Changeset 8232 for code/trunk/src/modules/designtools
- Timestamp:
- Apr 11, 2011, 7:37:00 PM (14 years ago)
- Location:
- code/trunk/src/modules/designtools
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk/src/modules/designtools/ScreenshotManager.cc
r8108 r8232 1 /* COPYRIGHT: this code comes from http://www.ogre3d.org/wiki/index.php/High_resolution_screenshots */ 1 /* 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 4 * 5 * 6 * License notice: 7 * 8 * This program is free software; you can redistribute it and/or 9 * modify it under the terms of the GNU General Public License 10 * as published by the Free Software Foundation; either version 2 11 * of the License, or (at your option) any later version. 12 * 13 * This program is distributed in the hope that it will be useful, 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 16 * GNU General Public License for more details. 17 * 18 * You should have received a copy of the GNU General Public License 19 * along with this program; if not, write to the Free Software 20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 21 * 22 * Author: 23 * This code comes from http://www.ogre3d.org/tikiwiki/High+resolution+screenshots which is Public Domain. 24 * Co-authors: 25 * Oli Scheuss 26 * Damian 'Mozork' Frick 27 * 28 */ 29 30 /** 31 @file ScreenshotManager.cc 32 @brief Implementation of the ScreenshotManager class. 33 @ingroup Designtools 34 */ 2 35 3 36 #include "ScreenshotManager.h" 4 37 38 #include <OgreCamera.h> 39 #include <OgreRenderTexture.h> 5 40 #include <OgreRenderWindow.h> 41 #include <OgreRoot.h> 6 42 #include <OgreViewport.h> 7 #include <OgreRenderTexture.h> 8 #include <OgreCamera.h> 9 #include <OgreRoot.h> 10 11 #include "util/ScopedSingletonManager.h" 43 // #include <X11/Xlib.h> TODO: Needed? 44 45 #include "core/ConfigValueIncludes.h" 12 46 #include "core/GraphicsManager.h" 13 47 #include "core/PathConfig.h" 14 48 #include "core/command/ConsoleCommand.h" 49 #include "util/ScopedSingletonManager.h" 50 #include "util/StringUtils.h" 15 51 16 52 #include "CameraManager.h" … … 19 55 namespace orxonox 20 56 { 57 58 SetConsoleCommand("printScreenHD", &ScreenshotManager::makeScreenshot_s); 59 21 60 ManageScopedSingleton(ScreenshotManager, ScopeID::Graphics, false); 22 SetConsoleCommand("printScreenHD", &ScreenshotManager::makeScreenshot_s); 23 61 62 /** 63 @brief 64 Constructor. 65 */ 24 66 ScreenshotManager::ScreenshotManager() 25 67 { 68 RegisterRootObject(ScreenshotManager); 69 70 this->setConfigValues(); 71 72 // Flag for overlay rendering 73 this->disableOverlays_ = true; 74 75 // Update the values 76 this->update(); 77 } 78 79 ScreenshotManager::~ScreenshotManager() 80 { 81 82 } 83 84 /** 85 @brief 86 Sets some config values. 87 */ 88 void ScreenshotManager::setConfigValues(void) 89 { 90 // Set file extension for the Screenshot files. 91 SetConfigValue(fileExtension_, ".png"); 92 // The grid size. 93 SetConfigValue(gridSize_, 3); 94 } 95 96 /** 97 @brief 98 Update internal parameters. 99 */ 100 void ScreenshotManager::update(void) 101 { 26 102 Ogre::RenderWindow* pRenderWindow = GraphicsManager::getInstance().getRenderWindow(); 27 103 28 //set file extension for the Screenshot files 29 this->mFileExtension_ = ".png"; 30 // the gridsize 31 this->mGridSize_ = 3; 32 // flag for overlay rendering 33 this->mDisableOverlays_ = true; 34 //get current window size 35 this->mWindowWidth_ = pRenderWindow->getWidth(); 36 this->mWindowHeight_ = pRenderWindow->getHeight(); 37 //create temporary texture 38 this->mTempTex_ = Ogre::TextureManager::getSingleton().createManual("ScreenShotTex", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, this->mWindowWidth_, this->mWindowHeight_, 0, Ogre::PF_B8G8R8, Ogre::TU_RENDERTARGET); 39 40 //get The current Render Target of the temp Texture 41 this->mRT_ = this->mTempTex_->getBuffer()->getRenderTarget(); 42 43 //HardwarePixelBufferSharedPtr to the Buffer of the temp Texture 44 this->mBuffer_ = this->mTempTex_->getBuffer(); 45 46 //create PixelBox 47 uint8_t* data_ = new uint8_t[(this->mWindowWidth_ * this->mGridSize_) * (this->mWindowHeight_ * this->mGridSize_) * 3]; 48 this->mFinalPicturePB_ = Ogre::PixelBox(this->mWindowWidth_ * this->mGridSize_, this->mWindowHeight_ * this->mGridSize_, 1, Ogre::PF_B8G8R8, data_); 49 50 } 51 52 53 ScreenshotManager::~ScreenshotManager() 54 { 55 // Don't delete data_. Somehow this pointer points anywhere but to memory location. 56 //delete[] data_; 57 } 58 59 60 /** 61 @brief 62 Creates a screenshot with the given camera. 63 */ 64 void ScreenshotManager::makeScreenshot() const 65 { 66 Ogre::Camera* camera = CameraManager::getInstance().getActiveCamera()->getOgreCamera(); 67 std::string fileName = PathConfig::getInstance().getLogPathString() + "screenshot_" + this->getTimestamp(); 68 69 //Remove all viewports, so the added Viewport(camera) ist the only 70 mRT_->removeAllViewports(); 71 mRT_->addViewport(camera); 72 73 //set the viewport settings 74 Ogre::Viewport *vp = mRT_->getViewport(0); 104 // If the window size has changed 105 if(this->windowWidth_ != pRenderWindow->getWidth() || this->windowHeight_ != pRenderWindow->getHeight()) 106 { 107 // Update current window size 108 this->windowWidth_ = pRenderWindow->getWidth(); 109 this->windowHeight_ = pRenderWindow->getHeight(); 110 111 // Create temporary texture 112 this->tempTexture_ = Ogre::TextureManager::getSingleton().createManual("ScreenShotTex", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, this->windowWidth_, this->windowHeight_, 0, Ogre::PF_B8G8R8, Ogre::TU_RENDERTARGET); 113 114 // Get the current render target of the temporary texture 115 this->renderTarget_ = this->tempTexture_->getBuffer()->getRenderTarget(); 116 117 // HardwarePixelBufferSharedPtr to the buffer of the temporary texture 118 this->buffer_ = this->tempTexture_->getBuffer(); 119 120 // Create PixelBox 121 this->data_ = new uint8_t[(this->windowWidth_ * this->gridSize_) * (this->windowHeight_ * this->gridSize_) * 3]; 122 this->finalPicturePB_ = Ogre::PixelBox(this->windowWidth_ * this->gridSize_, this->windowHeight_ * this->gridSize_, 1, Ogre::PF_B8G8R8, this->data_); 123 } 124 } 125 126 127 /** 128 @brief 129 Make a screenshot. 130 The screenshot is saved in the log folder. 131 */ 132 void ScreenshotManager::makeScreenshot() 133 { 134 // Get the screenshot. 135 Ogre::Image* finalImage = getScreenshot(); 136 if(finalImage != NULL) 137 { 138 // Save it. 139 finalImage->save(PathConfig::getInstance().getLogPathString() + "screenshot_" + getTimestamp() + "." + this->fileExtension_); 140 delete finalImage; 141 COUT(3) << "Finished taking " << this->gridSize_*this->windowWidth_ << "x" << this->gridSize_*this->windowHeight_ << " pixel HD screenshot. Storing in log/." << endl; 142 } 143 else 144 { 145 COUT(1) << "There needs to be an active camera to make screenshots." << endl; 146 return; 147 } 148 } 149 150 /** 151 @brief 152 Creates a screenshot and returns it. 153 @return 154 Returns a pointer to an Ogre::Image with the screenshot. 155 */ 156 Ogre::Image* ScreenshotManager::getScreenshot() 157 { 158 if(CameraManager::getInstance().getActiveCamera() == NULL ) 159 return NULL; 160 return this->getScreenshot(CameraManager::getInstance().getActiveCamera()->getOgreCamera()); 161 } 162 163 /** 164 @brief 165 Creates a screenshot with the given camera and returns it. 166 @param camera 167 A pointer to the camera the screenshot should be taken with. 168 @return 169 Returns a pointer to an Ogre::Image with the screenshot. 170 */ 171 Ogre::Image* ScreenshotManager::getScreenshot(Ogre::Camera* camera) 172 { 173 if(camera == NULL) 174 return NULL; 175 176 // Update the internal parameters. 177 this->update(); 178 179 // Add the camera as viewport. 180 this->renderTarget_->removeAllViewports(); 181 this->renderTarget_->addViewport(camera); 182 183 // Set the viewport settings 184 Ogre::Viewport *vp = renderTarget_->getViewport(0); 75 185 vp->setClearEveryFrame(true); 76 186 vp->setOverlaysEnabled(false); 77 187 78 // remind current overlay flag188 // Remind current overlay flag 79 189 bool enableOverlayFlag = GraphicsManager::getInstance().getViewport()->getOverlaysEnabled(); 80 81 // we disable overlay rendering if it is set in config file and the viewport setting is enabled82 if( mDisableOverlays_ && enableOverlayFlag)190 191 // We disable overlay rendering if it is set in config file and the viewport setting is enabled 192 if(this->disableOverlays_ && enableOverlayFlag) 83 193 GraphicsManager::getInstance().getViewport()->setOverlaysEnabled(false); 84 85 if(mGridSize_ <= 1) 194 195 Ogre::Image* finalImage = new Ogre::Image(); 196 197 if(this->gridSize_ <= 1) 86 198 { 87 199 // Simple case where the contents of the screen are taken directly 88 200 // Also used when an invalid value is passed within gridSize (zero or negative grid size) 89 mRT_->update(); //render 90 91 //write the file on the Harddisk 92 mRT_->writeContentsToFile(fileName + "." + mFileExtension_); 201 this->renderTarget_->update(); // Render 202 203 finalImage = &finalImage->loadDynamicImage(static_cast<unsigned char*>(finalPicturePB_.data), finalPicturePB_.getWidth(), finalPicturePB_.getHeight(),Ogre::PF_B8G8R8); 93 204 } 94 205 else 95 206 { 96 // define the original frustum extents variables207 // Define the original frustum extents variables 97 208 Ogre::Real originalFrustumLeft, originalFrustumRight, originalFrustumTop, originalFrustumBottom; 98 // set the original Frustum extents209 // Set the original Frustum extents 99 210 camera->getFrustumExtents(originalFrustumLeft, originalFrustumRight, originalFrustumTop, originalFrustumBottom); 100 101 // compute the Stepsize for the drid102 Ogre::Real frustumGridStepHorizontal = (originalFrustumRight * 2) / mGridSize_;103 Ogre::Real frustumGridStepVertical = (originalFrustumTop * 2) / mGridSize_;104 105 // process each grid211 212 // Compute the Stepsize for the grid 213 Ogre::Real frustumGridStepHorizontal = (originalFrustumRight * 2) / this->gridSize_; 214 Ogre::Real frustumGridStepVertical = (originalFrustumTop * 2) / this->gridSize_; 215 216 // Process each grid 106 217 Ogre::Real frustumLeft, frustumRight, frustumTop, frustumBottom; 107 for (unsigned int nbScreenshots = 0; nbScreenshots < mGridSize_ * mGridSize_; nbScreenshots++)218 for (unsigned int nbScreenshots = 0; nbScreenshots < this->gridSize_ * this->gridSize_; nbScreenshots++) 108 219 { 109 int y = nbScreenshots / mGridSize_;110 int x = nbScreenshots - y * mGridSize_;111 220 int y = nbScreenshots / this->gridSize_; 221 int x = nbScreenshots - y * this->gridSize_; 222 112 223 // Shoggoth frustum extents setting 113 // compute the new frustum extents224 // Compute the new frustum extents 114 225 frustumLeft = originalFrustumLeft + frustumGridStepHorizontal * x; 115 226 frustumRight = frustumLeft + frustumGridStepHorizontal; 116 227 frustumTop = originalFrustumTop - frustumGridStepVertical * y; 117 228 frustumBottom = frustumTop - frustumGridStepVertical; 118 119 // set the frustum extents value to the camera229 230 // Set the frustum extents value to the camera 120 231 camera->setFrustumExtents(frustumLeft, frustumRight, frustumTop, frustumBottom); 121 122 // ignore time duration between frames232 233 // Ignore time duration between frames 123 234 Ogre::Root::getSingletonPtr()->clearEventTimes(); 124 mRT_->update(); //render 125 126 //define the current 127 Ogre::Box subBox = Ogre::Box(x* mWindowWidth_,y * mWindowHeight_,x * mWindowWidth_ + mWindowWidth_, y * mWindowHeight_ + mWindowHeight_); 128 //copy the content from the temp buffer into the final picture PixelBox 129 //Place the tempBuffer content at the right position 130 mBuffer_->blitToMemory(mFinalPicturePB_.getSubVolume(subBox)); 131 235 this->renderTarget_->update(); // Render 236 237 // Define the current box 238 Ogre::Box subBox = Ogre::Box(x* this->windowWidth_,y * this->windowHeight_,x * this->windowWidth_ + this->windowWidth_, y * this->windowHeight_ + this->windowHeight_); 239 // Copy the content from the temp buffer into the final picture PixelBox 240 // Place the tempBuffer content at the right position 241 this->buffer_->blitToMemory(this->finalPicturePB_.getSubVolume(subBox)); 242 243 COUT(4) << "Created screenshot number " << nbScreenshots << " for multi grid HD screenshot." << endl; 244 132 245 } 133 134 // set frustum extents to previous settings246 247 // Set frustum extents to previous settings 135 248 camera->resetFrustumExtents(); 136 137 Ogre::Image finalImage; //declare the final Image Object 138 //insert the PixelBox data into the Image Object 139 finalImage = finalImage.loadDynamicImage(static_cast<unsigned char*>(mFinalPicturePB_.data), mFinalPicturePB_.getWidth(), mFinalPicturePB_.getHeight(),Ogre::PF_B8G8R8); 140 // Save the Final image to a file 141 finalImage.save(fileName + "." + mFileExtension_); 142 143 } 144 145 // do we have to re-enable our overlays? 249 250 // Insert the PixelBox data into the Image Object 251 finalImage->loadDynamicImage(static_cast<unsigned char*>(this->finalPicturePB_.data), this->finalPicturePB_.getWidth(), this->finalPicturePB_.getHeight(), 1, Ogre::PF_B8G8R8, false); 252 } 253 254 // Do we have to re-enable our overlays? 146 255 if(enableOverlayFlag) 147 256 GraphicsManager::getInstance().getViewport()->setOverlaysEnabled(true); 148 149 150 // reset time since last frame to pause the scene 257 258 // Reset time since last frame to pause the scene 151 259 Ogre::Root::getSingletonPtr()->clearEventTimes(); 260 261 return finalImage; 152 262 } 153 263 … … 160 270 void ScreenshotManager::setGridSize(unsigned int size) 161 271 { 162 if(size == this-> mGridSize_)272 if(size == this->gridSize_) 163 273 return; 164 274 165 this-> mGridSize_ = size;275 this->gridSize_ = size; 166 276 // New PixelBox for the changed size. 167 uint8_t* data_ = new uint8_t[(this->mWindowWidth_ * this->mGridSize_) * (this->mWindowHeight_ * this->mGridSize_) * 3]; 168 this->mFinalPicturePB_ = Ogre::PixelBox(this->mWindowWidth_ * this->mGridSize_, this->mWindowHeight_ * this->mGridSize_, 1, Ogre::PF_B8G8R8, data_); 169 } 170 171 /** 172 @brief 173 Get a timestamp for the curent time instant. 174 @return 175 Returns a string with the timestamp. 176 */ 177 std::string ScreenshotManager::getTimestamp() 178 { 179 struct tm *pTime; 180 time_t ctTime; time(&ctTime); 181 pTime = localtime( &ctTime ); 182 std::ostringstream oss; 183 oss << std::setw(2) << std::setfill('0') << (pTime->tm_mon + 1) 184 << std::setw(2) << std::setfill('0') << pTime->tm_mday 185 << std::setw(2) << std::setfill('0') << (pTime->tm_year + 1900) 186 << "_" << std::setw(2) << std::setfill('0') << pTime->tm_hour 187 << std::setw(2) << std::setfill('0') << pTime->tm_min 188 << std::setw(2) << std::setfill('0') << pTime->tm_sec; 189 return oss.str(); 277 this->data_ = new uint8_t[(this->windowWidth_ * this->gridSize_) * (this->windowHeight_ * this->gridSize_) * 3]; 278 this->finalPicturePB_ = Ogre::PixelBox(this->windowWidth_ * this->gridSize_, this->windowHeight_ * this->gridSize_, 1, Ogre::PF_B8G8R8, this->data_); 190 279 } 191 280 -
code/trunk/src/modules/designtools/ScreenshotManager.h
r8079 r8232 1 /* COPYRIGHT: this code comes from http://www.ogre3d.org/wiki/index.php/High_resolution_screenshots */ 1 /* 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 4 * 5 * 6 * License notice: 7 * 8 * This program is free software; you can redistribute it and/or 9 * modify it under the terms of the GNU General Public License 10 * as published by the Free Software Foundation; either version 2 11 * of the License, or (at your option) any later version. 12 * 13 * This program is distributed in the hope that it will be useful, 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 16 * GNU General Public License for more details. 17 * 18 * You should have received a copy of the GNU General Public License 19 * along with this program; if not, write to the Free Software 20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 21 * 22 * Author: 23 * This code comes from http://www.ogre3d.org/tikiwiki/High+resolution+screenshots which is Public Domain. 24 * Co-authors: 25 * Oli Scheuss 26 * Damian 'Mozork' Frick 27 * 28 */ 29 30 /** 31 @file ScreenshotManager.h 32 @brief Definition of the ScreenshotManager class. 33 @ingroup Designtools 34 */ 2 35 3 36 #ifndef __ScreenshotManager_h__ … … 5 38 6 39 #include "DesignToolsPrereqs.h" 7 8 #include <string>9 #include <cstring>10 #include <cstdlib>11 40 12 41 #include <OgrePrerequisites.h> … … 22 51 /** 23 52 @brief 24 Class encapsulates Screenshot functionality and provides a method for making multi grid screenshots. 53 Class encapsulates screenshot functionality and provides a method for making multi grid (i.e. HD) screenshots. 54 55 56 @author 57 This code comes from http://www.ogre3d.org/tikiwiki/High+resolution+screenshots which is Public Domain. 58 @author 59 Oli Scheuss 60 @author 61 Damian 'Mozork' Frick 62 @ingroup Designtools 25 63 */ 26 64 class ScreenshotManager : public OrxonoxClass, public Singleton<ScreenshotManager> … … 31 69 ScreenshotManager(); 32 70 virtual ~ScreenshotManager(); 71 void setConfigValues(void); // Sets some config values. 33 72 34 void makeScreenshot() const; //!< Creates a screenshot with the given camera. 73 void makeScreenshot(); // Make a screenshot. 74 Ogre::Image* getScreenshot(); // Creates a screenshot and returns it. 75 Ogre::Image* getScreenshot(Ogre::Camera* camera); // Creates a screenshot with the given camera and returns it. 35 76 36 77 /** 37 @brief Creates a screenshot with a given size. 38 @param size Size is factor by which the current screen size is scaled. 78 @brief Creates a screenshot. 39 79 */ 40 static void makeScreenshot_s( unsigned int size)41 { getInstance().setGridSize(size);getInstance().makeScreenshot(); }80 static void makeScreenshot_s() 81 { ScreenshotManager::getInstance().makeScreenshot(); } 42 82 43 void setGridSize(unsigned int size); //!< Set the size of the grid. 83 void setGridSize(unsigned int size); // Set the size of the grid. 84 /** 85 @brief Get the current grid size. 86 @return Returns the size of the grid. 87 */ 88 inline unsigned int getGridSize(void) 89 { return this->gridSize_; } 90 91 protected: 92 void update(void); // Update internal parameters. 93 94 static ScreenshotManager* singletonPtr_s; 44 95 45 protected: 46 static std::string getTimestamp(); 96 std::string fileExtension_; //!< The image extension used to save the screenshot. 97 unsigned int gridSize_; //!< The magnification factor. A 2 will create a 2x2 grid, doubling the size of the screenshot. A 3 will create a 3x3 grid, tripling the size of the screenshot. 98 unsigned int windowWidth_, windowHeight_; //!< The width and height of the window. 99 bool disableOverlays_; //!< Whether overlays should be disabled. 47 100 48 std::string mFileExtension_; 49 unsigned int mGridSize_; //!< The magnification factor. A 2 will create a 2x2 grid, doubling the size of the screenshot. A 3 will create a 3x3 grid, tripling the size of the screenshot. 50 unsigned int mWindowWidth_, mWindowHeight_; 51 bool mDisableOverlays_; 52 //! temp texture with current screensize 53 Ogre::TexturePtr mTempTex_; 54 Ogre::RenderTexture* mRT_; 55 Ogre::HardwarePixelBufferSharedPtr mBuffer_; 56 //! PixelBox for a large Screenshot, if grid size is > 1 57 Ogre::PixelBox mFinalPicturePB_; 58 uint8_t* data_; 101 Ogre::TexturePtr tempTexture_; //!< Temporary texture with current screen size. 102 Ogre::RenderTexture* renderTarget_; //!< Render target for the temporary texture. 103 Ogre::HardwarePixelBufferSharedPtr buffer_; //!< Buffer for the temporary texture. 104 105 Ogre::PixelBox finalPicturePB_; //!< PixelBox for large screenshots, contains the screenshot for gridSize_ > 1. 106 uint8_t* data_; //!< Data pointer for the PixelBox. 59 107 60 static ScreenshotManager* singletonPtr_s;61 108 }; 62 109 -
code/trunk/src/modules/designtools/SkyboxGenerator.cc
r8079 r8232 23 23 * Gion-Andri Cantieni 24 24 * Co-authors: 25 * ...25 * Damian 'Mozork' Frick 26 26 * 27 27 */ 28 28 29 /** 30 @file SkyboxGenerator.cc 31 @brief Implementation of the SkyboxGenerator class. 32 */ 33 29 34 #include "SkyboxGenerator.h" 30 35 31 36 #include <string> 32 #include <cassert>33 37 #include <OgreRenderWindow.h> 34 38 #include <OgreCamera.h> 39 // #include <X11/Xlib.h> TODO: Needed? 35 40 36 41 #include "util/ScopedSingletonManager.h" … … 38 43 #include "core/ConfigValueIncludes.h" 39 44 #include "core/GraphicsManager.h" 45 #include "core/PathConfig.h" 46 #include "core/Resource.h" 40 47 #include "core/command/ConsoleCommand.h" 41 48 #include "core/command/CommandExecutor.h" 49 42 50 #include "controllers/HumanController.h" 43 #include " worldentities/CameraPosition.h"51 #include "graphics/Camera.h" 44 52 #include "worldentities/ControllableEntity.h" 45 #include "graphics/Camera.h" 46 47 53 54 #include "ScreenshotManager.h" 48 55 49 56 namespace orxonox … … 54 61 ManageScopedSingleton(SkyboxGenerator, ScopeID::Graphics, false); 55 62 56 SkyboxGenerator::SkyboxGenerator() : iterateOverDirections_(0) 63 /** 64 @brief 65 Constructor. Registers and initializes the singleton. 66 */ 67 SkyboxGenerator::SkyboxGenerator() 57 68 { 58 69 RegisterRootObject(SkyboxGenerator); 59 70 60 71 this->setConfigValues(); 61 this->takeScreenshot_ = false; 62 this->captionsRemoved_ = false; 63 } 64 72 73 this->bGenerateSkybox_ = false; 74 this->bCaptionsRemoved_ = false; 75 this->bSetup_ = true; 76 this->bWait_ = false; 77 this->bCreateFace_ = true; 78 this->bCleanup_ = true; 79 this->faceCounter_ = 0; 80 81 this->names_.push_back("fr"); 82 this->names_.push_back("lf"); 83 this->names_.push_back("bk"); 84 this->names_.push_back("rt"); 85 this->names_.push_back("up"); 86 this->names_.push_back("dn"); 87 88 this->rotations_.push_back(std::pair<int, int>(90, 0)); 89 this->rotations_.push_back(std::pair<int, int>(90, 0)); 90 this->rotations_.push_back(std::pair<int, int>(90, 0)); 91 this->rotations_.push_back(std::pair<int, int>(90, 90)); 92 this->rotations_.push_back(std::pair<int, int>(0, 180)); 93 this->rotations_.push_back(std::pair<int, int>(0, 90)); 94 } 95 96 /** 97 @brief 98 Destructor. 99 */ 65 100 SkyboxGenerator::~SkyboxGenerator() 66 101 { … … 68 103 } 69 104 105 /** 106 @brief 107 Sets some config values. 108 */ 70 109 void SkyboxGenerator::setConfigValues( ) 71 110 { 72 111 SetConfigValue(skyboxPrefix_, "SkyboxFile_"); 73 } 74 112 SetConfigValue(imageExtension_, ".png"); 113 SetConfigValue(size_, 1024); 114 } 115 116 /** 117 @brief 118 Generate the 6 faces of a skybox. 119 */ 120 void SkyboxGenerator::createSkybox() 121 { 122 // Pause 123 CommandExecutor::execute("pause"); 124 // Start the skybox generation process. 125 SkyboxGenerator::getInstance().startSkyboxGeneration(); 126 } 127 128 /** 129 @brief 130 This is where the skybox generation happens. 131 Generating a skybox takes several (up to 10) ticks. 132 */ 75 133 void SkyboxGenerator::tick(float dt) 76 134 { 77 if( takeScreenshot_ == true ) 135 // Whether a skybox is currently being generated. 136 if(this->bGenerateSkybox_) 78 137 { 79 if(!this->captionsRemoved_)80 {81 CommandExecutor::execute("GametypeStatus displayCaption false");82 this-> captionsRemoved_ = true;138 // Wait one tick. 139 if(this->bWait_) 140 { 141 this->bWait_ = false; 83 142 return; 84 143 } 85 144 86 ControllableEntity* ce = HumanController::getLocalControllerSingleton()->getControllableEntity(); 87 Camera* camera = ce->getCamera(); 88 assert(ce); 89 90 Ogre::RenderWindow* w = GraphicsManager::getInstance().getRenderWindow(); 91 92 93 switch (iterateOverDirections_) 94 { 95 case 0 : 96 fovy_ = camera->getOgreCamera()->getFOVy(); 97 camera->getOgreCamera()->setFOVy(Degree(90)); 98 aspectRatio_ = camera->getOgreCamera()->getAspectRatio(); 99 camera->getOgreCamera()->setAspectRatio(1); 100 iterateOverDirections_++; 101 break; 102 case 1 : 103 w->writeContentsToFile(skyboxPrefix_+"fr.png"); 104 ce->yaw(Degree(90)); 105 iterateOverDirections_++; 106 break; 107 108 case 2 : 109 w->writeContentsToFile(skyboxPrefix_+"lf.png"); 110 ce->yaw(Degree(90)); 111 iterateOverDirections_++; 112 break; 113 114 case 3 : 115 w->writeContentsToFile(skyboxPrefix_+"bk.png"); 116 ce->yaw(Degree(90)); 117 iterateOverDirections_++; 118 break; 119 120 case 4 : 121 w->writeContentsToFile(skyboxPrefix_+"rt.png"); 122 ce->yaw(Degree(90)); 123 ce->pitch(Degree(90)); 124 iterateOverDirections_++; 125 break; 126 127 case 5 : 128 w->writeContentsToFile(skyboxPrefix_+"up.png"); 129 ce->pitch(Degree(180)); 130 iterateOverDirections_++; 131 break; 132 133 case 6 : 134 w->writeContentsToFile(skyboxPrefix_+"dn.png"); 135 ce->pitch(Degree(90)); 136 iterateOverDirections_++; 137 break; 138 139 case 7 : 140 camera->getOgreCamera()->setAspectRatio(aspectRatio_); 141 camera->getOgreCamera()->setFOVy(fovy_); 142 iterateOverDirections_++; 143 case 8 : 144 iterateOverDirections_ =0; 145 takeScreenshot_ = false; 145 ControllableEntity* entity = NULL; 146 if(HumanController::getLocalControllerSingleton() != NULL && HumanController::getLocalControllerSingleton()->getControllableEntity() != NULL) 147 entity = HumanController::getLocalControllerSingleton()->getControllableEntity(); 148 else 149 { 150 COUT(1) << "You must be in a level to generate a skybox." << endl; 151 this->bGenerateSkybox_ = false; 152 return; 153 } 154 Ogre::Camera* camera = entity->getCamera()->getOgreCamera(); 155 Ogre::RenderWindow* renderWindow = GraphicsManager::getInstance().getRenderWindow(); 156 157 // Setup the SkyboxGenerator to generate a skybox. 158 if(this->bSetup_) 159 { 160 // If there are captions being displayed, don't. 161 if(!this->bCaptionsRemoved_) 162 { 163 CommandExecutor::execute("GametypeStatus displayCaption false"); 164 this->bCaptionsRemoved_ = true; 165 return; 166 } 167 168 // Store the settings for the camera. 169 this->fovy_ = camera->getFOVy(); 170 this->aspectRatio_ = camera->getAspectRatio(); 171 // Setup the render window. 172 this->setupRenderWindow(renderWindow); 173 // Add the log path to the standard resource group. 174 Ogre::ResourceGroupManager::getSingleton().addResourceLocation(PathConfig::getInstance().getLogPathString(), "FileSystem", Resource::DEFAULT_GROUP); 175 176 COUT(4) << "Setting up SkyboxGenerator..." << endl; 177 178 this->bSetup_ = false; 179 this->bWait_ = true; 180 } 181 // Create one of the faces. (faceCounter_ decides which) 182 else if(this->bCreateFace_) 183 { 184 // Setup the camera. 185 this->setupCamera(camera); 186 // Take the picture using the ScreenshotManager and save it. 187 this->saveImage(ScreenshotManager::getInstance().getScreenshot(camera), this->skyboxPrefix_+this->names_[this->faceCounter_]+this->imageExtension_); 188 // Rotate the camera to be ready for taking the next picture. 189 std::pair<int, int> rotate = this->rotations_[this->faceCounter_]; 190 if(rotate.first != 0) 191 entity->yaw(Degree(rotate.first)); 192 if(rotate.second != 0) 193 entity->pitch(Degree(rotate.second)); 194 195 COUT(4) << "Created face number " << this->faceCounter_ << "." << endl; 196 // Check whether we've generated all 6 faces. 197 if(++this->faceCounter_ >= 6) 198 this->bCreateFace_ = false; 199 } 200 // Cleanup after the successful creation of a skybox. 201 else if(this->bCleanup_) 202 { 203 // Reset the camera parameters. 204 camera->setAspectRatio(this->aspectRatio_); 205 camera->setFOVy(this->fovy_); 206 // Restore the render window. 207 this->restoreRenderWindow(renderWindow); 208 // Remove the log path from the standard resource group. 209 Ogre::ResourceGroupManager::getSingleton().removeResourceLocation(PathConfig::getInstance().getLogPathString(), Resource::DEFAULT_GROUP); 210 211 // Reset the flow parameters for the next skybox generation. 212 this->bGenerateSkybox_ = false; 213 this->bSetup_ = true; 214 this->bWait_ = false; 215 this->bCreateFace_ = true; 216 this->bCleanup_ = true; 217 this->faceCounter_ = 0; 218 219 // Display captions again. 220 CommandExecutor::execute("GametypeStatus displayCaption true"); 221 this->bCaptionsRemoved_ = false; 222 223 // Unpause. 146 224 CommandExecutor::execute("pause"); 147 CommandExecutor::execute("GametypeStatus displayCaption true"); 148 this->captionsRemoved_ = false; 149 } 150 225 226 COUT(3) << "Skybox with face size " << this->size_ << "x" << this->size_ << " pixels created. Storing in log/." << endl; 227 } 151 228 } 152 229 } 153 154 void SkyboxGenerator::createSkybox( ) 155 { 156 SkyboxGenerator::getInstance().takeScreenshot_ = true; 157 CommandExecutor::execute("pause"); 230 231 /** 232 @brief 233 Set up the input camera to be ready to generate a skybox face. 234 @param camera 235 The camera to be set up. 236 */ 237 void SkyboxGenerator::setupCamera(Ogre::Camera* camera) 238 { 239 camera->setFOVy(Degree(90)); 240 camera->setAspectRatio(1.0); 241 } 242 243 /** 244 @brief 245 Setup the input render window to be ready to generate the skybox. 246 @param renderWindow 247 The render window to be set up. 248 */ 249 void SkyboxGenerator::setupRenderWindow(Ogre::RenderWindow* renderWindow) 250 { 251 // Store current window properties. 252 this->windowWidth_ = renderWindow->getWidth(); 253 this->windowHeight_ = renderWindow->getHeight(); 254 this->windowFullScreen_ = renderWindow->isFullScreen(); 255 // Store current ScreenshotManager grid size. 256 this->gridSize_ = ScreenshotManager::getInstance().getGridSize(); 257 258 unsigned int size = this->size_; 259 260 // If the desired skybox face size is bigger than what the current render window can accommodate we find a size that is a multiple of 256, that fits into the current render window adjust the grid size of the ScreenshotManager such that the screenshots generated are at least as big as we need. 261 if(this->windowHeight_ < this->size_ || this->windowWidth_ < this->size_) 262 { 263 unsigned int min = std::min(this->windowHeight_, this->windowWidth_); 264 unsigned int step = 256; 265 assert(min >= step); 266 size = step; 267 while(min >= size+step) 268 size += step; 269 270 unsigned int gridSize = 1; 271 while(gridSize*size < this->size_) 272 gridSize++; 273 274 renderWindow->setFullscreen(false, size, size); 275 ScreenshotManager::getInstance().setGridSize(gridSize); 276 } 277 else 278 ScreenshotManager::getInstance().setGridSize(1); 279 280 } 281 282 /** 283 @brief 284 Restore the render window. 285 Reset the window size, reset the grid size of the ScreenshotManager. 286 @param renderWindow 287 The render window to be restored. 288 */ 289 void SkyboxGenerator::restoreRenderWindow(Ogre::RenderWindow* renderWindow) 290 { 291 // Restore window size. 292 renderWindow->setFullscreen(this->windowFullScreen_, this->windowWidth_, this->windowHeight_); 293 // Restore grid size. 294 ScreenshotManager::getInstance().setGridSize(this->gridSize_); 295 } 296 297 /** 298 @brief 299 Resizes and saves the input image under the input name. 300 @param image 301 A pointer to the image to be saved. The image is deleted afterwards, 302 @param name 303 The desired filename of the image. 304 */ 305 void SkyboxGenerator::saveImage(Ogre::Image* image, const std::string& name) const 306 { 307 image->save(PathConfig::getInstance().getLogPathString()+name); 308 delete image; 309 // Loading the resizing, then saving again. This seems stupid, but resizing doesn't seem to work otherwise. 310 // If someone figures this out, feel free to adjust. 311 image = new Ogre::Image(); 312 image->load(name, Resource::DEFAULT_GROUP); 313 image->resize(this->size_, this->size_); 314 image->save(PathConfig::getInstance().getLogPathString()+name); 315 delete image; 158 316 } 159 317 } -
code/trunk/src/modules/designtools/SkyboxGenerator.h
r7163 r8232 23 23 * Gion-Andri Cantieni 24 24 * Co-authors: 25 * ...25 * Damian 'Mozork' Frick 26 26 * 27 27 */ 28 28 29 /** 30 @file SkyboxGenerator.h 31 @brief Definition of the SkyboxGenerator class. 32 @ingroup Designtools 33 */ 34 35 #ifndef __SkyboxGenerator_h__ 36 #define __SkyboxGenerator_h__ 29 37 30 38 #include "core/OrxonoxClass.h" 31 39 #include "util/Singleton.h" 32 40 #include "tools/interfaces/Tickable.h" 41 33 42 #include <OgreMath.h> 34 35 43 36 44 namespace orxonox 37 45 { 46 47 /** 48 @brief 49 The SkyboxGenerator class is a singleton that allows for the creation of a skybox from a level by taking pictures to all 6 sides. 50 The 6 images created by the createSkybox() method are placed in the log folder in your build directory. 51 52 The image filename prefix and the file extension can both be adjusted as config values, so can the desired size of the skybox faces. 53 54 @author 55 Gion-Andri Cantieni 56 @author 57 Damian 'Mozork' Frick 58 @ingroup Designtools 59 */ 38 60 class SkyboxGenerator : public virtual OrxonoxClass, public Singleton<SkyboxGenerator>, public Tickable 39 61 { … … 43 65 SkyboxGenerator(); 44 66 virtual ~SkyboxGenerator(); 45 static void createSkybox( ); 46 void setConfigValues( ); 47 void tick(float dt); 67 void tick(float dt); // This is where the skybox generation happens. 68 static void createSkybox(void); // Generate the 6 faces of a skybox. 69 void setConfigValues(void); // Sets some config values. 70 71 /** 72 @brief Set the size of the skybox faces to be generated. 73 @param size The size in pixels. 74 */ 75 inline void setSize(unsigned int size) 76 { this->size_ = size; } 77 78 protected: 79 /** 80 @brief Starts the generation of the skybox. 81 */ 82 inline void startSkyboxGeneration(void) 83 { this->bGenerateSkybox_ = true; } 48 84 49 85 private: 50 static SkyboxGenerator* singletonPtr_s; 51 std::string skyboxPrefix_; 52 bool takeScreenshot_; 53 int iterateOverDirections_; 54 float aspectRatio_; 55 Ogre::Radian fovy_; 56 bool captionsRemoved_; 86 void setupCamera(Ogre::Camera* camera); // Set up the input camera to be ready to generate a skybox face. 87 void setupRenderWindow(Ogre::RenderWindow* renderWindow); // Setup the input render window to be ready to generate the skybox. 88 void restoreRenderWindow(Ogre::RenderWindow* renderWindow); // Restore the render window. 89 90 void saveImage(Ogre::Image* image, const std::string& name) const; 91 92 static SkyboxGenerator* singletonPtr_s; //!< Singleton pointer. 93 94 unsigned int size_; //!< The desired size of the skybox faces. 95 std::string skyboxPrefix_; //!< Prefix for the generated image files. 96 std::string imageExtension_; //!< Extension of the generated image files. 97 98 // FLow control variables 99 bool bGenerateSkybox_; //!< Whether a skybox is currently being generated. 100 bool bCaptionsRemoved_; //!< Whether the overlays have been removed. 101 bool bSetup_; //!< Whether the render window is being setup. 102 bool bWait_; //!< Whether we have to wait for the setup to take effect. 103 bool bCreateFace_; //!< Whether the faces are being created, 104 unsigned int faceCounter_; //!< Counter to keep track of which skybox face is being created. 105 bool bCleanup_; //!< Whether the generator is being cleaned up. 106 107 std::vector<std::string> names_; //!< The names of the image files for the skybox faces to be generated. 108 std::vector< std::pair<int, int> > rotations_; //!< The rotation in yaw an pitch direction that is applied to the camera after a specific face has been generated. 109 110 // Storage variables 111 float aspectRatio_; //!< The backed up aspect ratio of the camera. 112 Ogre::Radian fovy_; //!< The backed up field of view of the camera. 113 unsigned int windowWidth_; //!< The backed up window width. 114 unsigned int windowHeight_; //!< The backed up window height. 115 bool windowFullScreen_; //!< Whether the window was in fullscreen mode. 116 unsigned int gridSize_; //!< The backed up grid size of the ScreenshotManager. 117 57 118 }; 58 119 } 120 121 #endif // __SkyboxGenerator_h__
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