Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Mar 15, 2011, 9:09:58 PM (14 years ago)
Author:
dafrick
Message:

Reverting changes made in revision 8035, that based the menu navigation on console commands, due to implemential difficulties of the hacks to make menu navigation work fully.
So, at the moment, we'll have to make due with the old version of the menu navigation implementation.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/usability/data/defaultConfig/keybindings.ini

    r8035 r8078  
    1919KeyDelete="scale 1 rotateRoll"
    2020KeyDivide=
    21 KeyDown="scale -1 moveFrontBack | navigateGUI down"
     21KeyDown="scale -1 moveFrontBack"
    2222KeyE="scale -1 rotateRoll"
    2323KeyEnd=boost
     
    5252KeyKanji=
    5353KeyL=
    54 KeyLeft="scale -1 moveRightLeft | navigateGUI left"
     54KeyLeft="scale -1 moveRightLeft"
    5555KeyLeftAlt=
    5656KeyLeftBracket=
     
    9393KeyNumpadAdd=
    9494KeyNumpadComma=
    95 KeyNumpadEnter="navigateGUI enter"
     95KeyNumpadEnter=
    9696KeyNumpadEquals=
    9797KeyNumpadPeriod=
     
    108108KeyQ="scale 1 rotateRoll"
    109109KeyR="scale 1 moveUpDown"
    110 KeyReturn="navigateGUI enter"
    111 KeyRight="scale 1 moveRightLeft | navigateGUI right"
     110KeyReturn=
     111KeyRight="scale 1 moveRightLeft"
    112112KeyRightAlt=
    113113KeyRightBracket=
     
    126126KeyTab="NewHumanController changeMode"
    127127KeyU=""
    128 KeyUP="scale 1 moveFrontBack | navigateGUI up"
     128KeyUP="scale 1 moveFrontBack"
    129129KeyUnassigned="InGameConsole openConsole"
    130130KeyUnderline=
Note: See TracChangeset for help on using the changeset viewer.