- Timestamp:
- Jun 4, 2006, 1:34:24 AM (18 years ago)
- File:
-
- 1 edited
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branches/gui/src/lib/gui/gl/glgui_style.h
r8142 r8143 18 18 class GLGuiStyle 19 19 { 20 public: 20 21 //! An enumerator that defines the different states Widgets may be in. 21 22 typedef enum { … … 25 26 Insensitive //!< If the Widget is insensitive. 26 27 } State; 28 29 //! Where a Certain feature will be positioned at. 30 typedef enum { 31 FeatureLeft, //!< On the Left side. 32 FeatureRight, //!< On the Right side. 33 FeatureTop, //!< On Top of the rest of the Widget. 34 FeatureBottom, //!< At the Bottom of the rest of the Widget. 35 } FeaturePosition; 27 36 28 37 public: … … 48 57 Texture _foregorundTexture; //!< The ForegroundTexture of the Widget 49 58 59 FeaturePosition _featurePosition; //!< The Position a Feature will be layed at (checkbox(box), slider(text),...) 60 50 61 bool _animated; //!< If the Widget is animated (Texture might be an AnimatedTexture.) 51 62 bool _animatedStateChanges; //!< If the Transitions between States are Animated automatically.
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