Changeset 8165
- Timestamp:
- Apr 1, 2011, 12:25:28 AM (14 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
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code/branches/lastmanstanding3/data/levels/TEAMstanding.oxw
r8155 r8165 110 110 </StaticEntity> 111 111 112 <!-- TEST FAILED - You can't put a dynamic collisionshape into a static collisionshape --> 113 <!--MovableEntity position="0,0,-80" collisionType=dynamic linearDamping=0.8 angularDamping=0 > 114 <attached> 115 <Model position="0,0,0" scale=140 mesh="sphere.mesh" /> 116 </attached> 117 <collisionShapes> 118 <SphereCollisionShape position="0,0,0" radius="140" /> 119 </collisionShapes> 120 </MovableEntity> 121 122 <MovableEntity position="0,0,0" collisionType=dynamic linearDamping=0.8 angularDamping=0 > 123 <attached> 124 <Model position="0,-1200,0" mesh="hs-w01.mesh" scale3D="299,399,899" pitch="90" roll="0" yaw="0"/> 125 </attached> 126 <collisionShapes> 127 <BoxCollisionShape position="121,0,-80" halfExtents="15,370,15" /> 128 <BoxCollisionShape position="-121,0,-80" halfExtents="15,370,15" /> 129 </collisionShapes> 130 </MovableEntity--> 112 <ForceField position="0,270,-80" direction="-3,-4,-3" diameter=150 velocity=2000 length=900 /> 113 <MovableEntity position="0,270,-80" direction="-3,-4,-3"> 114 <attached> 115 <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.7,0.4,0.1" scale=2/> 116 <?lua for i=0,4,1 do ?> 117 <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0.7,0.4,0.1" scale=1/> 118 <?lua end ?> 119 </attached> 120 </MovableEntity> 121 131 122 132 123 <!-------------- Bulk Gate --------------> … … 134 125 <attached> 135 126 <Model position="0,-100,0" mesh="hs-w01.mesh" scale3D="500,400,600" pitch="270" roll="0" yaw="0"/> 136 </attached> 137 <!--collisionShapes> 138 <BoxCollisionShape position="0,0,-1000" halfExtents="1000,400,10" /> 139 </collisionShapes--> 140 </StaticEntity> 127 <!--Model position="205,-105,20" mesh="cube.mesh" scale3D="135,280,60" /> 128 <Model position="-205,-105,20" mesh="cube.mesh" scale3D="135,280,60" /> 129 <Model position="0,235,0" mesh="cube.mesh" scale3D="180,35,35" /> 130 <Model position="0,-344,-18" mesh="cube.mesh" scale3D="210,38,36" /--> 131 </attached> 132 <collisionShapes> 133 <BoxCollisionShape position="205,-105,20" halfExtents="135,280,60" /> 134 <BoxCollisionShape position="-205,-105,20" halfExtents="135,280,60" /> 135 <BoxCollisionShape position="0,235,0" halfExtents="180,35,35" /> 136 <BoxCollisionShape position="0,-344,-18" halfExtents="210,38,36" /> 137 </collisionShapes> 138 </StaticEntity> 139 140 <ForceField position="300,300,500" direction="-1,0,-2" diameter=100 velocity=1500 length=900 /> 141 <MovableEntity position="300,300,500" direction="-1,0,-2"> 142 <attached> 143 <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.7,0.4,0.1" scale=2/> 144 <?lua for i=0,4,1 do ?> 145 <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0.7,0.4,0.1" scale=1/> 146 <?lua end ?> 147 </attached> 148 </MovableEntity> 149 141 150 142 151 <!-------------- Bar --------------> … … 152 161 </StaticEntity> 153 162 163 <ForceField position="-700,-300,-700" direction="0,1,0" diameter=100 velocity=2000 length=900 /> 164 <MovableEntity position="-700,-300,-700" direction="0,1,0"> 165 <attached> 166 <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.7,0.4,0.1" scale=2/> 167 <?lua for i=0,4,1 do ?> 168 <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0.7,0.4,0.1" scale=1/> 169 <?lua end ?> 170 </attached> 171 </MovableEntity> 154 172 155 173 <!-------------- 2 Side-Bars --------------> … … 183 201 <Model position="0,0,0" mesh="SolarPanel.mesh" scale3D="60,80,30" pitch="0" roll="0" yaw="120"/> 184 202 </attached> 203 <collisionShapes> 204 <BoxCollisionShape position="0,300,0" halfExtents="155,460,3" pitch="0" roll="0" yaw="120"/> 205 </collisionShapes> 206 </StaticEntity> 207 <?lua end ?> 208 209 <!-------------- ???? ---------------> 210 <StaticEntity position="500,0,-500" direction="0,0,0" collisionType=static mass=100000 > 211 <attached> 212 <Model position="0,0,0" mesh="plane.mesh" scale=20 pitch="7" roll="0" yaw="0"/> 213 </attached> 185 214 <!--collisionShapes> 186 215 <BoxCollisionShape position="0,0,0" halfExtents="20,400,20" pitch="0" roll="0" yaw="0"/> 187 216 </collisionShapes--> 188 </StaticEntity>189 <?lua end ?>190 191 <!-------------- ???? --------------->192 <StaticEntity position="500,0,-500" direction="0,0,0" collisionType=static mass=100000 >193 <attached>194 <Model position="0,0,0" mesh="plane.mesh" scale=20 pitch="7" roll="0" yaw="0"/>195 </attached>196 <collisionShapes>197 <BoxCollisionShape position="0,0,0" halfExtents="20,400,20" pitch="0" roll="0" yaw="0"/>198 </collisionShapes>199 217 </StaticEntity> 200 218
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