Changeset 7444 in orxonox.OLD for branches/network/src/world_entities/power_ups
- Timestamp:
- Apr 29, 2006, 1:57:48 PM (19 years ago)
- Location:
- branches/network/src/world_entities/power_ups
- Files:
-
- 10 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/network/src/world_entities/power_ups/laser_power_up.cc
r7193 r7444 120 120 } 121 121 122 int LaserPowerUp::writeBytes( const byte * data, int length, int sender )123 {124 setRequestedSync( false );125 setIsOutOfSync( false );126 122 127 SYNCHELP_READ_BEGIN();128 129 SYNCHELP_READ_FKT( PowerUp::writeState, NWT_LPU_WE_STATE );130 131 return SYNCHELP_READ_N;132 }133 134 135 136 int LaserPowerUp::readBytes( byte * data, int maxLength, int * reciever )137 {138 if ( isOutOfSync() && !requestedSync() && this->getHostID()!=this->getOwner() )139 {140 (NetworkGameManager::getInstance())->sync( this->getUniqueID(), this->getOwner() );141 setRequestedSync( true );142 }143 144 int rec = this->getRequestSync();145 if ( rec > 0 )146 {147 *reciever = rec;148 149 SYNCHELP_WRITE_BEGIN();150 151 SYNCHELP_WRITE_FKT( PowerUp::readState, NWT_LPU_WE_STATE );152 153 return SYNCHELP_WRITE_N;154 }155 156 *reciever = 0;157 return 0;158 }159 -
branches/network/src/world_entities/power_ups/laser_power_up.h
r6512 r7444 26 26 virtual void draw() const; 27 27 28 virtual int writeBytes(const byte* data, int length, int sender);29 virtual int readBytes(byte* data, int maxLength, int * reciever );30 31 28 private: 32 29 void init(); -
branches/network/src/world_entities/power_ups/param_power_up.cc
r7221 r7444 43 43 if( root != NULL) 44 44 this->loadParams(root); 45 46 registerVar( new SynchronizeableInt( (int*)&type, (int*)&type, "type" ) ); 47 registerVar( new SynchronizeableFloat( &value, &value, "value" ) ); 48 registerVar( new SynchronizeableFloat( &max_value, &max_value, "max_value" ) ); 49 registerVar( new SynchronizeableFloat( &min_value, &min_value, "min_value" ) ); 45 50 } 46 51 … … 119 124 } 120 125 121 int ParamPowerUp::writeBytes( const byte * data, int length, int sender )122 {123 setRequestedSync( false );124 setIsOutOfSync( false );125 126 SYNCHELP_READ_BEGIN();127 128 SYNCHELP_READ_FKT( PowerUp::writeState, NWT_PPU_WE_STATE );129 130 int i;131 SYNCHELP_READ_INT( i, NWT_PPU_TYPE );132 this->type = (EnumParamPowerUpType)i;133 SYNCHELP_READ_FLOAT( this->value, NWT_PPU_VALUE );134 135 if ( this->value != 0 )136 {137 SYNCHELP_READ_FLOAT( this->min_value, NWT_PPU_MINVALUE );138 SYNCHELP_READ_FLOAT( this->max_value, NWT_PPU_MAXVALUE );139 respawn();140 }141 142 return SYNCHELP_READ_N;143 }144 145 146 147 int ParamPowerUp::readBytes( byte * data, int maxLength, int * reciever )148 {149 if ( isOutOfSync() && !requestedSync() && this->getHostID()!=this->getOwner() )150 {151 (NetworkGameManager::getInstance())->sync( this->getUniqueID(), this->getOwner() );152 setRequestedSync( true );153 }154 155 int rec = this->getRequestSync();156 if ( rec > 0 )157 {158 *reciever = rec;159 160 SYNCHELP_WRITE_BEGIN();161 162 SYNCHELP_WRITE_FKT( PowerUp::readState, NWT_PPU_WE_STATE );163 164 int i = (int)this->type;165 SYNCHELP_WRITE_INT( i, NWT_PPU_TYPE );166 SYNCHELP_WRITE_FLOAT( this->value, NWT_PPU_VALUE );167 168 if ( this->value != 0 )169 {170 SYNCHELP_WRITE_FLOAT( this->min_value, NWT_PPU_MINVALUE );171 SYNCHELP_WRITE_FLOAT( this->max_value, NWT_PPU_MAXVALUE );172 }173 174 return SYNCHELP_WRITE_N;175 }176 177 *reciever = 0;178 return 0;179 }180 -
branches/network/src/world_entities/power_ups/param_power_up.h
r7221 r7444 32 32 float getValue(); 33 33 34 virtual int writeBytes(const byte* data, int length, int sender);35 virtual int readBytes(byte* data, int maxLength, int * reciever );36 37 34 protected: 38 35 virtual void respawn(); -
branches/network/src/world_entities/power_ups/power_up.cc
r7221 r7444 201 201 202 202 203 /********************************************************************************************204 NETWORK STUFF205 ********************************************************************************************/206 207 208 /**209 * data copied in data will bee sent to another host210 * @param data pointer to data211 * @param maxLength max length of data212 * @return the number of bytes writen213 */214 int PowerUp::readState( byte * data, int maxLength )215 {216 SYNCHELP_WRITE_BEGIN();217 SYNCHELP_WRITE_FKT( WorldEntity::readState, NWT_PU_WE_STATE );218 return SYNCHELP_WRITE_N;219 }220 221 222 /**223 * Writes data from network containing information about the state224 * @param data pointer to data225 * @param length length of data226 * @param sender hostID of sender227 */228 int PowerUp::writeState( const byte * data, int length, int sender )229 {230 SYNCHELP_READ_BEGIN();231 SYNCHELP_READ_FKT( WorldEntity::writeState, NWT_PU_WE_STATE );232 return SYNCHELP_READ_N;233 }234 -
branches/network/src/world_entities/power_ups/power_up.h
r7221 r7444 34 34 void setRespawnTime(const float respawn); 35 35 36 int writeState(const byte* data, int length, int sender);37 int readState(byte* data, int maxLength );38 39 36 protected: 40 37 PowerUp(float r, float g, float b); -
branches/network/src/world_entities/power_ups/turret_power_up.cc
r7193 r7444 115 115 glPopMatrix(); 116 116 } 117 118 119 120 121 /********************************************************************************************122 NETWORK STUFF123 ********************************************************************************************/124 125 126 int TurretPowerUp::writeBytes( const byte * data, int length, int sender )127 {128 setRequestedSync( false );129 setIsOutOfSync( false );130 131 SYNCHELP_READ_BEGIN();132 133 SYNCHELP_READ_FKT( PowerUp::writeState, NWT_TPU_WE_STATE );134 135 return SYNCHELP_READ_N;136 }137 138 139 int TurretPowerUp::readBytes( byte * data, int maxLength, int * reciever )140 {141 if ( isOutOfSync() && !requestedSync() && this->getHostID()!=this->getOwner() )142 {143 (NetworkGameManager::getInstance())->sync( this->getUniqueID(), this->getOwner() );144 setRequestedSync( true );145 }146 147 int rec = this->getRequestSync();148 if ( rec > 0 )149 {150 *reciever = rec;151 152 SYNCHELP_WRITE_BEGIN();153 154 SYNCHELP_WRITE_FKT( PowerUp::readState, NWT_TPU_WE_STATE );155 156 return SYNCHELP_WRITE_N;157 }158 159 *reciever = 0;160 return 0;161 } -
branches/network/src/world_entities/power_ups/turret_power_up.h
r7065 r7444 24 24 virtual void draw() const; 25 25 26 virtual int writeBytes(const byte* data, int length, int sender);27 virtual int readBytes(byte* data, int maxLength, int * reciever );28 29 26 private: 30 27 void init(); -
branches/network/src/world_entities/power_ups/weapon_power_up.cc
r7370 r7444 103 103 } 104 104 105 int WeaponPowerUp::writeBytes( const byte * data, int length, int sender )106 {107 setRequestedSync( false );108 setIsOutOfSync( false );109 110 SYNCHELP_READ_BEGIN();111 112 SYNCHELP_READ_FKT( PowerUp::writeState, NWT_WPU_WE_STATE );113 114 //TODO: sync weapon class ( see loadParams )115 116 return SYNCHELP_READ_N;117 }118 119 120 121 int WeaponPowerUp::readBytes( byte * data, int maxLength, int * reciever )122 {123 if ( isOutOfSync() && !requestedSync() && this->getHostID()!=this->getOwner() )124 {125 (NetworkGameManager::getInstance())->sync( this->getUniqueID(), this->getOwner() );126 setRequestedSync( true );127 }128 129 int rec = this->getRequestSync();130 if ( rec > 0 )131 {132 *reciever = rec;133 134 SYNCHELP_WRITE_BEGIN();135 136 SYNCHELP_WRITE_FKT( PowerUp::readState, NWT_WPU_WE_STATE );137 138 //TODO: sync weapon class ( see loadParams )139 140 return SYNCHELP_WRITE_N;141 }142 143 *reciever = 0;144 return 0;145 } -
branches/network/src/world_entities/power_ups/weapon_power_up.h
r7221 r7444 24 24 void setWeaponClass(const std::string& name); 25 25 26 virtual int writeBytes(const byte* data, int length, int sender);27 virtual int readBytes(byte* data, int maxLength, int * reciever );28 29 26 bool process(WeaponManager* manager); 30 27
Note: See TracChangeset
for help on using the changeset viewer.