- Timestamp:
- Apr 3, 2011, 8:05:30 PM (14 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk/data/levels/lastTeamStanding.oxw
r8178 r8179 71 71 ?> 72 72 73 <TeamSpawnPoint team= <?lua print( math.mod(i,4)) ?>position="<?lua print(y*1.4+z*0.2) ?>,0,<?lua print(z*1.4-y*0.2) ?>" direction="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />73 <TeamSpawnPoint team="<?lua print( math.mod(i,4)) ?>" position="<?lua print(y*1.4+z*0.2) ?>,0,<?lua print(z*1.4-y*0.2) ?>" direction="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 74 74 75 <StaticEntity position="<?lua print(y) ?>,0,<?lua print(z) ?>" scale= <?lua print(j * 2) ?>collisionType=static >75 <StaticEntity position="<?lua print(y) ?>,0,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > 76 76 <attached> 77 77 <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh"> … … 83 83 </StaticEntity> 84 84 85 <StaticEntity position="<?lua print(y) ?>,100,<?lua print(z) ?>" scale= <?lua print(j * 2) ?>collisionType=static >85 <StaticEntity position="<?lua print(y) ?>,100,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > 86 86 <attached> 87 87 <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i+3,6) + 1) ?>.mesh"> … … 93 93 </StaticEntity> 94 94 95 <StaticEntity position="<?lua print(y) ?>,200,<?lua print(z) ?>" scale= <?lua print(j * 2) ?>collisionType=static >95 <StaticEntity position="<?lua print(y) ?>,200,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > 96 96 <attached> 97 97 <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*5,6) + 1) ?>.mesh"> … … 103 103 </StaticEntity> 104 104 105 <StaticEntity position="<?lua print(y) ?>,-100,<?lua print(z) ?>" scale= <?lua print(j * 2) ?>collisionType=static >105 <StaticEntity position="<?lua print(y) ?>,-100,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > 106 106 <attached> 107 107 <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*13+1,6) + 1) ?>.mesh"> … … 113 113 </StaticEntity> 114 114 115 <StaticEntity position="<?lua print(y) ?>,-200,<?lua print(z) ?>" scale= <?lua print(j * 2) ?>collisionType=static >115 <StaticEntity position="<?lua print(y) ?>,-200,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > 116 116 <attached> 117 117 <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*17,6) + 1) ?>.mesh"> … … 124 124 125 125 <!-- ---------Top Asteroid----------- --> 126 <StaticEntity position="<?lua print(y) ?>,300,<?lua print(z) ?>" scale= <?lua print(j * 2.1) ?>pitch="90" roll="180" yaw="<?lua print(-90+i*360/max) ?>" collisionType=static >126 <StaticEntity position="<?lua print(y) ?>,300,<?lua print(z) ?>" scale="<?lua print(j * 2.1) ?>" pitch="90" roll="180" yaw="<?lua print(-90+i*360/max) ?>" collisionType=static > 127 127 <attached> 128 128 <Model position="0,0,0" scale=25 mesh="ast6.mesh">
Note: See TracChangeset
for help on using the changeset viewer.