Changeset 7929
- Timestamp:
- Feb 20, 2011, 3:11:30 PM (14 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/usability/src/orxonox/sound/AmbientSound.cc
r7856 r7929 29 29 #include "AmbientSound.h" 30 30 31 #include "core/CoreIncludes.h" 31 32 #include "core/GameMode.h" 32 33 #include "core/Resource.h" … … 38 39 : bPlayOnLoad_(false) 39 40 { 41 RegisterObject(AmbientSound); 42 40 43 // Ambient sounds always fade in 41 44 this->setVolume(0);
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