Changeset 7236 for code/branches/consolecommands3/src/modules/overlays
- Timestamp:
- Aug 28, 2010, 1:51:04 AM (14 years ago)
- File:
-
- 1 edited
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- Added
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code/branches/consolecommands3/src/modules/overlays/hud/GametypeStatus.cc
r7219 r7236 44 44 static const std::string __CC_displayCaption_name = "displayCaption"; 45 45 46 _SetConsoleCommand(__CC_GametypeStatus_name, __CC_displayCaption_name, &GametypeStatus::setDisplayCaption);46 SetConsoleCommand(__CC_GametypeStatus_name, __CC_displayCaption_name, &GametypeStatus::setDisplayCaption); 47 47 48 48 GametypeStatus::GametypeStatus(BaseObject* creator) : OverlayText(creator) … … 53 53 this->bNoCaption_ = false; 54 54 55 _ModifyConsoleCommand(__CC_GametypeStatus_name, __CC_displayCaption_name).setObject(this);55 ModifyConsoleCommand(__CC_GametypeStatus_name, __CC_displayCaption_name).setObject(this); 56 56 } 57 57 58 58 GametypeStatus::~GametypeStatus() 59 59 { 60 _ModifyConsoleCommand(__CC_GametypeStatus_name, __CC_displayCaption_name).setObject(0);60 ModifyConsoleCommand(__CC_GametypeStatus_name, __CC_displayCaption_name).setObject(0); 61 61 } 62 62
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