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Ignore:
Timestamp:
Aug 31, 2010, 11:04:10 PM (14 years ago)
Author:
dafrick
Message:

Some fixes in doxygen documentation.

Location:
code/branches/doc/src/modules
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • code/branches/doc/src/modules/pickup/DroppedPickup.cc

    r7297 r7299  
    6262        The Pickupable that was dropped.
    6363    @param carrier
    64         FIXME - add doc!
     64        The PickupCarrier that carried the input pickup before it was dropped.
    6565    @param triggerDistance
    6666        The distance at which the PickupSpawner triggers. Default is 10.
  • code/branches/doc/src/modules/questsystem/QuestEffectBeacon.cc

    r7297 r7299  
    9292        Executes the QuestEffectBeacon.
    9393        This means extracting the Pawn from the PlayerTrigger, provided by the Event causing the execution, and the extracting the PlayerInfo from the received Pawn and invoking the QuestEffectbeacon's QuestEffects on the received PlayerInfo.
    94     @param b
     94    @param bTriggered
    9595        true means the trigger was activated while false means it was deactivated
    9696    @param trigger
     
    9999        Returns true if successfully executed, false if not.
    100100    */
    101     bool QuestEffectBeacon::execute(bool b, BaseObject* trigger)
    102     {
    103         if(!b)
     101    bool QuestEffectBeacon::execute(bool bTriggered, BaseObject* trigger)
     102    {
     103        if(!bTriggered)
    104104        {
    105105            return false;
  • code/branches/doc/src/modules/questsystem/QuestEffectBeacon.h

    r7298 r7299  
    9090            virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode);
    9191
    92             bool execute(bool b, BaseObject* trigger); //!< Executes the QuestEffects of the QuestEffectBeacon.
     92            bool execute(bool bTriggered, BaseObject* trigger); //!< Executes the QuestEffects of the QuestEffectBeacon.
    9393
    9494            /**
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