Changeset 7316 in orxonox.OLD for trunk/src/story_entities
- Timestamp:
- Apr 17, 2006, 1:49:05 AM (19 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/story_entities/simple_game_menu.cc
r7287 r7316 181 181 this->menuStartGame->setBindNode((const PNode*)NULL); 182 182 this->menuStartGame->setRelCoor2D(State::getResX() / 2.0f, 183 State::getResY() / 2.0f - 60.0f, 184 0.0f); 183 State::getResY() / 2.0f - 60.0f); 185 184 this->menuLayers[0].menuList.push_back(dynamic_cast<TextElement*>(*entity)); 186 185 … … 191 190 this->menuStartMultiplayerGame->setBindNode((const PNode*)NULL); 192 191 this->menuStartMultiplayerGame->setRelCoor2D(State::getResX() / 2.0f, 193 State::getResY() / 2.0f + ((this->menuLayers[0].menuList.size() -1 ) * 60.0f), 194 0.0f); 192 State::getResY() / 2.0f + ((this->menuLayers[0].menuList.size() -1 ) * 60.0f)); 195 193 this->menuLayers[0].menuList.push_back(dynamic_cast<TextElement*>(*entity)); 196 194 } … … 200 198 this->menuQuitGame->setBindNode((const PNode*)NULL); 201 199 this->menuQuitGame->setRelCoor2D(State::getResX() / 2.0f, 202 State::getResY() / 2.0f + ((this->menuLayers[0].menuList.size() -1 )* 60.0f), 203 0.0f); 200 State::getResY() / 2.0f + ((this->menuLayers[0].menuList.size() -1 )* 60.0f)); 204 201 this->menuLayers[0].menuList.push_back(dynamic_cast<TextElement*>(*entity)); 205 202 } … … 225 222 te->setVisibility(false); 226 223 te->setText(se->getName()); 227 te->setRelCoor2D(State::getResX() / 2.0f - 200.0f, State::getResY() / 2.0f + ((this->menuLayers[1].menuList.size() - 2.0f) * 60.0f) , 0.0f);224 te->setRelCoor2D(State::getResX() / 2.0f - 200.0f, State::getResY() / 2.0f + ((this->menuLayers[1].menuList.size() - 2.0f) * 60.0f)); 228 225 this->menuLayers[1].menuList.push_back(te); 229 226 … … 233 230 ie->setBindNode((const PNode*)NULL); 234 231 ie->setTexture(se->getMenuScreenshoot()); 235 ie->setRelCoor2D(State::getResX() / 2.0f + 250.0f, State::getResY() / 2.0f , 0.0f);232 ie->setRelCoor2D(State::getResX() / 2.0f + 250.0f, State::getResY() / 2.0f); 236 233 ie->setSize2D(140.0f, 105.0f); 237 234 this->menuLayers[1].screenshootList.push_back(ie); … … 453 450 if (bias > 0.0) 454 451 { 455 this->menuSelector->setAbsCoorSoft2D(element->getAbsCoor2D() + Vector (0, element->getSizeY2D() *.5,0), bias);452 this->menuSelector->setAbsCoorSoft2D(element->getAbsCoor2D() + Vector2D(0, element->getSizeY2D() *.5), bias); 456 453 this->menuSelector->setSizeSoft2D(element->getSizeX2D(), element->getSizeY2D(), bias); 457 454 } 458 455 else 459 456 { 460 this->menuSelector->setAbsCoor2D(element->getAbsCoor2D() + Vector (0, element->getSizeY2D() *.5,0));457 this->menuSelector->setAbsCoor2D(element->getAbsCoor2D() + Vector2D(0, element->getSizeY2D() *.5)); 461 458 this->menuSelector->setSize2D(element->getSizeX2D(), element->getSizeY2D()); 462 459 }
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