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Ignore:
Timestamp:
Jun 1, 2006, 1:18:34 PM (19 years ago)
Author:
amaechler
Message:

branches/atmospheric_engine: draw bugfix, halleluja!

File:
1 edited

Legend:

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  • branches/atmospheric_engine/src/story_entities/game_world.cc

    r7810 r8056  
    526526  GraphicsEngine* engine = GraphicsEngine::getInstance();
    527527
    528   AtmosphericEngine::getInstance()->draw();
    529 
    530528  // set camera
    531529  this->dataTank->localCamera->apply ();
     
    533531  LightManager::getInstance()->draw();
    534532
    535   /* draw all WorldEntiy groups */
     533  AtmosphericEngine::getInstance()->draw();
     534
     535  /* draw all WorldEntity groups */
    536536  for (unsigned int i = 0; i < this->dataTank->drawLists.size(); ++i)
    537537    this->drawEntityList(State::getObjectManager()->getObjectList(this->dataTank->drawLists[i]));
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