; 50 50 51 51 // Checking for the existence of the folder for the default mood 52 52 const std::string& path = "ambient/" + MoodManager::defaultMood_ + "/."; -
code/branches/consolecommands3/src/orxonox/PlayerManager.cc
r6746 r7207 29 29 #include "PlayerManager.h" 30 30 31 #include "util/ScopedSingletonManager.h" 31 32 #include "core/CoreIncludes.h" 32 33 #include "core/GameMode.h" 33 #include "core/ScopedSingletonManager.h"34 34 #include "Level.h" 35 35 #include "infos/HumanPlayer.h" -
code/branches/consolecommands3/src/orxonox/overlays/InGameConsole.cc
r7204 r7207 45 45 #include "util/Math.h" 46 46 #include "util/DisplayStringConversions.h" 47 #include "util/ScopedSingletonManager.h" 47 48 #include "core/CoreIncludes.h" 48 49 #include "core/ConfigValueIncludes.h" 49 #include "core/ScopedSingletonManager.h"50 50 #include "core/command/ConsoleCommand.h" 51 51 #include "core/input/InputManager.h" -
code/branches/consolecommands3/src/orxonox/sound/SoundManager.cc
r7174 r7207 38 38 #include "util/ScopeGuard.h" 39 39 #include "util/Clock.h" 40 #include "util/ScopedSingletonManager.h" 40 41 #include "core/ConfigValueIncludes.h" 41 42 #include "core/CoreIncludes.h" 42 43 #include "core/GameMode.h" 43 #include "core/ScopedSingletonManager.h"44 44 #include "core/Resource.h" 45 45 #include "SoundBuffer.h"
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