Planet
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Ignore:
Timestamp:
May 2, 2011, 10:54:01 PM (14 years ago)
Author:
youngk
Message:

Yess-a-doo! Okay, planets now have collision shapes. Follow the example in planets.oxw

File:
1 edited

Legend:

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  • code/branches/mac_osx2/src/modules/objects/Planet.cc

    r8389 r8390  
    3737#include "core/XMLPort.h"
    3838#include "Scene.h"
    39 #include "objects/collisionshapes/SphereCollisionShape.h"
    4039#include "graphics/Camera.h"
    4140#include "CameraManager.h"
     
    5251        RegisterObject(Planet);
    5352        this->registerVariables();
    54        
    55         // Get notification about collisions
    56         if (GameMode::isMaster())
    57         {
    58             //this->setMass(1.0);
    59             this->enableCollisionCallback();
    60             this->setCollisionResponse(false);
    61             this->setCollisionType(Static);
    62            
    63             SphereCollisionShape* shape = new SphereCollisionShape(this);
    64             //shape->setRadius(20);
    65             this->attachCollisionShape(shape);
    66         }
    6753    }
    6854
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