Changeset 7948 for code/branches/kicklib/src/libraries/tools
- Timestamp:
- Feb 21, 2011, 6:16:24 AM (14 years ago)
- File:
-
- 1 edited
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code/branches/kicklib/src/libraries/tools/Mesh.cc
r6417 r7948 69 69 this->entity_ = this->scenemanager_->createEntity("Mesh" + multi_cast<std::string>(Mesh::meshCounter_s++), meshsource); 70 70 this->entity_->setCastShadows(this->bCastShadows_); 71 72 #if OGRE_VERSION < 0x01060073 this->entity_->setNormaliseNormals(true);74 /*75 Excerpt from Ogre forum:76 "Note that the above is only for the fixed function pipeline.77 If/when you get into shaders, you'll need to manually normalize() the normal inside the vertex or pixel shader."78 79 I don't know exactly what this means, but I put this here if there will be problems with shaders.80 */81 #endif82 71 } 83 72 catch (...)
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