- Timestamp:
- Sep 1, 2010, 10:59:41 AM (14 years ago)
- Location:
- code/branches/doc/src
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/doc/src/libraries/core/input/InputState.h
r7284 r7307 128 128 void resetExpiration() { bExpired_ = false; } 129 129 130 //! Updates one specific device handler with #device#Updated130 //! Updates one specific device handler with deviceUpdated 131 131 void update(float dt, unsigned int device); 132 132 //! Updates all handlers with allDevicesUpdated -
code/branches/doc/src/libraries/tools/Timer.h
r7297 r7307 33 33 The Timer is a callback-object, calling a given function after a given time-interval. 34 34 35 Usage: 35 Usage: <br> 36 36 header.h: 37 @code 37 38 class ClassName 38 39 { … … 42 43 Timer myTimer; 43 44 }; 45 @endcode 44 46 45 47 source.cc: 48 @code 46 49 #include "core/command/Executor.h" 47 50 … … 56 59 something(else); 57 60 } 61 @endcode 58 62 */ 59 63 -
code/branches/doc/src/modules/questsystem/QuestItem.cc
r7163 r7307 77 77 /** 78 78 @brief 79 Sets the id of the QuestItem. 80 The id must be of GUID form. See 'http://en.wikipedia.org/wiki/Globally_Unique_Identifier#Basic_structure' for more information. 79 Sets the id of the QuestItem. The id must be of GUID form. 80 @see 81 http://en.wikipedia.org/wiki/Globally_Unique_Identifier#Basic_structure 81 82 @param id 82 83 The id to be set.
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