Changeset 8284 for code/branches/kicklib2/src/external/bullet/LinearMath
- Timestamp:
- Apr 21, 2011, 6:58:23 PM (14 years ago)
- Location:
- code/branches/kicklib2
- Files:
-
- 19 edited
- 2 copied
Legend:
- Unmodified
- Added
- Removed
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code/branches/kicklib2
- Property svn:mergeinfo changed
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code/branches/kicklib2/src/external/bullet/LinearMath/CMakeLists.txt
r5929 r8284 2 2 3 3 COMPILATION_BEGIN BulletLinearMathCompilation.cpp 4 btConvexHull.cpp 5 btQuickprof.cpp 6 btGeometryUtil.cpp 7 btAlignedAllocator.cpp 4 btAlignedAllocator.cpp 5 btConvexHull.cpp 6 btGeometryUtil.cpp 7 btQuickprof.cpp 8 btSerializer.cpp 8 9 COMPILATION_END 9 10 10 # Headers 11 btAlignedObjectArray.h 12 btList.h 13 btPoolAllocator.h 14 btRandom.h 15 btVector3.h 16 btDefaultMotionState.h 17 btMatrix3x3.h 18 btQuadWord.h 19 btHashMap.h 20 btScalar.h 21 btAabbUtil2.h 22 btConvexHull.h 23 btMinMax.h 24 btQuaternion.h 25 btStackAlloc.h 26 btGeometryUtil.h 27 btMotionState.h 28 btTransform.h 29 btAlignedAllocator.h 30 btIDebugDraw.h 31 btQuickprof.h 32 btTransformUtil.h 11 # Headers 12 btAabbUtil2.h 13 btAlignedAllocator.h 14 btAlignedObjectArray.h 15 btConvexHull.h 16 btDefaultMotionState.h 17 btGeometryUtil.h 18 btHashMap.h 19 btIDebugDraw.h 20 btList.h 21 btMatrix3x3.h 22 btMinMax.h 23 btMotionState.h 24 btPoolAllocator.h 25 btQuadWord.h 26 btQuaternion.h 27 btQuickprof.h 28 btRandom.h 29 btScalar.h 30 btSerializer.h 31 btStackAlloc.h 32 btTransform.h 33 btTransformUtil.h 34 btVector3.h 33 35 ) -
code/branches/kicklib2/src/external/bullet/LinearMath/btAlignedAllocator.cpp
r5781 r8284 161 161 { 162 162 gNumAlignedAllocs++; 163 void* ptr; 164 #if defined (BT_HAS_ALIGNED_ALLOCATOR) || defined(__CELLOS_LV2__) 163 void* ptr; 165 164 ptr = sAlignedAllocFunc(size, alignment); 166 #else167 char *real;168 unsigned long offset;169 170 real = (char *)sAllocFunc(size + sizeof(void *) + (alignment-1));171 if (real) {172 offset = (alignment - (unsigned long)(real + sizeof(void *))) & (alignment-1);173 ptr = (void *)((real + sizeof(void *)) + offset);174 *((void **)(ptr)-1) = (void *)(real);175 } else {176 ptr = (void *)(real);177 }178 #endif // defined (BT_HAS_ALIGNED_ALLOCATOR) || defined(__CELLOS_LV2__)179 165 // printf("btAlignedAllocInternal %d, %x\n",size,ptr); 180 166 return ptr; … … 190 176 gNumAlignedFree++; 191 177 // printf("btAlignedFreeInternal %x\n",ptr); 192 #if defined (BT_HAS_ALIGNED_ALLOCATOR) || defined(__CELLOS_LV2__)193 178 sAlignedFreeFunc(ptr); 194 #else195 void* real;196 197 if (ptr) {198 real = *((void **)(ptr)-1);199 sFreeFunc(real);200 }201 #endif // defined (BT_HAS_ALIGNED_ALLOCATOR) || defined(__CELLOS_LV2__)202 179 } 203 180 -
code/branches/kicklib2/src/external/bullet/LinearMath/btAlignedObjectArray.h
r5781 r8284 139 139 } 140 140 141 SIMD_FORCE_INLINE const T& at(int n) const 142 { 143 return m_data[n]; 144 } 145 146 SIMD_FORCE_INLINE T& at(int n) 147 { 148 return m_data[n]; 149 } 150 141 151 SIMD_FORCE_INLINE const T& operator[](int n) const 142 152 { … … 172 182 int curSize = size(); 173 183 174 if (newsize < size())175 { 176 for(int i = curSize; i < newsize; i++)184 if (newsize < curSize) 185 { 186 for(int i = newsize; i < curSize; i++) 177 187 { 178 188 m_data[i].~T(); … … 196 206 } 197 207 208 SIMD_FORCE_INLINE T& expandNonInitializing( ) 209 { 210 int sz = size(); 211 if( sz == capacity() ) 212 { 213 reserve( allocSize(size()) ); 214 } 215 m_size++; 216 217 return m_data[sz]; 218 } 219 198 220 199 221 SIMD_FORCE_INLINE T& expand( const T& fillValue=T()) … … 438 460 } 439 461 462 void copyFromArray(const btAlignedObjectArray& otherArray) 463 { 464 int otherSize = otherArray.size(); 465 resize (otherSize); 466 otherArray.copy(0, otherSize, m_data); 467 } 468 440 469 }; 441 470 -
code/branches/kicklib2/src/external/bullet/LinearMath/btConvexHull.cpp
r5781 r8284 17 17 18 18 #include "btConvexHull.h" 19 #include " LinearMath/btAlignedObjectArray.h"20 #include " LinearMath/btMinMax.h"21 #include " LinearMath/btVector3.h"19 #include "btAlignedObjectArray.h" 20 #include "btMinMax.h" 21 #include "btVector3.h" 22 22 23 23 … … 97 97 static btVector3 dif; 98 98 dif = p1-p0; 99 btScalar dn= dot(plane.normal,dif);100 btScalar t = -(plane.dist+ dot(plane.normal,p0) )/dn;99 btScalar dn= btDot(plane.normal,dif); 100 btScalar t = -(plane.dist+btDot(plane.normal,p0) )/dn; 101 101 return p0 + (dif*t); 102 102 } … … 104 104 btVector3 PlaneProject(const btPlane &plane, const btVector3 &point) 105 105 { 106 return point - plane.normal * ( dot(point,plane.normal)+plane.dist);106 return point - plane.normal * (btDot(point,plane.normal)+plane.dist); 107 107 } 108 108 … … 111 111 // return the normal of the triangle 112 112 // inscribed by v0, v1, and v2 113 btVector3 cp= cross(v1-v0,v2-v1);113 btVector3 cp=btCross(v1-v0,v2-v1); 114 114 btScalar m=cp.length(); 115 115 if(m==0) return btVector3(1,0,0); … … 121 121 { 122 122 static btVector3 cp; 123 cp = cross(udir,vdir).normalized();124 125 btScalar distu = - dot(cp,ustart);126 btScalar distv = - dot(cp,vstart);123 cp = btCross(udir,vdir).normalized(); 124 125 btScalar distu = -btDot(cp,ustart); 126 btScalar distv = -btDot(cp,vstart); 127 127 btScalar dist = (btScalar)fabs(distu-distv); 128 128 if(upoint) 129 129 { 130 130 btPlane plane; 131 plane.normal = cross(vdir,cp).normalized();132 plane.dist = - dot(plane.normal,vstart);131 plane.normal = btCross(vdir,cp).normalized(); 132 plane.dist = -btDot(plane.normal,vstart); 133 133 *upoint = PlaneLineIntersection(plane,ustart,ustart+udir); 134 134 } … … 136 136 { 137 137 btPlane plane; 138 plane.normal = cross(udir,cp).normalized();139 plane.dist = - dot(plane.normal,ustart);138 plane.normal = btCross(udir,cp).normalized(); 139 plane.dist = -btDot(plane.normal,ustart); 140 140 *vpoint = PlaneLineIntersection(plane,vstart,vstart+vdir); 141 141 } … … 171 171 int PlaneTest(const btPlane &p, const btVector3 &v); 172 172 int PlaneTest(const btPlane &p, const btVector3 &v) { 173 btScalar a = dot(v,p.normal)+p.dist;173 btScalar a = btDot(v,p.normal)+p.dist; 174 174 int flag = (a>planetestepsilon)?OVER:((a<-planetestepsilon)?UNDER:COPLANAR); 175 175 return flag; … … 229 229 if(allow[i]) 230 230 { 231 if(m==-1 || dot(p[i],dir)>dot(p[m],dir))231 if(m==-1 || btDot(p[i],dir)>btDot(p[m],dir)) 232 232 m=i; 233 233 } … … 239 239 btVector3 orth(const btVector3 &v) 240 240 { 241 btVector3 a= cross(v,btVector3(0,0,1));242 btVector3 b= cross(v,btVector3(0,1,0));241 btVector3 a=btCross(v,btVector3(0,0,1)); 242 btVector3 b=btCross(v,btVector3(0,1,0)); 243 243 if (a.length() > b.length()) 244 244 { … … 259 259 if(allow[m]==3) return m; 260 260 T u = orth(dir); 261 T v = cross(u,dir);261 T v = btCross(u,dir); 262 262 int ma=-1; 263 263 for(btScalar x = btScalar(0.0) ; x<= btScalar(360.0) ; x+= btScalar(45.0)) … … 314 314 { 315 315 btVector3 n=TriNormal(vertices[t[0]],vertices[t[1]],vertices[t[2]]); 316 return ( dot(n,p-vertices[t[0]]) > epsilon); // EPSILON???316 return (btDot(n,p-vertices[t[0]]) > epsilon); // EPSILON??? 317 317 } 318 318 int hasedge(const int3 &t, int a,int b); … … 496 496 if(p0==p1 || basis[0]==btVector3(0,0,0)) 497 497 return int4(-1,-1,-1,-1); 498 basis[1] = cross(btVector3( btScalar(1),btScalar(0.02), btScalar(0)),basis[0]);499 basis[2] = cross(btVector3(btScalar(-0.02), btScalar(1), btScalar(0)),basis[0]);498 basis[1] = btCross(btVector3( btScalar(1),btScalar(0.02), btScalar(0)),basis[0]); 499 basis[2] = btCross(btVector3(btScalar(-0.02), btScalar(1), btScalar(0)),basis[0]); 500 500 if (basis[1].length() > basis[2].length()) 501 501 { … … 513 513 return int4(-1,-1,-1,-1); 514 514 basis[1] = verts[p2] - verts[p0]; 515 basis[2] = cross(basis[1],basis[0]).normalized();515 basis[2] = btCross(basis[1],basis[0]).normalized(); 516 516 int p3 = maxdirsterid(verts,verts_count,basis[2],allow); 517 517 if(p3==p0||p3==p1||p3==p2) p3 = maxdirsterid(verts,verts_count,-basis[2],allow); … … 519 519 return int4(-1,-1,-1,-1); 520 520 btAssert(!(p0==p1||p0==p2||p0==p3||p1==p2||p1==p3||p2==p3)); 521 if( dot(verts[p3]-verts[p0],cross(verts[p1]-verts[p0],verts[p2]-verts[p0])) <0) {Swap(p2,p3);}521 if(btDot(verts[p3]-verts[p0],btCross(verts[p1]-verts[p0],verts[p2]-verts[p0])) <0) {Swap(p2,p3);} 522 522 return int4(p0,p1,p2,p3); 523 523 } … … 565 565 btVector3 n=TriNormal(verts[(*t)[0]],verts[(*t)[1]],verts[(*t)[2]]); 566 566 t->vmax = maxdirsterid(verts,verts_count,n,allow); 567 t->rise = dot(n,verts[t->vmax]-verts[(*t)[0]]);567 t->rise = btDot(n,verts[t->vmax]-verts[(*t)[0]]); 568 568 } 569 569 btHullTriangle *te; … … 593 593 if(!hasvert(*m_tris[j],v)) break; 594 594 int3 nt=*m_tris[j]; 595 if(above(verts,nt,center,btScalar(0.01)*epsilon) || cross(verts[nt[1]]-verts[nt[0]],verts[nt[2]]-verts[nt[1]]).length()< epsilon*epsilon*btScalar(0.1) )595 if(above(verts,nt,center,btScalar(0.01)*epsilon) || btCross(verts[nt[1]]-verts[nt[0]],verts[nt[2]]-verts[nt[1]]).length()< epsilon*epsilon*btScalar(0.1) ) 596 596 { 597 597 btHullTriangle *nb = m_tris[m_tris[j]->n[0]]; … … 615 615 else 616 616 { 617 t->rise = dot(n,verts[t->vmax]-verts[(*t)[0]]);617 t->rise = btDot(n,verts[t->vmax]-verts[(*t)[0]]); 618 618 } 619 619 } … … 877 877 vcount = 0; 878 878 879 btScalar recip[3] ;879 btScalar recip[3]={0.f,0.f,0.f}; 880 880 881 881 if ( scale ) … … 1012 1012 btScalar z = v[2]; 1013 1013 1014 btScalar dx = fabsf(x - px );1015 btScalar dy = fabsf(y - py );1016 btScalar dz = fabsf(z - pz );1014 btScalar dx = btFabs(x - px ); 1015 btScalar dy = btFabs(y - py ); 1016 btScalar dz = btFabs(z - pz ); 1017 1017 1018 1018 if ( dx < normalepsilon && dy < normalepsilon && dz < normalepsilon ) … … 1136 1136 ocount = 0; 1137 1137 1138 for (i=0; i<in dexcount; i++)1138 for (i=0; i<int (indexcount); i++) 1139 1139 { 1140 1140 unsigned int v = indices[i]; // original array index … … 1157 1157 for (int k=0;k<m_vertexIndexMapping.size();k++) 1158 1158 { 1159 if (tmpIndices[k]== v)1159 if (tmpIndices[k]==int(v)) 1160 1160 m_vertexIndexMapping[k]=ocount; 1161 1161 } -
code/branches/kicklib2/src/external/bullet/LinearMath/btConvexHull.h
r5781 r8284 20 20 #define CD_HULL_H 21 21 22 #include " LinearMath/btVector3.h"23 #include " LinearMath/btAlignedObjectArray.h"22 #include "btVector3.h" 23 #include "btAlignedObjectArray.h" 24 24 25 25 typedef btAlignedObjectArray<unsigned int> TUIntArray; -
code/branches/kicklib2/src/external/bullet/LinearMath/btDefaultMotionState.h
r5781 r8284 1 1 #ifndef DEFAULT_MOTION_STATE_H 2 2 #define DEFAULT_MOTION_STATE_H 3 4 #include "btMotionState.h" 3 5 4 6 ///The btDefaultMotionState provides a common implementation to synchronize world transforms with offsets. -
code/branches/kicklib2/src/external/bullet/LinearMath/btHashMap.h
r5781 r8284 4 4 #include "btAlignedObjectArray.h" 5 5 6 ///very basic hashable string implementation, compatible with btHashMap 7 struct btHashString 8 { 9 const char* m_string; 10 unsigned int m_hash; 11 12 SIMD_FORCE_INLINE unsigned int getHash()const 13 { 14 return m_hash; 15 } 16 17 btHashString(const char* name) 18 :m_string(name) 19 { 20 /* magic numbers from http://www.isthe.com/chongo/tech/comp/fnv/ */ 21 static const unsigned int InitialFNV = 2166136261u; 22 static const unsigned int FNVMultiple = 16777619u; 23 24 /* Fowler / Noll / Vo (FNV) Hash */ 25 unsigned int hash = InitialFNV; 26 27 for(int i = 0; m_string[i]; i++) 28 { 29 hash = hash ^ (m_string[i]); /* xor the low 8 bits */ 30 hash = hash * FNVMultiple; /* multiply by the magic number */ 31 } 32 m_hash = hash; 33 } 34 35 int portableStringCompare(const char* src, const char* dst) const 36 { 37 int ret = 0 ; 38 39 while( ! (ret = *(unsigned char *)src - *(unsigned char *)dst) && *dst) 40 ++src, ++dst; 41 42 if ( ret < 0 ) 43 ret = -1 ; 44 else if ( ret > 0 ) 45 ret = 1 ; 46 47 return( ret ); 48 } 49 50 bool equals(const btHashString& other) const 51 { 52 return (m_string == other.m_string) || 53 (0==portableStringCompare(m_string,other.m_string)); 54 55 } 56 57 }; 58 6 59 const int BT_HASH_NULL=0xffffffff; 60 61 62 class btHashInt 63 { 64 int m_uid; 65 public: 66 btHashInt(int uid) :m_uid(uid) 67 { 68 } 69 70 int getUid1() const 71 { 72 return m_uid; 73 } 74 75 void setUid1(int uid) 76 { 77 m_uid = uid; 78 } 79 80 bool equals(const btHashInt& other) const 81 { 82 return getUid1() == other.getUid1(); 83 } 84 //to our success 85 SIMD_FORCE_INLINE unsigned int getHash()const 86 { 87 int key = m_uid; 88 // Thomas Wang's hash 89 key += ~(key << 15); key ^= (key >> 10); key += (key << 3); key ^= (key >> 6); key += ~(key << 11); key ^= (key >> 16); 90 return key; 91 } 92 }; 93 94 95 96 class btHashPtr 97 { 98 99 union 100 { 101 const void* m_pointer; 102 int m_hashValues[2]; 103 }; 104 105 public: 106 107 btHashPtr(const void* ptr) 108 :m_pointer(ptr) 109 { 110 } 111 112 const void* getPointer() const 113 { 114 return m_pointer; 115 } 116 117 bool equals(const btHashPtr& other) const 118 { 119 return getPointer() == other.getPointer(); 120 } 121 122 //to our success 123 SIMD_FORCE_INLINE unsigned int getHash()const 124 { 125 const bool VOID_IS_8 = ((sizeof(void*)==8)); 126 127 int key = VOID_IS_8? m_hashValues[0]+m_hashValues[1] : m_hashValues[0]; 128 129 // Thomas Wang's hash 130 key += ~(key << 15); key ^= (key >> 10); key += (key << 3); key ^= (key >> 6); key += ~(key << 11); key ^= (key >> 16); 131 return key; 132 } 133 134 135 }; 136 137 138 template <class Value> 139 class btHashKeyPtr 140 { 141 int m_uid; 142 public: 143 144 btHashKeyPtr(int uid) :m_uid(uid) 145 { 146 } 147 148 int getUid1() const 149 { 150 return m_uid; 151 } 152 153 bool equals(const btHashKeyPtr<Value>& other) const 154 { 155 return getUid1() == other.getUid1(); 156 } 157 158 //to our success 159 SIMD_FORCE_INLINE unsigned int getHash()const 160 { 161 int key = m_uid; 162 // Thomas Wang's hash 163 key += ~(key << 15); key ^= (key >> 10); key += (key << 3); key ^= (key >> 6); key += ~(key << 11); key ^= (key >> 16); 164 return key; 165 } 166 167 168 }; 169 7 170 8 171 template <class Value> … … 12 175 public: 13 176 14 btHashKey(int uid) 15 :m_uid(uid) 16 { 17 } 18 19 int getUid() const 177 btHashKey(int uid) :m_uid(uid) 178 { 179 } 180 181 int getUid1() const 20 182 { 21 183 return m_uid; 22 184 } 23 185 186 bool equals(const btHashKey<Value>& other) const 187 { 188 return getUid1() == other.getUid1(); 189 } 24 190 //to our success 25 191 SIMD_FORCE_INLINE unsigned int getHash()const … … 27 193 int key = m_uid; 28 194 // Thomas Wang's hash 29 key += ~(key << 15); 30 key ^= (key >> 10); 31 key += (key << 3); 32 key ^= (key >> 6); 33 key += ~(key << 11); 34 key ^= (key >> 16); 195 key += ~(key << 15); key ^= (key >> 10); key += (key << 3); key ^= (key >> 6); key += ~(key << 11); key ^= (key >> 16); 35 196 return key; 36 197 } 37 38 btHashKey getKey(const Value& value) const 39 { 40 return btHashKey(value.getUid()); 41 } 42 }; 43 44 45 template <class Value> 46 class btHashKeyPtr 47 { 48 int m_uid; 49 public: 50 51 btHashKeyPtr(int uid) 52 :m_uid(uid) 53 { 54 } 55 56 int getUid() const 57 { 58 return m_uid; 59 } 60 61 //to our success 62 SIMD_FORCE_INLINE unsigned int getHash()const 63 { 64 int key = m_uid; 65 // Thomas Wang's hash 66 key += ~(key << 15); 67 key ^= (key >> 10); 68 key += (key << 3); 69 key ^= (key >> 6); 70 key += ~(key << 11); 71 key ^= (key >> 16); 72 return key; 73 } 74 75 btHashKeyPtr getKey(const Value& value) const 76 { 77 return btHashKeyPtr(value->getUid()); 78 } 79 }; 198 }; 199 80 200 81 201 ///The btHashMap template class implements a generic and lightweight hashmap. … … 85 205 { 86 206 207 protected: 87 208 btAlignedObjectArray<int> m_hashTable; 88 209 btAlignedObjectArray<int> m_next; 210 89 211 btAlignedObjectArray<Value> m_valueArray; 90 91 92 93 void growTables(const Key& key) 212 btAlignedObjectArray<Key> m_keyArray; 213 214 void growTables(const Key& /*key*/) 94 215 { 95 216 int newCapacity = m_valueArray.capacity(); … … 116 237 for(i=0;i<curHashtableSize;i++) 117 238 { 118 const Value& value = m_valueArray[i]; 119 120 int hashValue = key.getKey(value).getHash() & (m_valueArray.capacity()-1); // New hash value with new mask 239 //const Value& value = m_valueArray[i]; 240 //const Key& key = m_keyArray[i]; 241 242 int hashValue = m_keyArray[i].getHash() & (m_valueArray.capacity()-1); // New hash value with new mask 121 243 m_next[i] = m_hashTable[hashValue]; 122 244 m_hashTable[hashValue] = i; … … 131 253 void insert(const Key& key, const Value& value) { 132 254 int hash = key.getHash() & (m_valueArray.capacity()-1); 133 //don't add it if it is already there 134 if (find(key)) 135 { 255 256 //replace value if the key is already there 257 int index = findIndex(key); 258 if (index != BT_HASH_NULL) 259 { 260 m_valueArray[index]=value; 136 261 return; 137 262 } 263 138 264 int count = m_valueArray.size(); 139 265 int oldCapacity = m_valueArray.capacity(); 140 266 m_valueArray.push_back(value); 267 m_keyArray.push_back(key); 268 141 269 int newCapacity = m_valueArray.capacity(); 142 270 if (oldCapacity < newCapacity) … … 192 320 { 193 321 m_valueArray.pop_back(); 322 m_keyArray.pop_back(); 194 323 return; 195 324 } 196 325 197 326 // Remove the last pair from the hash table. 198 const Value* lastValue = &m_valueArray[lastPairIndex]; 199 int lastHash = key.getKey(*lastValue).getHash() & (m_valueArray.capacity()-1); 327 int lastHash = m_keyArray[lastPairIndex].getHash() & (m_valueArray.capacity()-1); 200 328 201 329 index = m_hashTable[lastHash]; … … 221 349 // Copy the last pair into the remove pair's spot. 222 350 m_valueArray[pairIndex] = m_valueArray[lastPairIndex]; 351 m_keyArray[pairIndex] = m_keyArray[lastPairIndex]; 223 352 224 353 // Insert the last pair into the hash table … … 227 356 228 357 m_valueArray.pop_back(); 358 m_keyArray.pop_back(); 229 359 230 360 } … … 277 407 int findIndex(const Key& key) const 278 408 { 279 int hash = key.getHash() & (m_valueArray.capacity()-1);280 281 if (hash >= m_hashTable.size())409 unsigned int hash = key.getHash() & (m_valueArray.capacity()-1); 410 411 if (hash >= (unsigned int)m_hashTable.size()) 282 412 { 283 413 return BT_HASH_NULL; … … 285 415 286 416 int index = m_hashTable[hash]; 287 while ((index != BT_HASH_NULL) && (key.getUid() == key.getKey(m_valueArray[index]).getUid()) == false)417 while ((index != BT_HASH_NULL) && key.equals(m_keyArray[index]) == false) 288 418 { 289 419 index = m_next[index]; … … 297 427 m_next.clear(); 298 428 m_valueArray.clear(); 429 m_keyArray.clear(); 299 430 } 300 431 -
code/branches/kicklib2/src/external/bullet/LinearMath/btIDebugDraw.h
r5781 r8284 1 1 /* 2 Copyright (c) 2005 Gino van den Bergen / Erwin Coumans http://continuousphysics.com 3 4 Permission is hereby granted, free of charge, to any person or organization 5 obtaining a copy of the software and accompanying documentation covered by 6 this license (the "Software") to use, reproduce, display, distribute, 7 execute, and transmit the Software, and to prepare derivative works of the 8 Software, and to permit third-parties to whom the Software is furnished to 9 do so, all subject to the following: 10 11 The copyright notices in the Software and this entire statement, including 12 the above license grant, this restriction and the following disclaimer, 13 must be included in all copies of the Software, in whole or in part, and 14 all derivative works of the Software, unless such copies or derivative 15 works are solely in the form of machine-executable object code generated by 16 a source language processor. 17 18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20 FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT 21 SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE 22 FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, 23 ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 24 DEALINGS IN THE SOFTWARE. 2 Bullet Continuous Collision Detection and Physics Library 3 Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org 4 5 This software is provided 'as-is', without any express or implied warranty. 6 In no event will the authors be held liable for any damages arising from the use of this software. 7 Permission is granted to anyone to use this software for any purpose, 8 including commercial applications, and to alter it and redistribute it freely, 9 subject to the following restrictions: 10 11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 13 3. This notice may not be removed or altered from any source distribution. 25 14 */ 26 15 … … 36 25 ///Typical use case: create a debug drawer object, and assign it to a btCollisionWorld or btDynamicsWorld using setDebugDrawer and call debugDrawWorld. 37 26 ///A class that implements the btIDebugDraw interface has to implement the drawLine method at a minimum. 27 ///For color arguments the X,Y,Z components refer to Red, Green and Blue each in the range [0..1] 38 28 class btIDebugDraw 39 29 { … … 56 46 DBG_DrawConstraints = (1 << 11), 57 47 DBG_DrawConstraintLimits = (1 << 12), 48 DBG_FastWireframe = (1<<13), 58 49 DBG_MAX_DEBUG_DRAW_MODE 59 50 }; … … 61 52 virtual ~btIDebugDraw() {}; 62 53 54 virtual void drawLine(const btVector3& from,const btVector3& to,const btVector3& color)=0; 55 63 56 virtual void drawLine(const btVector3& from,const btVector3& to, const btVector3& fromColor, const btVector3& toColor) 64 57 { 58 (void) toColor; 65 59 drawLine (from, to, fromColor); 66 60 } 67 61 68 virtual void drawBox (const btVector3& boxMin, const btVector3& boxMax, const btVector3& color, btScalar alpha) 69 { 70 } 71 62 virtual void drawSphere(btScalar radius, const btTransform& transform, const btVector3& color) 63 { 64 btVector3 start = transform.getOrigin(); 65 66 const btVector3 xoffs = transform.getBasis() * btVector3(radius,0,0); 67 const btVector3 yoffs = transform.getBasis() * btVector3(0,radius,0); 68 const btVector3 zoffs = transform.getBasis() * btVector3(0,0,radius); 69 70 // XY 71 drawLine(start-xoffs, start+yoffs, color); 72 drawLine(start+yoffs, start+xoffs, color); 73 drawLine(start+xoffs, start-yoffs, color); 74 drawLine(start-yoffs, start-xoffs, color); 75 76 // XZ 77 drawLine(start-xoffs, start+zoffs, color); 78 drawLine(start+zoffs, start+xoffs, color); 79 drawLine(start+xoffs, start-zoffs, color); 80 drawLine(start-zoffs, start-xoffs, color); 81 82 // YZ 83 drawLine(start-yoffs, start+zoffs, color); 84 drawLine(start+zoffs, start+yoffs, color); 85 drawLine(start+yoffs, start-zoffs, color); 86 drawLine(start-zoffs, start-yoffs, color); 87 } 88 72 89 virtual void drawSphere (const btVector3& p, btScalar radius, const btVector3& color) 73 90 { 74 } 75 76 virtual void drawLine(const btVector3& from,const btVector3& to,const btVector3& color)=0; 91 btTransform tr; 92 tr.setIdentity(); 93 tr.setOrigin(p); 94 drawSphere(radius,tr,color); 95 } 77 96 78 97 virtual void drawTriangle(const btVector3& v0,const btVector3& v1,const btVector3& v2,const btVector3& /*n0*/,const btVector3& /*n1*/,const btVector3& /*n2*/,const btVector3& color, btScalar alpha) … … 97 116 virtual int getDebugMode() const = 0; 98 117 99 inlinevoid drawAabb(const btVector3& from,const btVector3& to,const btVector3& color)118 virtual void drawAabb(const btVector3& from,const btVector3& to,const btVector3& color) 100 119 { 101 120 … … 126 145 } 127 146 } 128 v oid drawTransform(const btTransform& transform, btScalar orthoLen)147 virtual void drawTransform(const btTransform& transform, btScalar orthoLen) 129 148 { 130 149 btVector3 start = transform.getOrigin(); … … 134 153 } 135 154 136 v oid drawArc(const btVector3& center, const btVector3& normal, const btVector3& axis, btScalar radiusA, btScalar radiusB, btScalar minAngle, btScalar maxAngle,155 virtual void drawArc(const btVector3& center, const btVector3& normal, const btVector3& axis, btScalar radiusA, btScalar radiusB, btScalar minAngle, btScalar maxAngle, 137 156 const btVector3& color, bool drawSect, btScalar stepDegrees = btScalar(10.f)) 138 157 { … … 159 178 } 160 179 } 161 v oid drawSpherePatch(const btVector3& center, const btVector3& up, const btVector3& axis, btScalar radius,180 virtual void drawSpherePatch(const btVector3& center, const btVector3& up, const btVector3& axis, btScalar radius, 162 181 btScalar minTh, btScalar maxTh, btScalar minPs, btScalar maxPs, const btVector3& color, btScalar stepDegrees = btScalar(10.f)) 163 182 { … … 261 280 } 262 281 263 v oid drawBox(const btVector3& bbMin, const btVector3& bbMax, const btVector3& color)282 virtual void drawBox(const btVector3& bbMin, const btVector3& bbMax, const btVector3& color) 264 283 { 265 284 drawLine(btVector3(bbMin[0], bbMin[1], bbMin[2]), btVector3(bbMax[0], bbMin[1], bbMin[2]), color); … … 276 295 drawLine(btVector3(bbMin[0], bbMax[1], bbMax[2]), btVector3(bbMin[0], bbMin[1], bbMax[2]), color); 277 296 } 278 v oid drawBox(const btVector3& bbMin, const btVector3& bbMax, const btTransform& trans, const btVector3& color)297 virtual void drawBox(const btVector3& bbMin, const btVector3& bbMax, const btTransform& trans, const btVector3& color) 279 298 { 280 299 drawLine(trans * btVector3(bbMin[0], bbMin[1], bbMin[2]), trans * btVector3(bbMax[0], bbMin[1], bbMin[2]), color); -
code/branches/kicklib2/src/external/bullet/LinearMath/btMatrix3x3.h
r5781 r8284 14 14 15 15 16 #ifndef btMatrix3x3_H 17 #define btMatrix3x3_H 18 19 #include "btScalar.h" 16 #ifndef BT_MATRIX3x3_H 17 #define BT_MATRIX3x3_H 20 18 21 19 #include "btVector3.h" 22 20 #include "btQuaternion.h" 23 21 22 #ifdef BT_USE_DOUBLE_PRECISION 23 #define btMatrix3x3Data btMatrix3x3DoubleData 24 #else 25 #define btMatrix3x3Data btMatrix3x3FloatData 26 #endif //BT_USE_DOUBLE_PRECISION 24 27 25 28 26 29 /**@brief The btMatrix3x3 class implements a 3x3 rotation matrix, to perform linear algebra in combination with btQuaternion, btTransform and btVector3. 27 30 * Make sure to only include a pure orthogonal matrix without scaling. */ 28 31 class btMatrix3x3 { 29 public: 30 /** @brief No initializaion constructor */ 31 btMatrix3x3 () {} 32 33 // explicit btMatrix3x3(const btScalar *m) { setFromOpenGLSubMatrix(m); } 34 35 /**@brief Constructor from Quaternion */ 36 explicit btMatrix3x3(const btQuaternion& q) { setRotation(q); } 37 /* 38 template <typename btScalar> 39 Matrix3x3(const btScalar& yaw, const btScalar& pitch, const btScalar& roll) 40 { 41 setEulerYPR(yaw, pitch, roll); 42 } 43 */ 44 /** @brief Constructor with row major formatting */ 45 btMatrix3x3(const btScalar& xx, const btScalar& xy, const btScalar& xz, 46 const btScalar& yx, const btScalar& yy, const btScalar& yz, 47 const btScalar& zx, const btScalar& zy, const btScalar& zz) 48 { 49 setValue(xx, xy, xz, 50 yx, yy, yz, 51 zx, zy, zz); 52 } 53 /** @brief Copy constructor */ 54 SIMD_FORCE_INLINE btMatrix3x3 (const btMatrix3x3& other) 55 { 56 m_el[0] = other.m_el[0]; 57 m_el[1] = other.m_el[1]; 58 m_el[2] = other.m_el[2]; 59 } 60 /** @brief Assignment Operator */ 61 SIMD_FORCE_INLINE btMatrix3x3& operator=(const btMatrix3x3& other) 62 { 63 m_el[0] = other.m_el[0]; 64 m_el[1] = other.m_el[1]; 65 m_el[2] = other.m_el[2]; 66 return *this; 67 } 68 69 /** @brief Get a column of the matrix as a vector 70 * @param i Column number 0 indexed */ 71 SIMD_FORCE_INLINE btVector3 getColumn(int i) const 72 { 73 return btVector3(m_el[0][i],m_el[1][i],m_el[2][i]); 74 } 75 76 77 /** @brief Get a row of the matrix as a vector 78 * @param i Row number 0 indexed */ 79 SIMD_FORCE_INLINE const btVector3& getRow(int i) const 80 { 81 btFullAssert(0 <= i && i < 3); 82 return m_el[i]; 83 } 84 85 /** @brief Get a mutable reference to a row of the matrix as a vector 86 * @param i Row number 0 indexed */ 87 SIMD_FORCE_INLINE btVector3& operator[](int i) 88 { 89 btFullAssert(0 <= i && i < 3); 90 return m_el[i]; 91 } 92 93 /** @brief Get a const reference to a row of the matrix as a vector 94 * @param i Row number 0 indexed */ 95 SIMD_FORCE_INLINE const btVector3& operator[](int i) const 96 { 97 btFullAssert(0 <= i && i < 3); 98 return m_el[i]; 99 } 100 101 /** @brief Multiply by the target matrix on the right 102 * @param m Rotation matrix to be applied 103 * Equivilant to this = this * m */ 104 btMatrix3x3& operator*=(const btMatrix3x3& m); 105 106 /** @brief Set from a carray of btScalars 107 * @param m A pointer to the beginning of an array of 9 btScalars */ 32 33 ///Data storage for the matrix, each vector is a row of the matrix 34 btVector3 m_el[3]; 35 36 public: 37 /** @brief No initializaion constructor */ 38 btMatrix3x3 () {} 39 40 // explicit btMatrix3x3(const btScalar *m) { setFromOpenGLSubMatrix(m); } 41 42 /**@brief Constructor from Quaternion */ 43 explicit btMatrix3x3(const btQuaternion& q) { setRotation(q); } 44 /* 45 template <typename btScalar> 46 Matrix3x3(const btScalar& yaw, const btScalar& pitch, const btScalar& roll) 47 { 48 setEulerYPR(yaw, pitch, roll); 49 } 50 */ 51 /** @brief Constructor with row major formatting */ 52 btMatrix3x3(const btScalar& xx, const btScalar& xy, const btScalar& xz, 53 const btScalar& yx, const btScalar& yy, const btScalar& yz, 54 const btScalar& zx, const btScalar& zy, const btScalar& zz) 55 { 56 setValue(xx, xy, xz, 57 yx, yy, yz, 58 zx, zy, zz); 59 } 60 /** @brief Copy constructor */ 61 SIMD_FORCE_INLINE btMatrix3x3 (const btMatrix3x3& other) 62 { 63 m_el[0] = other.m_el[0]; 64 m_el[1] = other.m_el[1]; 65 m_el[2] = other.m_el[2]; 66 } 67 /** @brief Assignment Operator */ 68 SIMD_FORCE_INLINE btMatrix3x3& operator=(const btMatrix3x3& other) 69 { 70 m_el[0] = other.m_el[0]; 71 m_el[1] = other.m_el[1]; 72 m_el[2] = other.m_el[2]; 73 return *this; 74 } 75 76 /** @brief Get a column of the matrix as a vector 77 * @param i Column number 0 indexed */ 78 SIMD_FORCE_INLINE btVector3 getColumn(int i) const 79 { 80 return btVector3(m_el[0][i],m_el[1][i],m_el[2][i]); 81 } 82 83 84 /** @brief Get a row of the matrix as a vector 85 * @param i Row number 0 indexed */ 86 SIMD_FORCE_INLINE const btVector3& getRow(int i) const 87 { 88 btFullAssert(0 <= i && i < 3); 89 return m_el[i]; 90 } 91 92 /** @brief Get a mutable reference to a row of the matrix as a vector 93 * @param i Row number 0 indexed */ 94 SIMD_FORCE_INLINE btVector3& operator[](int i) 95 { 96 btFullAssert(0 <= i && i < 3); 97 return m_el[i]; 98 } 99 100 /** @brief Get a const reference to a row of the matrix as a vector 101 * @param i Row number 0 indexed */ 102 SIMD_FORCE_INLINE const btVector3& operator[](int i) const 103 { 104 btFullAssert(0 <= i && i < 3); 105 return m_el[i]; 106 } 107 108 /** @brief Multiply by the target matrix on the right 109 * @param m Rotation matrix to be applied 110 * Equivilant to this = this * m */ 111 btMatrix3x3& operator*=(const btMatrix3x3& m); 112 113 /** @brief Set from a carray of btScalars 114 * @param m A pointer to the beginning of an array of 9 btScalars */ 108 115 void setFromOpenGLSubMatrix(const btScalar *m) 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 116 { 117 m_el[0].setValue(m[0],m[4],m[8]); 118 m_el[1].setValue(m[1],m[5],m[9]); 119 m_el[2].setValue(m[2],m[6],m[10]); 120 121 } 122 /** @brief Set the values of the matrix explicitly (row major) 123 * @param xx Top left 124 * @param xy Top Middle 125 * @param xz Top Right 126 * @param yx Middle Left 127 * @param yy Middle Middle 128 * @param yz Middle Right 129 * @param zx Bottom Left 130 * @param zy Bottom Middle 131 * @param zz Bottom Right*/ 132 void setValue(const btScalar& xx, const btScalar& xy, const btScalar& xz, 133 const btScalar& yx, const btScalar& yy, const btScalar& yz, 134 const btScalar& zx, const btScalar& zy, const btScalar& zz) 135 { 136 m_el[0].setValue(xx,xy,xz); 137 m_el[1].setValue(yx,yy,yz); 138 m_el[2].setValue(zx,zy,zz); 139 } 140 141 /** @brief Set the matrix from a quaternion 142 * @param q The Quaternion to match */ 143 void setRotation(const btQuaternion& q) 144 { 145 btScalar d = q.length2(); 146 btFullAssert(d != btScalar(0.0)); 147 btScalar s = btScalar(2.0) / d; 148 btScalar xs = q.x() * s, ys = q.y() * s, zs = q.z() * s; 149 btScalar wx = q.w() * xs, wy = q.w() * ys, wz = q.w() * zs; 150 btScalar xx = q.x() * xs, xy = q.x() * ys, xz = q.x() * zs; 151 btScalar yy = q.y() * ys, yz = q.y() * zs, zz = q.z() * zs; 152 setValue(btScalar(1.0) - (yy + zz), xy - wz, xz + wy, 153 xy + wz, btScalar(1.0) - (xx + zz), yz - wx, 154 xz - wy, yz + wx, btScalar(1.0) - (xx + yy)); 155 } 156 157 158 /** @brief Set the matrix from euler angles using YPR around YXZ respectively 159 * @param yaw Yaw about Y axis 160 * @param pitch Pitch about X axis 161 * @param roll Roll about Z axis 162 */ 163 void setEulerYPR(const btScalar& yaw, const btScalar& pitch, const btScalar& roll) 164 { 165 setEulerZYX(roll, pitch, yaw); 166 } 160 167 161 168 /** @brief Set the matrix from euler angles YPR around ZYX axes 162 163 164 165 166 167 168 169 169 * @param eulerX Roll about X axis 170 * @param eulerY Pitch around Y axis 171 * @param eulerZ Yaw aboud Z axis 172 * 173 * These angles are used to produce a rotation matrix. The euler 174 * angles are applied in ZYX order. I.e a vector is first rotated 175 * about X then Y and then Z 176 **/ 170 177 void setEulerZYX(btScalar eulerX,btScalar eulerY,btScalar eulerZ) { 171 178 ///@todo proposed to reverse this since it's labeled zyx but takes arguments xyz and it will match all other parts of the code 172 179 btScalar ci ( btCos(eulerX)); 173 180 btScalar cj ( btCos(eulerY)); … … 180 187 btScalar sc = si * ch; 181 188 btScalar ss = si * sh; 182 189 183 190 setValue(cj * ch, sj * sc - cs, sj * cc + ss, 184 cj * sh, sj * ss + cc, sj * cs - sc, 185 -sj, cj * si, cj * ci); 186 } 187 188 /**@brief Set the matrix to the identity */ 189 void setIdentity() 191 cj * sh, sj * ss + cc, sj * cs - sc, 192 -sj, cj * si, cj * ci); 193 } 194 195 /**@brief Set the matrix to the identity */ 196 void setIdentity() 197 { 198 setValue(btScalar(1.0), btScalar(0.0), btScalar(0.0), 199 btScalar(0.0), btScalar(1.0), btScalar(0.0), 200 btScalar(0.0), btScalar(0.0), btScalar(1.0)); 201 } 202 203 static const btMatrix3x3& getIdentity() 204 { 205 static const btMatrix3x3 identityMatrix(btScalar(1.0), btScalar(0.0), btScalar(0.0), 206 btScalar(0.0), btScalar(1.0), btScalar(0.0), 207 btScalar(0.0), btScalar(0.0), btScalar(1.0)); 208 return identityMatrix; 209 } 210 211 /**@brief Fill the values of the matrix into a 9 element array 212 * @param m The array to be filled */ 213 void getOpenGLSubMatrix(btScalar *m) const 214 { 215 m[0] = btScalar(m_el[0].x()); 216 m[1] = btScalar(m_el[1].x()); 217 m[2] = btScalar(m_el[2].x()); 218 m[3] = btScalar(0.0); 219 m[4] = btScalar(m_el[0].y()); 220 m[5] = btScalar(m_el[1].y()); 221 m[6] = btScalar(m_el[2].y()); 222 m[7] = btScalar(0.0); 223 m[8] = btScalar(m_el[0].z()); 224 m[9] = btScalar(m_el[1].z()); 225 m[10] = btScalar(m_el[2].z()); 226 m[11] = btScalar(0.0); 227 } 228 229 /**@brief Get the matrix represented as a quaternion 230 * @param q The quaternion which will be set */ 231 void getRotation(btQuaternion& q) const 232 { 233 btScalar trace = m_el[0].x() + m_el[1].y() + m_el[2].z(); 234 btScalar temp[4]; 235 236 if (trace > btScalar(0.0)) 237 { 238 btScalar s = btSqrt(trace + btScalar(1.0)); 239 temp[3]=(s * btScalar(0.5)); 240 s = btScalar(0.5) / s; 241 242 temp[0]=((m_el[2].y() - m_el[1].z()) * s); 243 temp[1]=((m_el[0].z() - m_el[2].x()) * s); 244 temp[2]=((m_el[1].x() - m_el[0].y()) * s); 245 } 246 else 247 { 248 int i = m_el[0].x() < m_el[1].y() ? 249 (m_el[1].y() < m_el[2].z() ? 2 : 1) : 250 (m_el[0].x() < m_el[2].z() ? 2 : 0); 251 int j = (i + 1) % 3; 252 int k = (i + 2) % 3; 253 254 btScalar s = btSqrt(m_el[i][i] - m_el[j][j] - m_el[k][k] + btScalar(1.0)); 255 temp[i] = s * btScalar(0.5); 256 s = btScalar(0.5) / s; 257 258 temp[3] = (m_el[k][j] - m_el[j][k]) * s; 259 temp[j] = (m_el[j][i] + m_el[i][j]) * s; 260 temp[k] = (m_el[k][i] + m_el[i][k]) * s; 261 } 262 q.setValue(temp[0],temp[1],temp[2],temp[3]); 263 } 264 265 /**@brief Get the matrix represented as euler angles around YXZ, roundtrip with setEulerYPR 266 * @param yaw Yaw around Y axis 267 * @param pitch Pitch around X axis 268 * @param roll around Z axis */ 269 void getEulerYPR(btScalar& yaw, btScalar& pitch, btScalar& roll) const 270 { 271 272 // first use the normal calculus 273 yaw = btScalar(btAtan2(m_el[1].x(), m_el[0].x())); 274 pitch = btScalar(btAsin(-m_el[2].x())); 275 roll = btScalar(btAtan2(m_el[2].y(), m_el[2].z())); 276 277 // on pitch = +/-HalfPI 278 if (btFabs(pitch)==SIMD_HALF_PI) 279 { 280 if (yaw>0) 281 yaw-=SIMD_PI; 282 else 283 yaw+=SIMD_PI; 284 285 if (roll>0) 286 roll-=SIMD_PI; 287 else 288 roll+=SIMD_PI; 289 } 290 }; 291 292 293 /**@brief Get the matrix represented as euler angles around ZYX 294 * @param yaw Yaw around X axis 295 * @param pitch Pitch around Y axis 296 * @param roll around X axis 297 * @param solution_number Which solution of two possible solutions ( 1 or 2) are possible values*/ 298 void getEulerZYX(btScalar& yaw, btScalar& pitch, btScalar& roll, unsigned int solution_number = 1) const 299 { 300 struct Euler 301 { 302 btScalar yaw; 303 btScalar pitch; 304 btScalar roll; 305 }; 306 307 Euler euler_out; 308 Euler euler_out2; //second solution 309 //get the pointer to the raw data 310 311 // Check that pitch is not at a singularity 312 if (btFabs(m_el[2].x()) >= 1) 313 { 314 euler_out.yaw = 0; 315 euler_out2.yaw = 0; 316 317 // From difference of angles formula 318 btScalar delta = btAtan2(m_el[0].x(),m_el[0].z()); 319 if (m_el[2].x() > 0) //gimbal locked up 320 { 321 euler_out.pitch = SIMD_PI / btScalar(2.0); 322 euler_out2.pitch = SIMD_PI / btScalar(2.0); 323 euler_out.roll = euler_out.pitch + delta; 324 euler_out2.roll = euler_out.pitch + delta; 325 } 326 else // gimbal locked down 327 { 328 euler_out.pitch = -SIMD_PI / btScalar(2.0); 329 euler_out2.pitch = -SIMD_PI / btScalar(2.0); 330 euler_out.roll = -euler_out.pitch + delta; 331 euler_out2.roll = -euler_out.pitch + delta; 332 } 333 } 334 else 335 { 336 euler_out.pitch = - btAsin(m_el[2].x()); 337 euler_out2.pitch = SIMD_PI - euler_out.pitch; 338 339 euler_out.roll = btAtan2(m_el[2].y()/btCos(euler_out.pitch), 340 m_el[2].z()/btCos(euler_out.pitch)); 341 euler_out2.roll = btAtan2(m_el[2].y()/btCos(euler_out2.pitch), 342 m_el[2].z()/btCos(euler_out2.pitch)); 343 344 euler_out.yaw = btAtan2(m_el[1].x()/btCos(euler_out.pitch), 345 m_el[0].x()/btCos(euler_out.pitch)); 346 euler_out2.yaw = btAtan2(m_el[1].x()/btCos(euler_out2.pitch), 347 m_el[0].x()/btCos(euler_out2.pitch)); 348 } 349 350 if (solution_number == 1) 190 351 { 191 setValue(btScalar(1.0), btScalar(0.0), btScalar(0.0),192 btScalar(0.0), btScalar(1.0), btScalar(0.0),193 btScalar(0.0), btScalar(0.0), btScalar(1.0));352 yaw = euler_out.yaw; 353 pitch = euler_out.pitch; 354 roll = euler_out.roll; 194 355 } 195 196 static const btMatrix3x3& getIdentity() 356 else 357 { 358 yaw = euler_out2.yaw; 359 pitch = euler_out2.pitch; 360 roll = euler_out2.roll; 361 } 362 } 363 364 /**@brief Create a scaled copy of the matrix 365 * @param s Scaling vector The elements of the vector will scale each column */ 366 367 btMatrix3x3 scaled(const btVector3& s) const 368 { 369 return btMatrix3x3(m_el[0].x() * s.x(), m_el[0].y() * s.y(), m_el[0].z() * s.z(), 370 m_el[1].x() * s.x(), m_el[1].y() * s.y(), m_el[1].z() * s.z(), 371 m_el[2].x() * s.x(), m_el[2].y() * s.y(), m_el[2].z() * s.z()); 372 } 373 374 /**@brief Return the determinant of the matrix */ 375 btScalar determinant() const; 376 /**@brief Return the adjoint of the matrix */ 377 btMatrix3x3 adjoint() const; 378 /**@brief Return the matrix with all values non negative */ 379 btMatrix3x3 absolute() const; 380 /**@brief Return the transpose of the matrix */ 381 btMatrix3x3 transpose() const; 382 /**@brief Return the inverse of the matrix */ 383 btMatrix3x3 inverse() const; 384 385 btMatrix3x3 transposeTimes(const btMatrix3x3& m) const; 386 btMatrix3x3 timesTranspose(const btMatrix3x3& m) const; 387 388 SIMD_FORCE_INLINE btScalar tdotx(const btVector3& v) const 389 { 390 return m_el[0].x() * v.x() + m_el[1].x() * v.y() + m_el[2].x() * v.z(); 391 } 392 SIMD_FORCE_INLINE btScalar tdoty(const btVector3& v) const 393 { 394 return m_el[0].y() * v.x() + m_el[1].y() * v.y() + m_el[2].y() * v.z(); 395 } 396 SIMD_FORCE_INLINE btScalar tdotz(const btVector3& v) const 397 { 398 return m_el[0].z() * v.x() + m_el[1].z() * v.y() + m_el[2].z() * v.z(); 399 } 400 401 402 /**@brief diagonalizes this matrix by the Jacobi method. 403 * @param rot stores the rotation from the coordinate system in which the matrix is diagonal to the original 404 * coordinate system, i.e., old_this = rot * new_this * rot^T. 405 * @param threshold See iteration 406 * @param iteration The iteration stops when all off-diagonal elements are less than the threshold multiplied 407 * by the sum of the absolute values of the diagonal, or when maxSteps have been executed. 408 * 409 * Note that this matrix is assumed to be symmetric. 410 */ 411 void diagonalize(btMatrix3x3& rot, btScalar threshold, int maxSteps) 412 { 413 rot.setIdentity(); 414 for (int step = maxSteps; step > 0; step--) 197 415 { 198 static const btMatrix3x3 identityMatrix(btScalar(1.0), btScalar(0.0), btScalar(0.0),199 btScalar(0.0), btScalar(1.0), btScalar(0.0),200 btScalar(0.0), btScalar(0.0), btScalar(1.0));201 return identityMatrix;202 }203 204 /**@brief Fill the values of the matrix into a 9 element array205 * @param m The array to be filled */206 void getOpenGLSubMatrix(btScalar *m) const207 {208 m[0] = btScalar(m_el[0].x());209 m[1] = btScalar(m_el[1].x());210 m[2] = btScalar(m_el[2].x());211 m[3] = btScalar(0.0);212 m[4] = btScalar(m_el[0].y());213 m[5] = btScalar(m_el[1].y());214 m[6] = btScalar(m_el[2].y());215 m[7] = btScalar(0.0);216 m[8] = btScalar(m_el[0].z());217 m[9] = btScalar(m_el[1].z());218 m[10] = btScalar(m_el[2].z());219 m[11] = btScalar(0.0);220 }221 222 /**@brief Get the matrix represented as a quaternion223 * @param q The quaternion which will be set */224 void getRotation(btQuaternion& q) const225 {226 btScalar trace = m_el[0].x() + m_el[1].y() + m_el[2].z();227 btScalar temp[4];228 229 if (trace > btScalar(0.0))230 {231 btScalar s = btSqrt(trace + btScalar(1.0));232 temp[3]=(s * btScalar(0.5));233 s = btScalar(0.5) / s;234 235 temp[0]=((m_el[2].y() - m_el[1].z()) * s);236 temp[1]=((m_el[0].z() - m_el[2].x()) * s);237 temp[2]=((m_el[1].x() - m_el[0].y()) * s);238 }239 else240 {241 int i = m_el[0].x() < m_el[1].y() ?242 (m_el[1].y() < m_el[2].z() ? 2 : 1) :243 (m_el[0].x() < m_el[2].z() ? 2 : 0);244 int j = (i + 1) % 3;245 int k = (i + 2) % 3;246 247 btScalar s = btSqrt(m_el[i][i] - m_el[j][j] - m_el[k][k] + btScalar(1.0));248 temp[i] = s * btScalar(0.5);249 s = btScalar(0.5) / s;250 251 temp[3] = (m_el[k][j] - m_el[j][k]) * s;252 temp[j] = (m_el[j][i] + m_el[i][j]) * s;253 temp[k] = (m_el[k][i] + m_el[i][k]) * s;254 }255 q.setValue(temp[0],temp[1],temp[2],temp[3]);256 }257 258 /**@brief Get the matrix represented as euler angles around YXZ, roundtrip with setEulerYPR259 * @param yaw Yaw around Y axis260 * @param pitch Pitch around X axis261 * @param roll around Z axis */262 void getEulerYPR(btScalar& yaw, btScalar& pitch, btScalar& roll) const263 {264 265 // first use the normal calculus266 yaw = btScalar(btAtan2(m_el[1].x(), m_el[0].x()));267 pitch = btScalar(btAsin(-m_el[2].x()));268 roll = btScalar(btAtan2(m_el[2].y(), m_el[2].z()));269 270 // on pitch = +/-HalfPI271 if (btFabs(pitch)==SIMD_HALF_PI)272 {273 if (yaw>0)274 yaw-=SIMD_PI;275 else276 yaw+=SIMD_PI;277 278 if (roll>0)279 roll-=SIMD_PI;280 else281 roll+=SIMD_PI;282 }283 };284 285 286 /**@brief Get the matrix represented as euler angles around ZYX287 * @param yaw Yaw around X axis288 * @param pitch Pitch around Y axis289 * @param roll around X axis290 * @param solution_number Which solution of two possible solutions ( 1 or 2) are possible values*/291 void getEulerZYX(btScalar& yaw, btScalar& pitch, btScalar& roll, unsigned int solution_number = 1) const292 {293 struct Euler{btScalar yaw, pitch, roll;};294 Euler euler_out;295 Euler euler_out2; //second solution296 //get the pointer to the raw data297 298 // Check that pitch is not at a singularity299 if (btFabs(m_el[2].x()) >= 1)300 {301 euler_out.yaw = 0;302 euler_out2.yaw = 0;303 304 // From difference of angles formula305 btScalar delta = btAtan2(m_el[0].x(),m_el[0].z());306 if (m_el[2].x() > 0) //gimbal locked up307 {308 euler_out.pitch = SIMD_PI / btScalar(2.0);309 euler_out2.pitch = SIMD_PI / btScalar(2.0);310 euler_out.roll = euler_out.pitch + delta;311 euler_out2.roll = euler_out.pitch + delta;312 }313 else // gimbal locked down314 {315 euler_out.pitch = -SIMD_PI / btScalar(2.0);316 euler_out2.pitch = -SIMD_PI / btScalar(2.0);317 euler_out.roll = -euler_out.pitch + delta;318 euler_out2.roll = -euler_out.pitch + delta;319 }320 }321 else322 {323 euler_out.pitch = - btAsin(m_el[2].x());324 euler_out2.pitch = SIMD_PI - euler_out.pitch;325 326 euler_out.roll = btAtan2(m_el[2].y()/btCos(euler_out.pitch),327 m_el[2].z()/btCos(euler_out.pitch));328 euler_out2.roll = btAtan2(m_el[2].y()/btCos(euler_out2.pitch),329 m_el[2].z()/btCos(euler_out2.pitch));330 331 euler_out.yaw = btAtan2(m_el[1].x()/btCos(euler_out.pitch),332 m_el[0].x()/btCos(euler_out.pitch));333 euler_out2.yaw = btAtan2(m_el[1].x()/btCos(euler_out2.pitch),334 m_el[0].x()/btCos(euler_out2.pitch));335 }336 337 if (solution_number == 1)338 {339 yaw = euler_out.yaw;340 pitch = euler_out.pitch;341 roll = euler_out.roll;342 }343 else344 {345 yaw = euler_out2.yaw;346 pitch = euler_out2.pitch;347 roll = euler_out2.roll;348 }349 }350 351 /**@brief Create a scaled copy of the matrix352 * @param s Scaling vector The elements of the vector will scale each column */353 354 btMatrix3x3 scaled(const btVector3& s) const355 {356 return btMatrix3x3(m_el[0].x() * s.x(), m_el[0].y() * s.y(), m_el[0].z() * s.z(),357 m_el[1].x() * s.x(), m_el[1].y() * s.y(), m_el[1].z() * s.z(),358 m_el[2].x() * s.x(), m_el[2].y() * s.y(), m_el[2].z() * s.z());359 }360 361 /**@brief Return the determinant of the matrix */362 btScalar determinant() const;363 /**@brief Return the adjoint of the matrix */364 btMatrix3x3 adjoint() const;365 /**@brief Return the matrix with all values non negative */366 btMatrix3x3 absolute() const;367 /**@brief Return the transpose of the matrix */368 btMatrix3x3 transpose() const;369 /**@brief Return the inverse of the matrix */370 btMatrix3x3 inverse() const;371 372 btMatrix3x3 transposeTimes(const btMatrix3x3& m) const;373 btMatrix3x3 timesTranspose(const btMatrix3x3& m) const;374 375 SIMD_FORCE_INLINE btScalar tdotx(const btVector3& v) const376 {377 return m_el[0].x() * v.x() + m_el[1].x() * v.y() + m_el[2].x() * v.z();378 }379 SIMD_FORCE_INLINE btScalar tdoty(const btVector3& v) const380 {381 return m_el[0].y() * v.x() + m_el[1].y() * v.y() + m_el[2].y() * v.z();382 }383 SIMD_FORCE_INLINE btScalar tdotz(const btVector3& v) const384 {385 return m_el[0].z() * v.x() + m_el[1].z() * v.y() + m_el[2].z() * v.z();386 }387 388 389 /**@brief diagonalizes this matrix by the Jacobi method.390 * @param rot stores the rotation from the coordinate system in which the matrix is diagonal to the original391 * coordinate system, i.e., old_this = rot * new_this * rot^T.392 * @param threshold See iteration393 * @param iteration The iteration stops when all off-diagonal elements are less than the threshold multiplied394 * by the sum of the absolute values of the diagonal, or when maxSteps have been executed.395 *396 * Note that this matrix is assumed to be symmetric.397 */398 void diagonalize(btMatrix3x3& rot, btScalar threshold, int maxSteps)399 {400 rot.setIdentity();401 for (int step = maxSteps; step > 0; step--)402 {403 416 // find off-diagonal element [p][q] with largest magnitude 404 417 int p = 0; … … 409 422 if (v > max) 410 423 { 411 412 413 424 q = 2; 425 r = 1; 426 max = v; 414 427 } 415 428 v = btFabs(m_el[1][2]); 416 429 if (v > max) 417 430 { 418 419 420 421 431 p = 1; 432 q = 2; 433 r = 0; 434 max = v; 422 435 } 423 436 … … 425 438 if (max <= t) 426 439 { 427 428 429 430 431 440 if (max <= SIMD_EPSILON * t) 441 { 442 return; 443 } 444 step = 1; 432 445 } 433 446 … … 440 453 if (theta2 * theta2 < btScalar(10 / SIMD_EPSILON)) 441 454 { 442 443 444 445 455 t = (theta >= 0) ? 1 / (theta + btSqrt(1 + theta2)) 456 : 1 / (theta - btSqrt(1 + theta2)); 457 cos = 1 / btSqrt(1 + t * t); 458 sin = cos * t; 446 459 } 447 460 else 448 461 { 449 450 451 452 462 // approximation for large theta-value, i.e., a nearly diagonal matrix 463 t = 1 / (theta * (2 + btScalar(0.5) / theta2)); 464 cos = 1 - btScalar(0.5) * t * t; 465 sin = cos * t; 453 466 } 454 467 … … 465 478 for (int i = 0; i < 3; i++) 466 479 { 467 btVector3& row = rot[i]; 468 mrp = row[p]; 469 mrq = row[q]; 470 row[p] = cos * mrp - sin * mrq; 471 row[q] = cos * mrq + sin * mrp; 472 } 473 } 480 btVector3& row = rot[i]; 481 mrp = row[p]; 482 mrq = row[q]; 483 row[p] = cos * mrp - sin * mrq; 484 row[q] = cos * mrq + sin * mrp; 485 } 474 486 } 475 476 477 478 protected: 479 /**@brief Calculate the matrix cofactor 480 * @param r1 The first row to use for calculating the cofactor 481 * @param c1 The first column to use for calculating the cofactor 482 * @param r1 The second row to use for calculating the cofactor 483 * @param c1 The second column to use for calculating the cofactor 484 * See http://en.wikipedia.org/wiki/Cofactor_(linear_algebra) for more details 485 */ 486 btScalar cofac(int r1, int c1, int r2, int c2) const 487 { 488 return m_el[r1][c1] * m_el[r2][c2] - m_el[r1][c2] * m_el[r2][c1]; 489 } 490 ///Data storage for the matrix, each vector is a row of the matrix 491 btVector3 m_el[3]; 492 }; 487 } 488 489 490 491 492 /**@brief Calculate the matrix cofactor 493 * @param r1 The first row to use for calculating the cofactor 494 * @param c1 The first column to use for calculating the cofactor 495 * @param r1 The second row to use for calculating the cofactor 496 * @param c1 The second column to use for calculating the cofactor 497 * See http://en.wikipedia.org/wiki/Cofactor_(linear_algebra) for more details 498 */ 499 btScalar cofac(int r1, int c1, int r2, int c2) const 500 { 501 return m_el[r1][c1] * m_el[r2][c2] - m_el[r1][c2] * m_el[r2][c1]; 502 } 503 504 void serialize(struct btMatrix3x3Data& dataOut) const; 505 506 void serializeFloat(struct btMatrix3x3FloatData& dataOut) const; 507 508 void deSerialize(const struct btMatrix3x3Data& dataIn); 509 510 void deSerializeFloat(const struct btMatrix3x3FloatData& dataIn); 511 512 void deSerializeDouble(const struct btMatrix3x3DoubleData& dataIn); 513 514 }; 515 516 517 SIMD_FORCE_INLINE btMatrix3x3& 518 btMatrix3x3::operator*=(const btMatrix3x3& m) 519 { 520 setValue(m.tdotx(m_el[0]), m.tdoty(m_el[0]), m.tdotz(m_el[0]), 521 m.tdotx(m_el[1]), m.tdoty(m_el[1]), m.tdotz(m_el[1]), 522 m.tdotx(m_el[2]), m.tdoty(m_el[2]), m.tdotz(m_el[2])); 523 return *this; 524 } 525 526 SIMD_FORCE_INLINE btScalar 527 btMatrix3x3::determinant() const 528 { 529 return btTriple((*this)[0], (*this)[1], (*this)[2]); 530 } 531 532 533 SIMD_FORCE_INLINE btMatrix3x3 534 btMatrix3x3::absolute() const 535 { 536 return btMatrix3x3( 537 btFabs(m_el[0].x()), btFabs(m_el[0].y()), btFabs(m_el[0].z()), 538 btFabs(m_el[1].x()), btFabs(m_el[1].y()), btFabs(m_el[1].z()), 539 btFabs(m_el[2].x()), btFabs(m_el[2].y()), btFabs(m_el[2].z())); 540 } 541 542 SIMD_FORCE_INLINE btMatrix3x3 543 btMatrix3x3::transpose() const 544 { 545 return btMatrix3x3(m_el[0].x(), m_el[1].x(), m_el[2].x(), 546 m_el[0].y(), m_el[1].y(), m_el[2].y(), 547 m_el[0].z(), m_el[1].z(), m_el[2].z()); 548 } 549 550 SIMD_FORCE_INLINE btMatrix3x3 551 btMatrix3x3::adjoint() const 552 { 553 return btMatrix3x3(cofac(1, 1, 2, 2), cofac(0, 2, 2, 1), cofac(0, 1, 1, 2), 554 cofac(1, 2, 2, 0), cofac(0, 0, 2, 2), cofac(0, 2, 1, 0), 555 cofac(1, 0, 2, 1), cofac(0, 1, 2, 0), cofac(0, 0, 1, 1)); 556 } 557 558 SIMD_FORCE_INLINE btMatrix3x3 559 btMatrix3x3::inverse() const 560 { 561 btVector3 co(cofac(1, 1, 2, 2), cofac(1, 2, 2, 0), cofac(1, 0, 2, 1)); 562 btScalar det = (*this)[0].dot(co); 563 btFullAssert(det != btScalar(0.0)); 564 btScalar s = btScalar(1.0) / det; 565 return btMatrix3x3(co.x() * s, cofac(0, 2, 2, 1) * s, cofac(0, 1, 1, 2) * s, 566 co.y() * s, cofac(0, 0, 2, 2) * s, cofac(0, 2, 1, 0) * s, 567 co.z() * s, cofac(0, 1, 2, 0) * s, cofac(0, 0, 1, 1) * s); 568 } 569 570 SIMD_FORCE_INLINE btMatrix3x3 571 btMatrix3x3::transposeTimes(const btMatrix3x3& m) const 572 { 573 return btMatrix3x3( 574 m_el[0].x() * m[0].x() + m_el[1].x() * m[1].x() + m_el[2].x() * m[2].x(), 575 m_el[0].x() * m[0].y() + m_el[1].x() * m[1].y() + m_el[2].x() * m[2].y(), 576 m_el[0].x() * m[0].z() + m_el[1].x() * m[1].z() + m_el[2].x() * m[2].z(), 577 m_el[0].y() * m[0].x() + m_el[1].y() * m[1].x() + m_el[2].y() * m[2].x(), 578 m_el[0].y() * m[0].y() + m_el[1].y() * m[1].y() + m_el[2].y() * m[2].y(), 579 m_el[0].y() * m[0].z() + m_el[1].y() * m[1].z() + m_el[2].y() * m[2].z(), 580 m_el[0].z() * m[0].x() + m_el[1].z() * m[1].x() + m_el[2].z() * m[2].x(), 581 m_el[0].z() * m[0].y() + m_el[1].z() * m[1].y() + m_el[2].z() * m[2].y(), 582 m_el[0].z() * m[0].z() + m_el[1].z() * m[1].z() + m_el[2].z() * m[2].z()); 583 } 584 585 SIMD_FORCE_INLINE btMatrix3x3 586 btMatrix3x3::timesTranspose(const btMatrix3x3& m) const 587 { 588 return btMatrix3x3( 589 m_el[0].dot(m[0]), m_el[0].dot(m[1]), m_el[0].dot(m[2]), 590 m_el[1].dot(m[0]), m_el[1].dot(m[1]), m_el[1].dot(m[2]), 591 m_el[2].dot(m[0]), m_el[2].dot(m[1]), m_el[2].dot(m[2])); 592 593 } 594 595 SIMD_FORCE_INLINE btVector3 596 operator*(const btMatrix3x3& m, const btVector3& v) 597 { 598 return btVector3(m[0].dot(v), m[1].dot(v), m[2].dot(v)); 599 } 600 601 602 SIMD_FORCE_INLINE btVector3 603 operator*(const btVector3& v, const btMatrix3x3& m) 604 { 605 return btVector3(m.tdotx(v), m.tdoty(v), m.tdotz(v)); 606 } 607 608 SIMD_FORCE_INLINE btMatrix3x3 609 operator*(const btMatrix3x3& m1, const btMatrix3x3& m2) 610 { 611 return btMatrix3x3( 612 m2.tdotx( m1[0]), m2.tdoty( m1[0]), m2.tdotz( m1[0]), 613 m2.tdotx( m1[1]), m2.tdoty( m1[1]), m2.tdotz( m1[1]), 614 m2.tdotx( m1[2]), m2.tdoty( m1[2]), m2.tdotz( m1[2])); 615 } 616 617 /* 618 SIMD_FORCE_INLINE btMatrix3x3 btMultTransposeLeft(const btMatrix3x3& m1, const btMatrix3x3& m2) { 619 return btMatrix3x3( 620 m1[0][0] * m2[0][0] + m1[1][0] * m2[1][0] + m1[2][0] * m2[2][0], 621 m1[0][0] * m2[0][1] + m1[1][0] * m2[1][1] + m1[2][0] * m2[2][1], 622 m1[0][0] * m2[0][2] + m1[1][0] * m2[1][2] + m1[2][0] * m2[2][2], 623 m1[0][1] * m2[0][0] + m1[1][1] * m2[1][0] + m1[2][1] * m2[2][0], 624 m1[0][1] * m2[0][1] + m1[1][1] * m2[1][1] + m1[2][1] * m2[2][1], 625 m1[0][1] * m2[0][2] + m1[1][1] * m2[1][2] + m1[2][1] * m2[2][2], 626 m1[0][2] * m2[0][0] + m1[1][2] * m2[1][0] + m1[2][2] * m2[2][0], 627 m1[0][2] * m2[0][1] + m1[1][2] * m2[1][1] + m1[2][2] * m2[2][1], 628 m1[0][2] * m2[0][2] + m1[1][2] * m2[1][2] + m1[2][2] * m2[2][2]); 629 } 630 */ 631 632 /**@brief Equality operator between two matrices 633 * It will test all elements are equal. */ 634 SIMD_FORCE_INLINE bool operator==(const btMatrix3x3& m1, const btMatrix3x3& m2) 635 { 636 return ( m1[0][0] == m2[0][0] && m1[1][0] == m2[1][0] && m1[2][0] == m2[2][0] && 637 m1[0][1] == m2[0][1] && m1[1][1] == m2[1][1] && m1[2][1] == m2[2][1] && 638 m1[0][2] == m2[0][2] && m1[1][2] == m2[1][2] && m1[2][2] == m2[2][2] ); 639 } 640 641 ///for serialization 642 struct btMatrix3x3FloatData 643 { 644 btVector3FloatData m_el[3]; 645 }; 646 647 ///for serialization 648 struct btMatrix3x3DoubleData 649 { 650 btVector3DoubleData m_el[3]; 651 }; 652 653 493 654 494 SIMD_FORCE_INLINE btMatrix3x3& 495 btMatrix3x3::operator*=(const btMatrix3x3& m) 496 { 497 setValue(m.tdotx(m_el[0]), m.tdoty(m_el[0]), m.tdotz(m_el[0]), 498 m.tdotx(m_el[1]), m.tdoty(m_el[1]), m.tdotz(m_el[1]), 499 m.tdotx(m_el[2]), m.tdoty(m_el[2]), m.tdotz(m_el[2])); 500 return *this; 501 } 502 503 SIMD_FORCE_INLINE btScalar 504 btMatrix3x3::determinant() const 505 { 506 return triple((*this)[0], (*this)[1], (*this)[2]); 507 } 508 509 510 SIMD_FORCE_INLINE btMatrix3x3 511 btMatrix3x3::absolute() const 512 { 513 return btMatrix3x3( 514 btFabs(m_el[0].x()), btFabs(m_el[0].y()), btFabs(m_el[0].z()), 515 btFabs(m_el[1].x()), btFabs(m_el[1].y()), btFabs(m_el[1].z()), 516 btFabs(m_el[2].x()), btFabs(m_el[2].y()), btFabs(m_el[2].z())); 517 } 518 519 SIMD_FORCE_INLINE btMatrix3x3 520 btMatrix3x3::transpose() const 521 { 522 return btMatrix3x3(m_el[0].x(), m_el[1].x(), m_el[2].x(), 523 m_el[0].y(), m_el[1].y(), m_el[2].y(), 524 m_el[0].z(), m_el[1].z(), m_el[2].z()); 525 } 526 527 SIMD_FORCE_INLINE btMatrix3x3 528 btMatrix3x3::adjoint() const 529 { 530 return btMatrix3x3(cofac(1, 1, 2, 2), cofac(0, 2, 2, 1), cofac(0, 1, 1, 2), 531 cofac(1, 2, 2, 0), cofac(0, 0, 2, 2), cofac(0, 2, 1, 0), 532 cofac(1, 0, 2, 1), cofac(0, 1, 2, 0), cofac(0, 0, 1, 1)); 533 } 534 535 SIMD_FORCE_INLINE btMatrix3x3 536 btMatrix3x3::inverse() const 537 { 538 btVector3 co(cofac(1, 1, 2, 2), cofac(1, 2, 2, 0), cofac(1, 0, 2, 1)); 539 btScalar det = (*this)[0].dot(co); 540 btFullAssert(det != btScalar(0.0)); 541 btScalar s = btScalar(1.0) / det; 542 return btMatrix3x3(co.x() * s, cofac(0, 2, 2, 1) * s, cofac(0, 1, 1, 2) * s, 543 co.y() * s, cofac(0, 0, 2, 2) * s, cofac(0, 2, 1, 0) * s, 544 co.z() * s, cofac(0, 1, 2, 0) * s, cofac(0, 0, 1, 1) * s); 545 } 546 547 SIMD_FORCE_INLINE btMatrix3x3 548 btMatrix3x3::transposeTimes(const btMatrix3x3& m) const 549 { 550 return btMatrix3x3( 551 m_el[0].x() * m[0].x() + m_el[1].x() * m[1].x() + m_el[2].x() * m[2].x(), 552 m_el[0].x() * m[0].y() + m_el[1].x() * m[1].y() + m_el[2].x() * m[2].y(), 553 m_el[0].x() * m[0].z() + m_el[1].x() * m[1].z() + m_el[2].x() * m[2].z(), 554 m_el[0].y() * m[0].x() + m_el[1].y() * m[1].x() + m_el[2].y() * m[2].x(), 555 m_el[0].y() * m[0].y() + m_el[1].y() * m[1].y() + m_el[2].y() * m[2].y(), 556 m_el[0].y() * m[0].z() + m_el[1].y() * m[1].z() + m_el[2].y() * m[2].z(), 557 m_el[0].z() * m[0].x() + m_el[1].z() * m[1].x() + m_el[2].z() * m[2].x(), 558 m_el[0].z() * m[0].y() + m_el[1].z() * m[1].y() + m_el[2].z() * m[2].y(), 559 m_el[0].z() * m[0].z() + m_el[1].z() * m[1].z() + m_el[2].z() * m[2].z()); 560 } 561 562 SIMD_FORCE_INLINE btMatrix3x3 563 btMatrix3x3::timesTranspose(const btMatrix3x3& m) const 564 { 565 return btMatrix3x3( 566 m_el[0].dot(m[0]), m_el[0].dot(m[1]), m_el[0].dot(m[2]), 567 m_el[1].dot(m[0]), m_el[1].dot(m[1]), m_el[1].dot(m[2]), 568 m_el[2].dot(m[0]), m_el[2].dot(m[1]), m_el[2].dot(m[2])); 569 570 } 571 572 SIMD_FORCE_INLINE btVector3 573 operator*(const btMatrix3x3& m, const btVector3& v) 574 { 575 return btVector3(m[0].dot(v), m[1].dot(v), m[2].dot(v)); 576 } 577 578 579 SIMD_FORCE_INLINE btVector3 580 operator*(const btVector3& v, const btMatrix3x3& m) 581 { 582 return btVector3(m.tdotx(v), m.tdoty(v), m.tdotz(v)); 583 } 584 585 SIMD_FORCE_INLINE btMatrix3x3 586 operator*(const btMatrix3x3& m1, const btMatrix3x3& m2) 587 { 588 return btMatrix3x3( 589 m2.tdotx( m1[0]), m2.tdoty( m1[0]), m2.tdotz( m1[0]), 590 m2.tdotx( m1[1]), m2.tdoty( m1[1]), m2.tdotz( m1[1]), 591 m2.tdotx( m1[2]), m2.tdoty( m1[2]), m2.tdotz( m1[2])); 592 } 593 594 /* 595 SIMD_FORCE_INLINE btMatrix3x3 btMultTransposeLeft(const btMatrix3x3& m1, const btMatrix3x3& m2) { 596 return btMatrix3x3( 597 m1[0][0] * m2[0][0] + m1[1][0] * m2[1][0] + m1[2][0] * m2[2][0], 598 m1[0][0] * m2[0][1] + m1[1][0] * m2[1][1] + m1[2][0] * m2[2][1], 599 m1[0][0] * m2[0][2] + m1[1][0] * m2[1][2] + m1[2][0] * m2[2][2], 600 m1[0][1] * m2[0][0] + m1[1][1] * m2[1][0] + m1[2][1] * m2[2][0], 601 m1[0][1] * m2[0][1] + m1[1][1] * m2[1][1] + m1[2][1] * m2[2][1], 602 m1[0][1] * m2[0][2] + m1[1][1] * m2[1][2] + m1[2][1] * m2[2][2], 603 m1[0][2] * m2[0][0] + m1[1][2] * m2[1][0] + m1[2][2] * m2[2][0], 604 m1[0][2] * m2[0][1] + m1[1][2] * m2[1][1] + m1[2][2] * m2[2][1], 605 m1[0][2] * m2[0][2] + m1[1][2] * m2[1][2] + m1[2][2] * m2[2][2]); 606 } 607 */ 608 609 /**@brief Equality operator between two matrices 610 * It will test all elements are equal. */ 611 SIMD_FORCE_INLINE bool operator==(const btMatrix3x3& m1, const btMatrix3x3& m2) 612 { 613 return ( m1[0][0] == m2[0][0] && m1[1][0] == m2[1][0] && m1[2][0] == m2[2][0] && 614 m1[0][1] == m2[0][1] && m1[1][1] == m2[1][1] && m1[2][1] == m2[2][1] && 615 m1[0][2] == m2[0][2] && m1[1][2] == m2[1][2] && m1[2][2] == m2[2][2] ); 616 } 617 618 #endif 655 656 SIMD_FORCE_INLINE void btMatrix3x3::serialize(struct btMatrix3x3Data& dataOut) const 657 { 658 for (int i=0;i<3;i++) 659 m_el[i].serialize(dataOut.m_el[i]); 660 } 661 662 SIMD_FORCE_INLINE void btMatrix3x3::serializeFloat(struct btMatrix3x3FloatData& dataOut) const 663 { 664 for (int i=0;i<3;i++) 665 m_el[i].serializeFloat(dataOut.m_el[i]); 666 } 667 668 669 SIMD_FORCE_INLINE void btMatrix3x3::deSerialize(const struct btMatrix3x3Data& dataIn) 670 { 671 for (int i=0;i<3;i++) 672 m_el[i].deSerialize(dataIn.m_el[i]); 673 } 674 675 SIMD_FORCE_INLINE void btMatrix3x3::deSerializeFloat(const struct btMatrix3x3FloatData& dataIn) 676 { 677 for (int i=0;i<3;i++) 678 m_el[i].deSerializeFloat(dataIn.m_el[i]); 679 } 680 681 SIMD_FORCE_INLINE void btMatrix3x3::deSerializeDouble(const struct btMatrix3x3DoubleData& dataIn) 682 { 683 for (int i=0;i<3;i++) 684 m_el[i].deSerializeDouble(dataIn.m_el[i]); 685 } 686 687 #endif //BT_MATRIX3x3_H 688 -
code/branches/kicklib2/src/external/bullet/LinearMath/btMinMax.h
r5781 r8284 18 18 #define GEN_MINMAX_H 19 19 20 #include "LinearMath/btScalar.h" 21 20 22 template <class T> 21 23 SIMD_FORCE_INLINE const T& btMin(const T& a, const T& b) … … 31 33 32 34 template <class T> 33 SIMD_FORCE_INLINE const T& GEN_clamped(const T& a, const T& lb, const T& ub)35 SIMD_FORCE_INLINE const T& btClamped(const T& a, const T& lb, const T& ub) 34 36 { 35 37 return a < lb ? lb : (ub < a ? ub : a); … … 55 57 56 58 template <class T> 57 SIMD_FORCE_INLINE void GEN_clamp(T& a, const T& lb, const T& ub)59 SIMD_FORCE_INLINE void btClamp(T& a, const T& lb, const T& ub) 58 60 { 59 61 if (a < lb) -
code/branches/kicklib2/src/external/bullet/LinearMath/btPoolAllocator.h
r5781 r8284 58 58 } 59 59 60 int getUsedCount() const 61 { 62 return m_maxElements - m_freeCount; 63 } 64 60 65 void* allocate(int size) 61 66 { … … 97 102 } 98 103 104 unsigned char* getPoolAddress() 105 { 106 return m_pool; 107 } 108 109 const unsigned char* getPoolAddress() const 110 { 111 return m_pool; 112 } 99 113 100 114 }; -
code/branches/kicklib2/src/external/bullet/LinearMath/btQuaternion.h
r5781 r8284 210 210 } 211 211 212 213 /**@brief Return the inverse of this quaternion */ 212 /**@brief Return the axis of the rotation represented by this quaternion */ 213 btVector3 getAxis() const 214 { 215 btScalar s_squared = btScalar(1.) - btPow(m_floats[3], btScalar(2.)); 216 if (s_squared < btScalar(10.) * SIMD_EPSILON) //Check for divide by zero 217 return btVector3(1.0, 0.0, 0.0); // Arbitrary 218 btScalar s = btSqrt(s_squared); 219 return btVector3(m_floats[0] / s, m_floats[1] / s, m_floats[2] / s); 220 } 221 222 /**@brief Return the inverse of this quaternion */ 214 223 btQuaternion inverse() const 215 224 { … … 253 262 } 254 263 264 /**@todo document this and it's use */ 265 SIMD_FORCE_INLINE btQuaternion nearest( const btQuaternion& qd) const 266 { 267 btQuaternion diff,sum; 268 diff = *this - qd; 269 sum = *this + qd; 270 if( diff.dot(diff) < sum.dot(sum) ) 271 return qd; 272 return (-qd); 273 } 274 275 255 276 /**@brief Return the quaternion which is the result of Spherical Linear Interpolation between this and the other quaternion 256 277 * @param q The other quaternion to interpolate with … … 265 286 btScalar s0 = btSin((btScalar(1.0) - t) * theta); 266 287 btScalar s1 = btSin(t * theta); 267 return btQuaternion((m_floats[0] * s0 + q.x() * s1) * d, 268 (m_floats[1] * s0 + q.y() * s1) * d, 269 (m_floats[2] * s0 + q.z() * s1) * d, 270 (m_floats[3] * s0 + q.m_floats[3] * s1) * d); 288 if (dot(q) < 0) // Take care of long angle case see http://en.wikipedia.org/wiki/Slerp 289 return btQuaternion((m_floats[0] * s0 + -q.x() * s1) * d, 290 (m_floats[1] * s0 + -q.y() * s1) * d, 291 (m_floats[2] * s0 + -q.z() * s1) * d, 292 (m_floats[3] * s0 + -q.m_floats[3] * s1) * d); 293 else 294 return btQuaternion((m_floats[0] * s0 + q.x() * s1) * d, 295 (m_floats[1] * s0 + q.y() * s1) * d, 296 (m_floats[2] * s0 + q.z() * s1) * d, 297 (m_floats[3] * s0 + q.m_floats[3] * s1) * d); 298 271 299 } 272 300 else … … 379 407 380 408 if (d < -1.0 + SIMD_EPSILON) 381 return btQuaternion(0.0f,1.0f,0.0f,0.0f); // just pick any vector 409 { 410 btVector3 n,unused; 411 btPlaneSpace1(v0,n,unused); 412 return btQuaternion(n.x(),n.y(),n.z(),0.0f); // just pick any vector that is orthogonal to v0 413 } 382 414 383 415 btScalar s = btSqrt((1.0f + d) * 2.0f); -
code/branches/kicklib2/src/external/bullet/LinearMath/btQuickprof.cpp
r5781 r8284 1 1 /* 2 2 3 /***************************************************************************************************3 *************************************************************************************************** 4 4 ** 5 5 ** profile.cpp … … 14 14 // Ogre (www.ogre3d.org). 15 15 16 #include " LinearMath/btQuickprof.h"17 18 19 #ifdef USE_BT_CLOCK 16 #include "btQuickprof.h" 17 18 #ifndef BT_NO_PROFILE 19 20 20 21 21 static btClock gProfileClock; 22 23 24 #ifdef __CELLOS_LV2__ 25 #include <sys/sys_time.h> 26 #include <sys/time_util.h> 27 #include <stdio.h> 28 #endif 29 30 #if defined (SUNOS) || defined (__SUNOS__) 31 #include <stdio.h> 32 #endif 33 34 #if defined(WIN32) || defined(_WIN32) 35 36 #define BT_USE_WINDOWS_TIMERS 37 #define WIN32_LEAN_AND_MEAN 38 #define NOWINRES 39 #define NOMCX 40 #define NOIME 41 42 #ifdef _XBOX 43 #include <Xtl.h> 44 #else //_XBOX 45 #include <windows.h> 46 #endif //_XBOX 47 48 #include <time.h> 49 50 51 #else //_WIN32 52 #include <sys/time.h> 53 #endif //_WIN32 54 55 #define mymin(a,b) (a > b ? a : b) 56 57 struct btClockData 58 { 59 60 #ifdef BT_USE_WINDOWS_TIMERS 61 LARGE_INTEGER mClockFrequency; 62 DWORD mStartTick; 63 LONGLONG mPrevElapsedTime; 64 LARGE_INTEGER mStartTime; 65 #else 66 #ifdef __CELLOS_LV2__ 67 uint64_t mStartTime; 68 #else 69 struct timeval mStartTime; 70 #endif 71 #endif //__CELLOS_LV2__ 72 73 }; 74 75 ///The btClock is a portable basic clock that measures accurate time in seconds, use for profiling. 76 btClock::btClock() 77 { 78 m_data = new btClockData; 79 #ifdef BT_USE_WINDOWS_TIMERS 80 QueryPerformanceFrequency(&m_data->mClockFrequency); 81 #endif 82 reset(); 83 } 84 85 btClock::~btClock() 86 { 87 delete m_data; 88 } 89 90 btClock::btClock(const btClock& other) 91 { 92 m_data = new btClockData; 93 *m_data = *other.m_data; 94 } 95 96 btClock& btClock::operator=(const btClock& other) 97 { 98 *m_data = *other.m_data; 99 return *this; 100 } 101 102 103 /// Resets the initial reference time. 104 void btClock::reset() 105 { 106 #ifdef BT_USE_WINDOWS_TIMERS 107 QueryPerformanceCounter(&m_data->mStartTime); 108 m_data->mStartTick = GetTickCount(); 109 m_data->mPrevElapsedTime = 0; 110 #else 111 #ifdef __CELLOS_LV2__ 112 113 typedef uint64_t ClockSize; 114 ClockSize newTime; 115 //__asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory"); 116 SYS_TIMEBASE_GET( newTime ); 117 m_data->mStartTime = newTime; 118 #else 119 gettimeofday(&m_data->mStartTime, 0); 120 #endif 121 #endif 122 } 123 124 /// Returns the time in ms since the last call to reset or since 125 /// the btClock was created. 126 unsigned long int btClock::getTimeMilliseconds() 127 { 128 #ifdef BT_USE_WINDOWS_TIMERS 129 LARGE_INTEGER currentTime; 130 QueryPerformanceCounter(¤tTime); 131 LONGLONG elapsedTime = currentTime.QuadPart - 132 m_data->mStartTime.QuadPart; 133 // Compute the number of millisecond ticks elapsed. 134 unsigned long msecTicks = (unsigned long)(1000 * elapsedTime / 135 m_data->mClockFrequency.QuadPart); 136 // Check for unexpected leaps in the Win32 performance counter. 137 // (This is caused by unexpected data across the PCI to ISA 138 // bridge, aka south bridge. See Microsoft KB274323.) 139 unsigned long elapsedTicks = GetTickCount() - m_data->mStartTick; 140 signed long msecOff = (signed long)(msecTicks - elapsedTicks); 141 if (msecOff < -100 || msecOff > 100) 142 { 143 // Adjust the starting time forwards. 144 LONGLONG msecAdjustment = mymin(msecOff * 145 m_data->mClockFrequency.QuadPart / 1000, elapsedTime - 146 m_data->mPrevElapsedTime); 147 m_data->mStartTime.QuadPart += msecAdjustment; 148 elapsedTime -= msecAdjustment; 149 150 // Recompute the number of millisecond ticks elapsed. 151 msecTicks = (unsigned long)(1000 * elapsedTime / 152 m_data->mClockFrequency.QuadPart); 153 } 154 155 // Store the current elapsed time for adjustments next time. 156 m_data->mPrevElapsedTime = elapsedTime; 157 158 return msecTicks; 159 #else 160 161 #ifdef __CELLOS_LV2__ 162 uint64_t freq=sys_time_get_timebase_frequency(); 163 double dFreq=((double) freq) / 1000.0; 164 typedef uint64_t ClockSize; 165 ClockSize newTime; 166 SYS_TIMEBASE_GET( newTime ); 167 //__asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory"); 168 169 return (unsigned long int)((double(newTime-m_data->mStartTime)) / dFreq); 170 #else 171 172 struct timeval currentTime; 173 gettimeofday(¤tTime, 0); 174 return (currentTime.tv_sec - m_data->mStartTime.tv_sec) * 1000 + 175 (currentTime.tv_usec - m_data->mStartTime.tv_usec) / 1000; 176 #endif //__CELLOS_LV2__ 177 #endif 178 } 179 180 /// Returns the time in us since the last call to reset or since 181 /// the Clock was created. 182 unsigned long int btClock::getTimeMicroseconds() 183 { 184 #ifdef BT_USE_WINDOWS_TIMERS 185 LARGE_INTEGER currentTime; 186 QueryPerformanceCounter(¤tTime); 187 LONGLONG elapsedTime = currentTime.QuadPart - 188 m_data->mStartTime.QuadPart; 189 190 // Compute the number of millisecond ticks elapsed. 191 unsigned long msecTicks = (unsigned long)(1000 * elapsedTime / 192 m_data->mClockFrequency.QuadPart); 193 194 // Check for unexpected leaps in the Win32 performance counter. 195 // (This is caused by unexpected data across the PCI to ISA 196 // bridge, aka south bridge. See Microsoft KB274323.) 197 unsigned long elapsedTicks = GetTickCount() - m_data->mStartTick; 198 signed long msecOff = (signed long)(msecTicks - elapsedTicks); 199 if (msecOff < -100 || msecOff > 100) 200 { 201 // Adjust the starting time forwards. 202 LONGLONG msecAdjustment = mymin(msecOff * 203 m_data->mClockFrequency.QuadPart / 1000, elapsedTime - 204 m_data->mPrevElapsedTime); 205 m_data->mStartTime.QuadPart += msecAdjustment; 206 elapsedTime -= msecAdjustment; 207 } 208 209 // Store the current elapsed time for adjustments next time. 210 m_data->mPrevElapsedTime = elapsedTime; 211 212 // Convert to microseconds. 213 unsigned long usecTicks = (unsigned long)(1000000 * elapsedTime / 214 m_data->mClockFrequency.QuadPart); 215 216 return usecTicks; 217 #else 218 219 #ifdef __CELLOS_LV2__ 220 uint64_t freq=sys_time_get_timebase_frequency(); 221 double dFreq=((double) freq)/ 1000000.0; 222 typedef uint64_t ClockSize; 223 ClockSize newTime; 224 //__asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory"); 225 SYS_TIMEBASE_GET( newTime ); 226 227 return (unsigned long int)((double(newTime-m_data->mStartTime)) / dFreq); 228 #else 229 230 struct timeval currentTime; 231 gettimeofday(¤tTime, 0); 232 return (currentTime.tv_sec - m_data->mStartTime.tv_sec) * 1000000 + 233 (currentTime.tv_usec - m_data->mStartTime.tv_usec); 234 #endif//__CELLOS_LV2__ 235 #endif 236 } 237 238 239 240 22 241 23 242 inline void Profile_Get_Ticks(unsigned long int * ticks) … … 343 562 344 563 345 #endif //USE_BT_CLOCK 346 564 565 #endif //BT_NO_PROFILE -
code/branches/kicklib2/src/external/bullet/LinearMath/btQuickprof.h
r5781 r8284 19 19 //#define BT_NO_PROFILE 1 20 20 #ifndef BT_NO_PROFILE 21 21 #include <stdio.h>//@todo remove this, backwards compatibility 22 22 #include "btScalar.h" 23 #include " LinearMath/btAlignedAllocator.h"23 #include "btAlignedAllocator.h" 24 24 #include <new> 25 25 … … 27 27 28 28 29 //if you don't need btClock, you can comment next line 29 30 30 #define USE_BT_CLOCK 1 31 31 32 32 #ifdef USE_BT_CLOCK 33 #ifdef __CELLOS_LV2__34 #include <sys/sys_time.h>35 #include <sys/time_util.h>36 #include <stdio.h>37 #endif38 39 #if defined (SUNOS) || defined (__SUNOS__)40 #include <stdio.h>41 #endif42 43 #if defined(WIN32) || defined(_WIN32)44 45 #define USE_WINDOWS_TIMERS46 #define WIN32_LEAN_AND_MEAN47 #define NOWINRES48 #define NOMCX49 #define NOIME50 #ifdef _XBOX51 #include <Xtl.h>52 #else53 #include <windows.h>54 #endif55 #include <time.h>56 57 #else58 #include <sys/time.h>59 #endif60 61 #define mymin(a,b) (a > b ? a : b)62 33 63 34 ///The btClock is a portable basic clock that measures accurate time in seconds, use for profiling. … … 65 36 { 66 37 public: 67 btClock() 68 { 69 #ifdef USE_WINDOWS_TIMERS 70 QueryPerformanceFrequency(&mClockFrequency); 71 #endif 72 reset(); 73 } 38 btClock(); 74 39 75 ~btClock() 76 { 77 } 40 btClock(const btClock& other); 41 btClock& operator=(const btClock& other); 42 43 ~btClock(); 78 44 79 45 /// Resets the initial reference time. 80 void reset() 81 { 82 #ifdef USE_WINDOWS_TIMERS 83 QueryPerformanceCounter(&mStartTime); 84 mStartTick = GetTickCount(); 85 mPrevElapsedTime = 0; 86 #else 87 #ifdef __CELLOS_LV2__ 88 89 typedef uint64_t ClockSize; 90 ClockSize newTime; 91 //__asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory"); 92 SYS_TIMEBASE_GET( newTime ); 93 mStartTime = newTime; 94 #else 95 gettimeofday(&mStartTime, 0); 96 #endif 97 98 #endif 99 } 46 void reset(); 100 47 101 48 /// Returns the time in ms since the last call to reset or since 102 49 /// the btClock was created. 103 unsigned long int getTimeMilliseconds() 104 { 105 #ifdef USE_WINDOWS_TIMERS 106 LARGE_INTEGER currentTime; 107 QueryPerformanceCounter(¤tTime); 108 LONGLONG elapsedTime = currentTime.QuadPart - 109 mStartTime.QuadPart; 110 111 // Compute the number of millisecond ticks elapsed. 112 unsigned long msecTicks = (unsigned long)(1000 * elapsedTime / 113 mClockFrequency.QuadPart); 114 115 // Check for unexpected leaps in the Win32 performance counter. 116 // (This is caused by unexpected data across the PCI to ISA 117 // bridge, aka south bridge. See Microsoft KB274323.) 118 unsigned long elapsedTicks = GetTickCount() - mStartTick; 119 signed long msecOff = (signed long)(msecTicks - elapsedTicks); 120 if (msecOff < -100 || msecOff > 100) 121 { 122 // Adjust the starting time forwards. 123 LONGLONG msecAdjustment = mymin(msecOff * 124 mClockFrequency.QuadPart / 1000, elapsedTime - 125 mPrevElapsedTime); 126 mStartTime.QuadPart += msecAdjustment; 127 elapsedTime -= msecAdjustment; 128 129 // Recompute the number of millisecond ticks elapsed. 130 msecTicks = (unsigned long)(1000 * elapsedTime / 131 mClockFrequency.QuadPart); 132 } 133 134 // Store the current elapsed time for adjustments next time. 135 mPrevElapsedTime = elapsedTime; 136 137 return msecTicks; 138 #else 139 140 #ifdef __CELLOS_LV2__ 141 uint64_t freq=sys_time_get_timebase_frequency(); 142 double dFreq=((double) freq) / 1000.0; 143 typedef uint64_t ClockSize; 144 ClockSize newTime; 145 SYS_TIMEBASE_GET( newTime ); 146 //__asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory"); 147 148 return (unsigned long int)((double(newTime-mStartTime)) / dFreq); 149 #else 150 151 struct timeval currentTime; 152 gettimeofday(¤tTime, 0); 153 return (currentTime.tv_sec - mStartTime.tv_sec) * 1000 + 154 (currentTime.tv_usec - mStartTime.tv_usec) / 1000; 155 #endif //__CELLOS_LV2__ 156 #endif 157 } 50 unsigned long int getTimeMilliseconds(); 158 51 159 52 /// Returns the time in us since the last call to reset or since 160 53 /// the Clock was created. 161 unsigned long int getTimeMicroseconds() 162 { 163 #ifdef USE_WINDOWS_TIMERS 164 LARGE_INTEGER currentTime; 165 QueryPerformanceCounter(¤tTime); 166 LONGLONG elapsedTime = currentTime.QuadPart - 167 mStartTime.QuadPart; 168 169 // Compute the number of millisecond ticks elapsed. 170 unsigned long msecTicks = (unsigned long)(1000 * elapsedTime / 171 mClockFrequency.QuadPart); 172 173 // Check for unexpected leaps in the Win32 performance counter. 174 // (This is caused by unexpected data across the PCI to ISA 175 // bridge, aka south bridge. See Microsoft KB274323.) 176 unsigned long elapsedTicks = GetTickCount() - mStartTick; 177 signed long msecOff = (signed long)(msecTicks - elapsedTicks); 178 if (msecOff < -100 || msecOff > 100) 179 { 180 // Adjust the starting time forwards. 181 LONGLONG msecAdjustment = mymin(msecOff * 182 mClockFrequency.QuadPart / 1000, elapsedTime - 183 mPrevElapsedTime); 184 mStartTime.QuadPart += msecAdjustment; 185 elapsedTime -= msecAdjustment; 186 } 187 188 // Store the current elapsed time for adjustments next time. 189 mPrevElapsedTime = elapsedTime; 190 191 // Convert to microseconds. 192 unsigned long usecTicks = (unsigned long)(1000000 * elapsedTime / 193 mClockFrequency.QuadPart); 194 195 return usecTicks; 196 #else 197 198 #ifdef __CELLOS_LV2__ 199 uint64_t freq=sys_time_get_timebase_frequency(); 200 double dFreq=((double) freq)/ 1000000.0; 201 typedef uint64_t ClockSize; 202 ClockSize newTime; 203 //__asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory"); 204 SYS_TIMEBASE_GET( newTime ); 205 206 return (unsigned long int)((double(newTime-mStartTime)) / dFreq); 207 #else 208 209 struct timeval currentTime; 210 gettimeofday(¤tTime, 0); 211 return (currentTime.tv_sec - mStartTime.tv_sec) * 1000000 + 212 (currentTime.tv_usec - mStartTime.tv_usec); 213 #endif//__CELLOS_LV2__ 214 #endif 215 } 216 54 unsigned long int getTimeMicroseconds(); 217 55 private: 218 #ifdef USE_WINDOWS_TIMERS 219 LARGE_INTEGER mClockFrequency; 220 DWORD mStartTick; 221 LONGLONG mPrevElapsedTime; 222 LARGE_INTEGER mStartTime; 223 #else 224 #ifdef __CELLOS_LV2__ 225 uint64_t mStartTime; 226 #else 227 struct timeval mStartTime; 228 #endif 229 #endif //__CELLOS_LV2__ 230 56 struct btClockData* m_data; 231 57 }; 232 58 -
code/branches/kicklib2/src/external/bullet/LinearMath/btScalar.h
r5781 r8284 1 1 /* 2 Copyright (c) 2003-200 6 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/2 Copyright (c) 2003-2009 Erwin Coumans http://bullet.googlecode.com 3 3 4 4 This software is provided 'as-is', without any express or implied warranty. … … 18 18 #define SIMD___SCALAR_H 19 19 20 #ifdef BT_MANAGED_CODE 21 //Aligned data types not supported in managed code 22 #pragma unmanaged 23 #endif 24 25 20 26 #include <math.h> 21 22 27 #include <stdlib.h>//size_t for MSVC 6.0 23 24 28 #include <cstdlib> 25 29 #include <cfloat> 26 30 #include <float.h> 27 31 28 #define BT_BULLET_VERSION 274 32 /* SVN $Revision$ on $Date$ from http://bullet.googlecode.com*/ 33 #define BT_BULLET_VERSION 277 29 34 30 35 inline int btGetVersion() … … 38 43 39 44 40 #ifdef WIN3245 #ifdef _WIN32 41 46 42 47 #if defined(__MINGW32__) || defined(__CYGWIN__) || (defined (_MSC_VER) && _MSC_VER < 1300) … … 44 49 #define SIMD_FORCE_INLINE inline 45 50 #define ATTRIBUTE_ALIGNED16(a) a 51 #define ATTRIBUTE_ALIGNED64(a) a 46 52 #define ATTRIBUTE_ALIGNED128(a) a 47 53 #else … … 54 60 #define SIMD_FORCE_INLINE __forceinline 55 61 #define ATTRIBUTE_ALIGNED16(a) __declspec(align(16)) a 62 #define ATTRIBUTE_ALIGNED64(a) __declspec(align(64)) a 56 63 #define ATTRIBUTE_ALIGNED128(a) __declspec (align(128)) a 57 64 #ifdef _XBOX … … 63 70 #else 64 71 65 #if (defined ( WIN32) && (_MSC_VER) && _MSC_VER >= 1400) && (!defined (BT_USE_DOUBLE_PRECISION))72 #if (defined (_WIN32) && (_MSC_VER) && _MSC_VER >= 1400) && (!defined (BT_USE_DOUBLE_PRECISION)) 66 73 #define BT_USE_SSE 67 74 #include <emmintrin.h> … … 87 94 88 95 #if defined (__CELLOS_LV2__) 89 #define SIMD_FORCE_INLINE inline 96 #define SIMD_FORCE_INLINE inline __attribute__((always_inline)) 90 97 #define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16))) 98 #define ATTRIBUTE_ALIGNED64(a) a __attribute__ ((aligned (64))) 99 #define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128))) 100 #ifndef assert 101 #include <assert.h> 102 #endif 103 #ifdef BT_DEBUG 104 #ifdef __SPU__ 105 #include <spu_printf.h> 106 #define printf spu_printf 107 #define btAssert(x) {if(!(x)){printf("Assert "__FILE__ ":%u ("#x")\n", __LINE__);spu_hcmpeq(0,0);}} 108 #else 109 #define btAssert assert 110 #endif 111 112 #else 113 #define btAssert(x) 114 #endif 115 //btFullAssert is optional, slows down a lot 116 #define btFullAssert(x) 117 118 #define btLikely(_c) _c 119 #define btUnlikely(_c) _c 120 121 #else 122 123 #ifdef USE_LIBSPE2 124 125 #define SIMD_FORCE_INLINE __inline 126 #define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16))) 127 #define ATTRIBUTE_ALIGNED64(a) a __attribute__ ((aligned (64))) 91 128 #define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128))) 92 129 #ifndef assert … … 101 138 #define btFullAssert(x) 102 139 103 #define btLikely(_c) _c104 #define btUnlikely(_c) _c105 106 #else107 108 #ifdef USE_LIBSPE2109 110 #define SIMD_FORCE_INLINE __inline111 #define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16)))112 #define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128)))113 #ifndef assert114 #include <assert.h>115 #endif116 #ifdef BT_DEBUG117 #define btAssert assert118 #else119 #define btAssert(x)120 #endif121 //btFullAssert is optional, slows down a lot122 #define btFullAssert(x)123 124 140 125 141 #define btLikely(_c) __builtin_expect((_c), 1) … … 130 146 //non-windows systems 131 147 148 #if (defined (__APPLE__) && defined (__i386__) && (!defined (BT_USE_DOUBLE_PRECISION))) 149 #define BT_USE_SSE 150 #include <emmintrin.h> 151 152 #define SIMD_FORCE_INLINE inline 153 ///@todo: check out alignment methods for other platforms/compilers 154 #define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16))) 155 #define ATTRIBUTE_ALIGNED64(a) a __attribute__ ((aligned (64))) 156 #define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128))) 157 #ifndef assert 158 #include <assert.h> 159 #endif 160 161 #if defined(DEBUG) || defined (_DEBUG) 162 #define btAssert assert 163 #else 164 #define btAssert(x) 165 #endif 166 167 //btFullAssert is optional, slows down a lot 168 #define btFullAssert(x) 169 #define btLikely(_c) _c 170 #define btUnlikely(_c) _c 171 172 #else 173 132 174 #define SIMD_FORCE_INLINE inline 133 175 ///@todo: check out alignment methods for other platforms/compilers 134 176 ///#define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16))) 177 ///#define ATTRIBUTE_ALIGNED64(a) a __attribute__ ((aligned (64))) 135 178 ///#define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128))) 136 179 #define ATTRIBUTE_ALIGNED16(a) a 180 #define ATTRIBUTE_ALIGNED64(a) a 137 181 #define ATTRIBUTE_ALIGNED128(a) a 138 182 #ifndef assert … … 150 194 #define btLikely(_c) _c 151 195 #define btUnlikely(_c) _c 152 196 #endif //__APPLE__ 153 197 154 198 #endif // LIBSPE2 … … 157 201 #endif 158 202 159 /// older compilers (gcc 3.x) and Sun needs double version of sqrt etc.160 /// exclude Apple Intel (i's assumed to be a Macbook or new Intel Dual Core Processor)161 #if defined (__sun) || defined (__sun__) || defined (__sparc) || (defined (__APPLE__) && ! defined (__i386__))162 //use slow double float precision operation on those platforms163 #ifndef BT_USE_DOUBLE_PRECISION164 #define BT_FORCE_DOUBLE_FUNCTIONS165 #endif166 #endif167 203 168 204 ///The btScalar type abstracts floating point numbers, to easily switch between double and single floating point precision. 169 205 #if defined(BT_USE_DOUBLE_PRECISION) 170 206 typedef double btScalar; 207 //this number could be bigger in double precision 208 #define BT_LARGE_FLOAT 1e30 171 209 #else 172 210 typedef float btScalar; 211 //keep BT_LARGE_FLOAT*BT_LARGE_FLOAT < FLT_MAX 212 #define BT_LARGE_FLOAT 1e18f 173 213 #endif 174 214 … … 194 234 SIMD_FORCE_INLINE btScalar btSin(btScalar x) { return sin(x); } 195 235 SIMD_FORCE_INLINE btScalar btTan(btScalar x) { return tan(x); } 196 SIMD_FORCE_INLINE btScalar btAcos(btScalar x) { return acos(x); }197 SIMD_FORCE_INLINE btScalar btAsin(btScalar x) { return asin(x); }236 SIMD_FORCE_INLINE btScalar btAcos(btScalar x) { if (x<btScalar(-1)) x=btScalar(-1); if (x>btScalar(1)) x=btScalar(1); return acos(x); } 237 SIMD_FORCE_INLINE btScalar btAsin(btScalar x) { if (x<btScalar(-1)) x=btScalar(-1); if (x>btScalar(1)) x=btScalar(1); return asin(x); } 198 238 SIMD_FORCE_INLINE btScalar btAtan(btScalar x) { return atan(x); } 199 239 SIMD_FORCE_INLINE btScalar btAtan2(btScalar x, btScalar y) { return atan2(x, y); } … … 201 241 SIMD_FORCE_INLINE btScalar btLog(btScalar x) { return log(x); } 202 242 SIMD_FORCE_INLINE btScalar btPow(btScalar x,btScalar y) { return pow(x,y); } 243 SIMD_FORCE_INLINE btScalar btFmod(btScalar x,btScalar y) { return fmod(x,y); } 203 244 204 245 #else … … 213 254 *tfptr = (0xbfcdd90a - *tfptr)>>1; /* estimate of 1/sqrt(y) */ 214 255 x = tempf; 215 z = y*btScalar(0.5); /* hoist out the /2 */256 z = y*btScalar(0.5); 216 257 x = (btScalar(1.5)*x)-(x*x)*(x*z); /* iteration formula */ 217 258 x = (btScalar(1.5)*x)-(x*x)*(x*z); … … 229 270 SIMD_FORCE_INLINE btScalar btTan(btScalar x) { return tanf(x); } 230 271 SIMD_FORCE_INLINE btScalar btAcos(btScalar x) { 231 btAssert(x <= btScalar(1.)); 272 if (x<btScalar(-1)) 273 x=btScalar(-1); 274 if (x>btScalar(1)) 275 x=btScalar(1); 232 276 return acosf(x); 233 277 } 234 SIMD_FORCE_INLINE btScalar btAsin(btScalar x) { return asinf(x); } 278 SIMD_FORCE_INLINE btScalar btAsin(btScalar x) { 279 if (x<btScalar(-1)) 280 x=btScalar(-1); 281 if (x>btScalar(1)) 282 x=btScalar(1); 283 return asinf(x); 284 } 235 285 SIMD_FORCE_INLINE btScalar btAtan(btScalar x) { return atanf(x); } 236 286 SIMD_FORCE_INLINE btScalar btAtan2(btScalar x, btScalar y) { return atan2f(x, y); } … … 242 292 SIMD_FORCE_INLINE btScalar btPow(btScalar x,btScalar y) { return powf(x,y); } 243 293 #endif 294 SIMD_FORCE_INLINE btScalar btFmod(btScalar x,btScalar y) { return fmodf(x,y); } 244 295 245 296 #endif … … 250 301 #define SIMD_RADS_PER_DEG (SIMD_2_PI / btScalar(360.0)) 251 302 #define SIMD_DEGS_PER_RAD (btScalar(360.0) / SIMD_2_PI) 303 #define SIMDSQRT12 btScalar(0.7071067811865475244008443621048490) 304 305 #define btRecipSqrt(x) ((btScalar)(btScalar(1.0)/btSqrt(btScalar(x)))) /* reciprocal square root */ 306 252 307 253 308 #ifdef BT_USE_DOUBLE_PRECISION … … 440 495 } 441 496 442 497 // returns normalized value in range [-SIMD_PI, SIMD_PI] 498 SIMD_FORCE_INLINE btScalar btNormalizeAngle(btScalar angleInRadians) 499 { 500 angleInRadians = btFmod(angleInRadians, SIMD_2_PI); 501 if(angleInRadians < -SIMD_PI) 502 { 503 return angleInRadians + SIMD_2_PI; 504 } 505 else if(angleInRadians > SIMD_PI) 506 { 507 return angleInRadians - SIMD_2_PI; 508 } 509 else 510 { 511 return angleInRadians; 512 } 513 } 514 515 ///rudimentary class to provide type info 516 struct btTypedObject 517 { 518 btTypedObject(int objectType) 519 :m_objectType(objectType) 520 { 521 } 522 int m_objectType; 523 inline int getObjectType() const 524 { 525 return m_objectType; 526 } 527 }; 443 528 #endif //SIMD___SCALAR_H -
code/branches/kicklib2/src/external/bullet/LinearMath/btTransform.h
r5781 r8284 18 18 #define btTransform_H 19 19 20 #include "btVector3.h" 20 21 21 #include "btMatrix3x3.h" 22 23 #ifdef BT_USE_DOUBLE_PRECISION 24 #define btTransformData btTransformDoubleData 25 #else 26 #define btTransformData btTransformFloatData 27 #endif 28 29 22 30 23 31 … … 26 34 class btTransform { 27 35 36 ///Storage for the rotation 37 btMatrix3x3 m_basis; 38 ///Storage for the translation 39 btVector3 m_origin; 28 40 29 41 public: … … 196 208 return identityTransform; 197 209 } 198 199 private: 200 ///Storage for the rotation 201 btMatrix3x3 m_basis; 202 ///Storage for the translation 203 btVector3 m_origin; 210 211 void serialize(struct btTransformData& dataOut) const; 212 213 void serializeFloat(struct btTransformFloatData& dataOut) const; 214 215 void deSerialize(const struct btTransformData& dataIn); 216 217 void deSerializeDouble(const struct btTransformDoubleData& dataIn); 218 219 void deSerializeFloat(const struct btTransformFloatData& dataIn); 220 204 221 }; 205 222 … … 235 252 236 253 254 ///for serialization 255 struct btTransformFloatData 256 { 257 btMatrix3x3FloatData m_basis; 258 btVector3FloatData m_origin; 259 }; 260 261 struct btTransformDoubleData 262 { 263 btMatrix3x3DoubleData m_basis; 264 btVector3DoubleData m_origin; 265 }; 266 267 268 269 SIMD_FORCE_INLINE void btTransform::serialize(btTransformData& dataOut) const 270 { 271 m_basis.serialize(dataOut.m_basis); 272 m_origin.serialize(dataOut.m_origin); 273 } 274 275 SIMD_FORCE_INLINE void btTransform::serializeFloat(btTransformFloatData& dataOut) const 276 { 277 m_basis.serializeFloat(dataOut.m_basis); 278 m_origin.serializeFloat(dataOut.m_origin); 279 } 280 281 282 SIMD_FORCE_INLINE void btTransform::deSerialize(const btTransformData& dataIn) 283 { 284 m_basis.deSerialize(dataIn.m_basis); 285 m_origin.deSerialize(dataIn.m_origin); 286 } 287 288 SIMD_FORCE_INLINE void btTransform::deSerializeFloat(const btTransformFloatData& dataIn) 289 { 290 m_basis.deSerializeFloat(dataIn.m_basis); 291 m_origin.deSerializeFloat(dataIn.m_origin); 292 } 293 294 SIMD_FORCE_INLINE void btTransform::deSerializeDouble(const btTransformDoubleData& dataIn) 295 { 296 m_basis.deSerializeDouble(dataIn.m_basis); 297 m_origin.deSerializeDouble(dataIn.m_origin); 298 } 299 300 237 301 #endif 238 302 -
code/branches/kicklib2/src/external/bullet/LinearMath/btTransformUtil.h
r5781 r8284 22 22 23 23 24 #define SIMDSQRT12 btScalar(0.7071067811865475244008443621048490)25 26 #define btRecipSqrt(x) ((btScalar)(btScalar(1.0)/btSqrt(btScalar(x)))) /* reciprocal square root */27 24 28 25 SIMD_FORCE_INLINE btVector3 btAabbSupport(const btVector3& halfExtents,const btVector3& supportDir) … … 34 31 35 32 36 SIMD_FORCE_INLINE void btPlaneSpace1 (const btVector3& n, btVector3& p, btVector3& q) 37 { 38 if (btFabs(n.z()) > SIMDSQRT12) { 39 // choose p in y-z plane 40 btScalar a = n[1]*n[1] + n[2]*n[2]; 41 btScalar k = btRecipSqrt (a); 42 p.setValue(0,-n[2]*k,n[1]*k); 43 // set q = n x p 44 q.setValue(a*k,-n[0]*p[2],n[0]*p[1]); 45 } 46 else { 47 // choose p in x-y plane 48 btScalar a = n.x()*n.x() + n.y()*n.y(); 49 btScalar k = btRecipSqrt (a); 50 p.setValue(-n.y()*k,n.x()*k,0); 51 // set q = n x p 52 q.setValue(-n.z()*p.y(),n.z()*p.x(),a*k); 53 } 54 } 33 55 34 56 35 … … 118 97 static void calculateDiffAxisAngleQuaternion(const btQuaternion& orn0,const btQuaternion& orn1a,btVector3& axis,btScalar& angle) 119 98 { 120 btQuaternion orn1 = orn0. farthest(orn1a);99 btQuaternion orn1 = orn0.nearest(orn1a); 121 100 btQuaternion dorn = orn1 * orn0.inverse(); 122 ///floating point inaccuracy can lead to w component > 1..., which breaks123 dorn.normalize();124 101 angle = dorn.getAngle(); 125 102 axis = btVector3(dorn.x(),dorn.y(),dorn.z()); … … 210 187 btScalar maxAngularProjectedVelocity = angVelA.length() * m_boundingRadiusA + angVelB.length() * m_boundingRadiusB; 211 188 btVector3 relLinVel = (linVelB-linVelA); 212 btScalar relLinVelocLength = (linVelB-linVelA).dot(m_separatingNormal);189 btScalar relLinVelocLength = relLinVel.dot(m_separatingNormal); 213 190 if (relLinVelocLength<0.f) 214 191 { … … 228 205 void initSeparatingDistance(const btVector3& separatingVector,btScalar separatingDistance,const btTransform& transA,const btTransform& transB) 229 206 { 230 m_separatingNormal = separatingVector;231 207 m_separatingDistance = separatingDistance; 232 233 const btVector3& toPosA = transA.getOrigin(); 234 const btVector3& toPosB = transB.getOrigin(); 235 btQuaternion toOrnA = transA.getRotation(); 236 btQuaternion toOrnB = transB.getRotation(); 237 m_posA = toPosA; 238 m_posB = toPosB; 239 m_ornA = toOrnA; 240 m_ornB = toOrnB; 208 209 if (m_separatingDistance>0.f) 210 { 211 m_separatingNormal = separatingVector; 212 213 const btVector3& toPosA = transA.getOrigin(); 214 const btVector3& toPosB = transB.getOrigin(); 215 btQuaternion toOrnA = transA.getRotation(); 216 btQuaternion toOrnB = transB.getRotation(); 217 m_posA = toPosA; 218 m_posB = toPosB; 219 m_ornA = toOrnA; 220 m_ornB = toOrnB; 221 } 241 222 } 242 223 -
code/branches/kicklib2/src/external/bullet/LinearMath/btVector3.h
r5781 r8284 20 20 21 21 #include "btScalar.h" 22 #include "btScalar.h"23 22 #include "btMinMax.h" 23 24 #ifdef BT_USE_DOUBLE_PRECISION 25 #define btVector3Data btVector3DoubleData 26 #define btVector3DataName "btVector3DoubleData" 27 #else 28 #define btVector3Data btVector3FloatData 29 #define btVector3DataName "btVector3FloatData" 30 #endif //BT_USE_DOUBLE_PRECISION 31 32 33 34 24 35 /**@brief btVector3 can be used to represent 3D points and vectors. 25 36 * It has an un-used w component to suit 16-byte alignment when btVector3 is stored in containers. This extra component can be used by derived classes (Quaternion?) or by user 26 37 * Ideally, this class should be replaced by a platform optimized SIMD version that keeps the data in registers 27 38 */ 28 29 39 ATTRIBUTE_ALIGNED16(class) btVector3 30 40 { … … 32 42 33 43 #if defined (__SPU__) && defined (__CELLOS_LV2__) 34 union {35 vec_float4 mVec128;36 44 btScalar m_floats[4]; 37 };38 45 public: 39 vec_float4get128() const40 { 41 return mVec128;46 SIMD_FORCE_INLINE const vec_float4& get128() const 47 { 48 return *((const vec_float4*)&m_floats[0]); 42 49 } 43 50 public: 44 51 #else //__CELLOS_LV2__ __SPU__ 45 #ifdef BT_USE_SSE // WIN3252 #ifdef BT_USE_SSE // _WIN32 46 53 union { 47 54 __m128 mVec128; … … 142 149 SIMD_FORCE_INLINE btScalar distance(const btVector3& v) const; 143 150 151 SIMD_FORCE_INLINE btVector3& safeNormalize() 152 { 153 btVector3 absVec = this->absolute(); 154 int maxIndex = absVec.maxAxis(); 155 if (absVec[maxIndex]>0) 156 { 157 *this /= absVec[maxIndex]; 158 return *this /= length(); 159 } 160 setValue(1,0,0); 161 return *this; 162 } 163 144 164 /**@brief Normalize this vector 145 165 * x^2 + y^2 + z^2 = 1 */ … … 152 172 SIMD_FORCE_INLINE btVector3 normalized() const; 153 173 154 /**@brief R otate this vector174 /**@brief Return a rotated version of this vector 155 175 * @param wAxis The axis to rotate about 156 176 * @param angle The angle to rotate by */ 157 SIMD_FORCE_INLINE btVector3 rotate( const btVector3& wAxis, const btScalar angle ) ;177 SIMD_FORCE_INLINE btVector3 rotate( const btVector3& wAxis, const btScalar angle ) const; 158 178 159 179 /**@brief Return the angle between this and another vector … … 307 327 m_floats[1]=y; 308 328 m_floats[2]=z; 309 m_floats[3] = 0.f;329 m_floats[3] = btScalar(0.); 310 330 } 311 331 … … 316 336 v2->setValue(-y() ,x() ,0.); 317 337 } 338 339 void setZero() 340 { 341 setValue(btScalar(0.),btScalar(0.),btScalar(0.)); 342 } 343 344 SIMD_FORCE_INLINE bool isZero() const 345 { 346 return m_floats[0] == btScalar(0) && m_floats[1] == btScalar(0) && m_floats[2] == btScalar(0); 347 } 348 349 SIMD_FORCE_INLINE bool fuzzyZero() const 350 { 351 return length2() < SIMD_EPSILON; 352 } 353 354 SIMD_FORCE_INLINE void serialize(struct btVector3Data& dataOut) const; 355 356 SIMD_FORCE_INLINE void deSerialize(const struct btVector3Data& dataIn); 357 358 SIMD_FORCE_INLINE void serializeFloat(struct btVector3FloatData& dataOut) const; 359 360 SIMD_FORCE_INLINE void deSerializeFloat(const struct btVector3FloatData& dataIn); 361 362 SIMD_FORCE_INLINE void serializeDouble(struct btVector3DoubleData& dataOut) const; 363 364 SIMD_FORCE_INLINE void deSerializeDouble(const struct btVector3DoubleData& dataIn); 318 365 319 366 }; … … 377 424 /**@brief Return the dot product between two vectors */ 378 425 SIMD_FORCE_INLINE btScalar 379 dot(const btVector3& v1, const btVector3& v2)426 btDot(const btVector3& v1, const btVector3& v2) 380 427 { 381 428 return v1.dot(v2); … … 385 432 /**@brief Return the distance squared between two vectors */ 386 433 SIMD_FORCE_INLINE btScalar 387 distance2(const btVector3& v1, const btVector3& v2)434 btDistance2(const btVector3& v1, const btVector3& v2) 388 435 { 389 436 return v1.distance2(v2); … … 393 440 /**@brief Return the distance between two vectors */ 394 441 SIMD_FORCE_INLINE btScalar 395 distance(const btVector3& v1, const btVector3& v2)442 btDistance(const btVector3& v1, const btVector3& v2) 396 443 { 397 444 return v1.distance(v2); … … 400 447 /**@brief Return the angle between two vectors */ 401 448 SIMD_FORCE_INLINE btScalar 402 angle(const btVector3& v1, const btVector3& v2)449 btAngle(const btVector3& v1, const btVector3& v2) 403 450 { 404 451 return v1.angle(v2); … … 407 454 /**@brief Return the cross product of two vectors */ 408 455 SIMD_FORCE_INLINE btVector3 409 cross(const btVector3& v1, const btVector3& v2)456 btCross(const btVector3& v1, const btVector3& v2) 410 457 { 411 458 return v1.cross(v2); … … 413 460 414 461 SIMD_FORCE_INLINE btScalar 415 triple(const btVector3& v1, const btVector3& v2, const btVector3& v3)462 btTriple(const btVector3& v1, const btVector3& v2, const btVector3& v3) 416 463 { 417 464 return v1.triple(v2, v3); … … 445 492 } 446 493 447 SIMD_FORCE_INLINE btVector3 btVector3::rotate( const btVector3& wAxis, const btScalar angle ) 494 SIMD_FORCE_INLINE btVector3 btVector3::rotate( const btVector3& wAxis, const btScalar angle ) const 448 495 { 449 496 // wAxis must be a unit lenght vector … … 489 536 { 490 537 int maxIndex = -1; 491 btScalar maxVal = btScalar(- 1e30);538 btScalar maxVal = btScalar(-BT_LARGE_FLOAT); 492 539 if (m_floats[0] > maxVal) 493 540 { … … 522 569 { 523 570 int minIndex = -1; 524 btScalar minVal = btScalar( 1e30);571 btScalar minVal = btScalar(BT_LARGE_FLOAT); 525 572 if (m_floats[0] < minVal) 526 573 { … … 585 632 } 586 633 587 588 589 634 590 635 }; … … 636 681 } 637 682 683 template <class T> 684 SIMD_FORCE_INLINE void btPlaneSpace1 (const T& n, T& p, T& q) 685 { 686 if (btFabs(n[2]) > SIMDSQRT12) { 687 // choose p in y-z plane 688 btScalar a = n[1]*n[1] + n[2]*n[2]; 689 btScalar k = btRecipSqrt (a); 690 p[0] = 0; 691 p[1] = -n[2]*k; 692 p[2] = n[1]*k; 693 // set q = n x p 694 q[0] = a*k; 695 q[1] = -n[0]*p[2]; 696 q[2] = n[0]*p[1]; 697 } 698 else { 699 // choose p in x-y plane 700 btScalar a = n[0]*n[0] + n[1]*n[1]; 701 btScalar k = btRecipSqrt (a); 702 p[0] = -n[1]*k; 703 p[1] = n[0]*k; 704 p[2] = 0; 705 // set q = n x p 706 q[0] = -n[2]*p[1]; 707 q[1] = n[2]*p[0]; 708 q[2] = a*k; 709 } 710 } 711 712 713 struct btVector3FloatData 714 { 715 float m_floats[4]; 716 }; 717 718 struct btVector3DoubleData 719 { 720 double m_floats[4]; 721 722 }; 723 724 SIMD_FORCE_INLINE void btVector3::serializeFloat(struct btVector3FloatData& dataOut) const 725 { 726 ///could also do a memcpy, check if it is worth it 727 for (int i=0;i<4;i++) 728 dataOut.m_floats[i] = float(m_floats[i]); 729 } 730 731 SIMD_FORCE_INLINE void btVector3::deSerializeFloat(const struct btVector3FloatData& dataIn) 732 { 733 for (int i=0;i<4;i++) 734 m_floats[i] = btScalar(dataIn.m_floats[i]); 735 } 736 737 738 SIMD_FORCE_INLINE void btVector3::serializeDouble(struct btVector3DoubleData& dataOut) const 739 { 740 ///could also do a memcpy, check if it is worth it 741 for (int i=0;i<4;i++) 742 dataOut.m_floats[i] = double(m_floats[i]); 743 } 744 745 SIMD_FORCE_INLINE void btVector3::deSerializeDouble(const struct btVector3DoubleData& dataIn) 746 { 747 for (int i=0;i<4;i++) 748 m_floats[i] = btScalar(dataIn.m_floats[i]); 749 } 750 751 752 SIMD_FORCE_INLINE void btVector3::serialize(struct btVector3Data& dataOut) const 753 { 754 ///could also do a memcpy, check if it is worth it 755 for (int i=0;i<4;i++) 756 dataOut.m_floats[i] = m_floats[i]; 757 } 758 759 SIMD_FORCE_INLINE void btVector3::deSerialize(const struct btVector3Data& dataIn) 760 { 761 for (int i=0;i<4;i++) 762 m_floats[i] = dataIn.m_floats[i]; 763 } 764 765 638 766 #endif //SIMD__VECTOR3_H
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