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Ignore:
Timestamp:
Apr 25, 2011, 8:22:36 PM (14 years ago)
Author:
scheusso
Message:

merging network6 into trunk

Location:
code/trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/src/libraries/network/synchronisable/Synchronisable.cc

    r7801 r8327  
    295295   * @param mem pointer to the bytestream
    296296   * @param mode same as in getData
    297    * @param forceCallback FIXME - add doc!
     297   * @param forceCallback this makes updateData call each callback
    298298   * @return true/false
    299299   */
     
    372372   * This function determines, wheter the object should be saved to the bytestream (according to its syncmode/direction)
    373373   * @param id gamestate id
    374    * @param mode FIXME - add doc!
     374   * @param mode Synchronisation mode (toclient, toserver or bidirectional)
    375375   * @return true/false
    376376   */
    377377  bool Synchronisable::doSync(int32_t id, uint8_t mode)
    378378  {
    379     if(mode==0x0)
    380       mode=state_;
     379//     if(mode==0x0)
     380//       mode=state_;
     381    assert(mode!=0x0);
    381382    return ( (this->objectMode_ & mode)!=0 && (!syncList_.empty() ) );
    382383  }
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