Changeset 8256 in orxonox.OLD for branches/bsp_model/src/defs
- Timestamp:
- Jun 8, 2006, 3:47:40 PM (18 years ago)
- File:
-
- 1 edited
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branches/bsp_model/src/defs/class_id.h
r8190 r8256 121 121 CL_STATE = 0x00000013, 122 122 CL_FRAMEWORK = 0x00000014, 123 CL_CR_ENGINE = 0x00000015, ///FIXME bensch i just added this id, verify if this is ok :D123 CL_CR_ENGINE = 0x00000015, 124 124 CL_RENDER_2D = 0x00000021, 125 125 CL_NULL_ELEMENT_2D = 0x00000022, … … 252 252 253 253 /// Collision 254 CL_COLLISION = 0x00 000711,254 CL_COLLISION = 0x00780000, 255 255 CL_COLLISION_HANDLE = 0x00000712, 256 256 CL_COLLISION_REACTION = 0X00000713, … … 258 258 CL_CR_PHYSICS_GROUND = 0X00000715, 259 259 CL_CR_PHYSICS_GROUND_WALK = 0X00000716, 260 CL_CR_OBJECT_DAMAGE = 0X00000717,260 CL_CR_OBJECT_DAMAGE = 0X00000717, 261 261 CL_CR_OBJECT_PICKUP = 0X00000718, 262 262 CL_CR_VERTEX_TRAFO = 0X00000719, … … 271 271 CL_OBB = 0x00720000, 272 272 CL_BOUNDING_SPHERE = 0x00740000, 273 273 274 274 275 275 … … 298 298 CL_HEIGHT_MAP = 0x0000090a, 299 299 CL_GRID = 0x0000090b, 300 CL_BSP_MODEL = 0x0000090c, //!FIXME 301 300 CL_BSP_MODEL = 0x0000090c, //!FIXME 301 302 302 CL_MATERIAL = 0x00000810, 303 303 CL_SHADER = 0x00000811,
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