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Timestamp:
Sep 21, 2010, 11:15:44 PM (14 years ago)
Author:
dafrick
Message:

Synchronizing Notifications.
In the course of that, notifications are not longer sent by creating a Notification and the calling notification.send() bur by letting the NotificationManager handle all this: NotificationManager::getInstance().sendNotification(message)
This made QuestNotification obsolete, thus it was removde.

Also did some work on synchronizing the Script class. It should work properly most of the time, but the current solution is unreliable and unsatisfactory. So this will change as soon as I know how.

File:
1 edited

Legend:

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  • code/trunk/src/orxonox/PlayerManager.cc

    r7284 r7474  
    2929#include "PlayerManager.h"
    3030
    31 #include "util/ScopedSingletonManager.h"
    3231#include "core/CoreIncludes.h"
    3332#include "core/GameMode.h"
     33#include "util/ScopedSingletonManager.h"
     34
    3435#include "Level.h"
     36#include "LevelManager.h"
    3537#include "infos/HumanPlayer.h"
    36 #include "LevelManager.h"
    3738
    3839namespace orxonox
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