Changeset 8436 in orxonox.OLD for branches/bsp_model/src/lib/graphics
- Timestamp:
- Jun 15, 2006, 1:24:23 AM (18 years ago)
- File:
-
- 1 edited
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branches/bsp_model/src/lib/graphics/importer/md3/md3_data.cc
r8433 r8436 369 369 this->meshes[mesh]->normals = new MD3Normal[this->meshes[mesh]->header->meshFrameNum * this->meshes[mesh]->header->vertexNum]; 370 370 371 // read out the compressed data 372 MD3VertexCompressed* vc = new MD3VertexCompressed[this->meshes[mesh]->header->meshFrameNum * this->meshes[mesh]->header->vertexNum]; 373 fread(vc, 1, sizeof(MD3VertexCompressed) * this->meshes[mesh]->header->meshFrameNum * this->meshes[mesh]->header->vertexNum, pFile); 374 375 int index; 376 377 for( int i = 0; i < this->meshes[mesh]->header->meshFrameNum; i++) 371 for( int i = 0; i < this->meshes[mesh]->header->meshFrameNum * this->meshes[mesh]->header->vertexNum; i++) 378 372 { 379 for( int j = 0; j < this->meshes[mesh]->header->vertexNum; j++)380 {381 index = i * this->meshes[mesh]->header->meshFrameNum + j;382 this->meshes[mesh]->meshFrames[index][0] = (float)vc[index].vector[0] / 64.0f; 383 this->meshes[mesh]->meshFrames[index][1] = (float)vc[index].vector[1] / 64.0f;384 this->meshes[mesh]->meshFrames[index][2] = (float)vc[index].vector[2] / 64.0f;385 386 this->meshes[mesh]->normals[index].vertexNormal[0] = vc[index].vertexNormal[0]; 387 this->meshes[mesh]->normals[index].vertexNormal[1] = vc[index].vertexNormal[1];388 }373 // read out the compressed data 374 MD3VertexCompressed* vc = new MD3VertexCompressed; 375 fread(vc, 1, sizeof(MD3VertexCompressed), pFile); 376 377 this->meshes[mesh]->meshFrames[i][0] = (float)vc->vector[0] / 64.0f; 378 this->meshes[mesh]->meshFrames[i][1] = (float)vc->vector[1] / 64.0f; 379 this->meshes[mesh]->meshFrames[i][2] = (float)vc->vector[2] / 64.0f; 380 381 this->meshes[mesh]->normals[i].vertexNormal[0] = vc->vertexNormal[0]; 382 this->meshes[mesh]->normals[i].vertexNormal[1] = vc->vertexNormal[1]; 389 383 } 390 384 391 385 // delete the temp memory again 392 delete []vc;386 // delete vc; 393 387 394 388 return this->meshes[mesh]->header->meshFrameNum * this->meshes[mesh]->header->vertexNum * sizeof(MD3VertexCompressed);
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