Changeset 8362 in orxonox.OLD for trunk/src/world_entities
- Timestamp:
- Jun 14, 2006, 10:08:41 AM (19 years ago)
- Location:
- trunk/src/world_entities
- Files:
-
- 12 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/world_entities/creatures/md2_creature.cc
r7868 r8362 35 35 #include "graphics_engine.h" 36 36 37 using namespace std; 37 #include "debug.h" 38 38 39 39 CREATE_FACTORY(MD2Creature, CL_MD2_CREATURE); -
trunk/src/world_entities/player.cc
r8316 r8362 24 24 #include "util/hud.h" 25 25 26 using namespace std; 26 #include "debug.h" 27 27 28 28 … … 107 107 if (objectList != NULL) 108 108 { 109 list<BaseObject*>::const_iterator node;109 std::list<BaseObject*>::const_iterator node; 110 110 for (node = objectList->begin(); node != objectList->end(); node++) 111 111 if (this->playable != (*node) && (dynamic_cast<PNode*>(*node)->getAbsCoor() - this->playable->getAbsCoor()).len() < 10.0) -
trunk/src/world_entities/projectiles/bomb.cc
r8316 r8362 23 23 #include "particle_system.h" 24 24 25 using namespace std; 25 #include "debug.h" 26 26 27 27 CREATE_FAST_FACTORY_STATIC(Bomb, CL_BOMB); -
trunk/src/world_entities/projectiles/guided_missile.cc
r8316 r8362 24 24 #include "sprite_particles.h" 25 25 26 using namespace std; 26 #include "debug.h" 27 27 28 28 CREATE_FAST_FACTORY_STATIC(GuidedMissile, CL_GUIDED_MISSILE); -
trunk/src/world_entities/projectiles/hyperblast.cc
r8316 r8362 24 24 #include "spark_particles.h" 25 25 26 27 using namespace std; 26 #include "debug.h" 28 27 29 28 CREATE_FAST_FACTORY_STATIC(Hyperblast, CL_HYPERBLAST); -
trunk/src/world_entities/projectiles/laser.cc
r7193 r8362 17 17 18 18 #include "laser.h" 19 #include <cassert>20 19 21 20 #include "state.h" … … 27 26 28 27 #include <cassert> 28 #include "debug.h" 29 29 30 30 using namespace std; -
trunk/src/world_entities/projectiles/projectile.cc
r8190 r8362 24 24 #include "util/loading/resource_manager.h" 25 25 26 using namespace std; 26 #include "debug.h" 27 27 28 28 -
trunk/src/world_entities/projectiles/rocket.cc
r8316 r8362 24 24 #include "sprite_particles.h" 25 25 26 27 using namespace std; 26 #include "debug.h" 28 27 29 28 CREATE_FAST_FACTORY_STATIC(Rocket, CL_ROCKET); -
trunk/src/world_entities/projectiles/test_bullet.cc
r8316 r8362 23 23 #include "dot_emitter.h" 24 24 #include "sprite_particles.h" 25 26 using namespace std; 25 #include "debug.h" 27 26 28 27 CREATE_FAST_FACTORY_STATIC(TestBullet, CL_TEST_BULLET); -
trunk/src/world_entities/space_ships/helicopter.cc
r8255 r8362 32 32 #include "graphics_engine.h" 33 33 34 using namespace std; 34 #include "debug.h" 35 35 36 36 CREATE_FACTORY(Helicopter, CL_HELICOPTER); -
trunk/src/world_entities/space_ships/hover.cc
r8316 r8362 30 30 #include "graphics_engine.h" 31 31 32 using namespace std; 32 #include "debug.h" 33 33 34 34 CREATE_FACTORY(Hover, CL_HOVER); -
trunk/src/world_entities/space_ships/turbine_hover.cc
r8316 r8362 31 31 #include "dot_emitter.h" 32 32 #include "sprite_particles.h" 33 34 #include "debug.h" 33 35 34 36 CREATE_FACTORY(TurbineHover, CL_TURBINE_HOVER);
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