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Timestamp:
Apr 23, 2011, 4:52:30 AM (14 years ago)
Author:
rgrieder
Message:

Not using doubles at all in Orxonox because the Renderer (DirectX in particular) might set to single precision. So the general strategy would be not to use doubles at all.

Location:
code/branches/kicklib2/src/libraries/network
Files:
4 edited

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