Index: code/trunk/src/modules/overlays/hud/CMakeLists.txt
===================================================================
--- code/trunk/src/modules/overlays/hud/CMakeLists.txt	(revision 8108)
+++ code/trunk/src/modules/overlays/hud/CMakeLists.txt	(revision 8178)
@@ -17,3 +17,4 @@
   LastManStandingInfos.cc
   PauseNotice.cc
+  LastTeamStandingInfos.cc
 )
Index: code/trunk/src/modules/overlays/hud/GametypeStatus.cc
===================================================================
--- code/trunk/src/modules/overlays/hud/GametypeStatus.cc	(revision 8108)
+++ code/trunk/src/modules/overlays/hud/GametypeStatus.cc	(revision 8178)
@@ -36,4 +36,5 @@
 #include "worldentities/ControllableEntity.h"
 #include "worldentities/pawns/Spectator.h"
+//#include "gametypes/Gametype.h"
 
 namespace orxonox
@@ -50,6 +51,8 @@
         RegisterObject(GametypeStatus);
 
+        //this->game_ = 0;
         this->owner_ = 0;
         this->bNoCaption_ = false;
+        //this->bForcedSpawn_ = false;
 
         ModifyConsoleCommand(__CC_GametypeStatus_name, __CC_displayCaption_name).setObject(this);
@@ -67,4 +70,9 @@
         if (this->owner_ && this->owner_->getGametypeInfo() && this->owner_->getControllableEntity())
         {
+            //if (this->game_)
+            //    this->bForcedSpawn_ = this->game_->getForceSpawn();
+            //else
+            //    this->bForcedSpawn_ = false;
+
             const GametypeInfo* gtinfo = this->owner_->getGametypeInfo();
             ControllableEntity* ce = this->owner_->getControllableEntity();
@@ -87,5 +95,5 @@
                 if (gtinfo->isStartCountdownRunning())
                     this->setCaption(multi_cast<std::string>(static_cast<int>(ceil(gtinfo->getStartCountdown()))));
-                else if (ce->isA(Class(Spectator)))
+                else if (ce->isA(Class(Spectator))/*&&(!bForcedSpawn_)*/)
                     this->setCaption("Press [Fire] to respawn");
                 else
@@ -101,5 +109,5 @@
     {
         SUPER(GametypeStatus, changedOwner);
-
+        //this->game_ = orxonox_cast<Gametype*>(this->getOwner());
         this->owner_ = orxonox_cast<PlayerInfo*>(this->getOwner());
     }
Index: code/trunk/src/modules/overlays/hud/GametypeStatus.h
===================================================================
--- code/trunk/src/modules/overlays/hud/GametypeStatus.h	(revision 8108)
+++ code/trunk/src/modules/overlays/hud/GametypeStatus.h	(revision 8178)
@@ -49,6 +49,8 @@
 
         private:
+            //Gametype* game_;
             PlayerInfo* owner_;
             bool bNoCaption_;
+            //bool bForcedSpawn_;
 
     };
Index: code/trunk/src/modules/overlays/hud/LastTeamStandingInfos.cc
===================================================================
--- code/trunk/src/modules/overlays/hud/LastTeamStandingInfos.cc	(revision 8178)
+++ code/trunk/src/modules/overlays/hud/LastTeamStandingInfos.cc	(revision 8178)
@@ -0,0 +1,97 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Johannes Ritz
+ *   Co-authors:
+ *      
+ *
+ */
+
+#include "LastTeamStandingInfos.h"
+
+#include "core/CoreIncludes.h"
+#include "core/XMLPort.h"
+#include "util/Convert.h"
+#include "gametypes/LastTeamStanding.h"
+#include "infos/PlayerInfo.h"
+
+namespace orxonox
+{
+    CreateFactory(LastTeamStandingInfos);
+
+    LastTeamStandingInfos::LastTeamStandingInfos(BaseObject* creator) : OverlayText(creator)
+    {
+        RegisterObject(LastTeamStandingInfos);
+
+        this->lts_ = 0;
+        this->player_ = 0;
+        this->bShowLives_ = false;
+        this->bShowTeams_ = false;
+    }
+
+    LastTeamStandingInfos::~LastTeamStandingInfos()
+    {
+    }
+
+    void LastTeamStandingInfos::XMLPort(Element& xmlelement, XMLPort::Mode mode)
+    {
+        SUPER(LastTeamStandingInfos, XMLPort, xmlelement, mode);
+
+        XMLPortParam(LastTeamStandingInfos, "showlives",     setShowLives,     getShowLives,     xmlelement, mode).defaultValues(false);
+        XMLPortParam(LastTeamStandingInfos, "showTeams",     setShowTeams,     getShowTeams,     xmlelement, mode).defaultValues(false);
+    }
+
+    void LastTeamStandingInfos::tick(float dt)
+    {
+        SUPER(LastTeamStandingInfos, tick, dt);
+
+        if (this->player_ && this->lts_)
+        {
+            if (this->bShowLives_)
+            {
+                const std::string& lives = multi_cast<std::string>(this->lts_->playerGetLives(this->player_));
+                this->setCaption(lives);
+            }
+            else if(this->bShowTeams_)
+            {
+                const std::string& Teams = multi_cast<std::string>(this->lts_->getNumTeamsAlive());
+                this->setCaption(Teams);
+            }
+        }
+    }
+
+    void LastTeamStandingInfos::changedOwner()
+    {
+        SUPER(LastTeamStandingInfos, changedOwner);
+
+        if (this->getOwner() && this->getOwner()->getGametype())
+        {
+            this->player_ = orxonox_cast<PlayerInfo*>(this->getOwner());
+            this->lts_ = orxonox_cast<LastTeamStanding*>(this->getOwner()->getGametype().get());
+        }
+        else
+        {
+            this->player_ = 0;
+            this->lts_ = 0;
+        }
+    }
+}
Index: code/trunk/src/modules/overlays/hud/LastTeamStandingInfos.h
===================================================================
--- code/trunk/src/modules/overlays/hud/LastTeamStandingInfos.h	(revision 8178)
+++ code/trunk/src/modules/overlays/hud/LastTeamStandingInfos.h	(revision 8178)
@@ -0,0 +1,66 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Johannes Ritz
+ *   Co-authors:
+ *      
+ *
+ */
+
+#ifndef _LastTeamStandingInfos_H__
+#define _LastTeamStandingInfos_H__
+
+#include "overlays/OverlaysPrereqs.h"
+
+#include "tools/interfaces/Tickable.h"
+#include "overlays/OverlayText.h"
+
+namespace orxonox
+{
+    class _OverlaysExport LastTeamStandingInfos : public OverlayText, public Tickable
+    {
+        public:
+            LastTeamStandingInfos(BaseObject* creator);
+            virtual ~LastTeamStandingInfos();
+
+            virtual void tick(float dt);
+            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
+            virtual void changedOwner();
+
+            inline void setShowLives(bool value)
+                { this->bShowLives_ = value; }
+            inline bool getShowLives() const
+                { return this->bShowLives_; }
+
+            inline void setShowTeams(bool value)
+                { this->bShowTeams_ = value; }
+            inline bool getShowTeams() const
+                { return this->bShowTeams_; }
+
+        private:
+            LastTeamStanding* lts_;
+            PlayerInfo* player_;
+            bool bShowLives_;
+            bool bShowTeams_;
+    };
+}
+#endif /* _LastTeamStandingInfos_H__ */
