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Ignore:
Timestamp:
May 4, 2006, 12:31:54 AM (19 years ago)
Author:
hdavid
Message:

branches/atmospheric_engine: ticking and drawing from the AtmosphericEngine works

File:
1 edited

Legend:

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  • branches/atmospheric_engine/src/story_entities/game_world.cc

    r7374 r7530  
    4242
    4343#include "graphics_engine.h"
     44#include "effects/atmospheric_engine.h"
    4445#include "event_handler.h"
    4546#include "sound_engine.h"
     
    376377
    377378    GraphicsEngine::getInstance()->tick(this->dtS);
     379    AtmosphericEngine::getInstance()->tick(this->dtS);
    378380
    379381    if( likely(this->dataTank->gameRule != NULL))
     
    452454  GraphicsEngine* engine = GraphicsEngine::getInstance();
    453455
     456  AtmosphericEngine::getInstance()->draw();
     457
    454458  // set camera
    455459  this->dataTank->localCamera->apply ();
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