Changeset 7846
- Timestamp:
- Feb 10, 2011, 4:59:00 PM (14 years ago)
- Location:
- code/trunk/src/modules/weapons
- Files:
-
- 2 added
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk/src/modules/weapons/WeaponsPrereqs.h
r7163 r7846 71 71 class LaserMunition; 72 72 class ReplenishingMunition; 73 class RocketMunition; 73 74 74 75 // projectiles -
code/trunk/src/modules/weapons/munitions/CMakeLists.txt
r5781 r7846 3 3 LaserMunition.cc 4 4 FusionMunition.cc 5 RocketMunition.cc 5 6 ) -
code/trunk/src/modules/weapons/weaponmodes/RocketFire.cc
r6732 r7846 51 51 this->speed_ = 500; 52 52 53 this->setMunitionName(" LaserMunition");53 this->setMunitionName("RocketMunition"); 54 54 // The firing sound of the Rocket is played in Rocket.cc (because of OpenAl sound positioning) 55 55 } -
code/trunk/src/modules/weapons/weaponmodes/SimpleRocketFire.cc
r7183 r7846 53 53 this->speed_ = 500; 54 54 55 this->setMunitionName("TargetSeeking Rockets");56 55 this->setMunitionName("RocketMunition"); 56 this->setDefaultSoundWithVolume("sounds/Rocket_launch.ogg",0.4f); 57 57 // The firing sound of the Rocket is played in Rocket.cc (because of OpenAl sound positioning) 58 58 }
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