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Ignore:
Timestamp:
May 12, 2011, 2:38:49 PM (14 years ago)
Author:
smerkli
Message:

a little less verbosity, a little more action please :D

File:
1 edited

Legend:

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Added
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  • code/trunk/src/orxonox/worldentities/SpaceBoundaries.cc

    r8458 r8461  
    191191        this->checkWhoIsIn();
    192192        this->removeAllBillboards();
    193         COUT(0) << "Groesse der Liste: " << (int) pawnsIn_.size() << std::endl;
     193        //COUT(0) << "Groesse der Liste: " << (int) pawnsIn_.size() << std::endl;
    194194       
    195195        float distance;
     
    202202                distance = this->computeDistance(currentPawn);
    203203                humanItem = this->isHumanPlayer(currentPawn);
    204                 COUT(0) << "Distanz:" << distance << std::endl; // message for debugging
     204                //COUT(0) << "Distanz:" << distance << std::endl; // message for debugging
    205205                if(distance > this->warnDistance_ && distance < this->maxDistance_) // Zeige Warnung an!
    206206                {
    207                     COUT(0) << "You are near by the boundaries!" << std::endl; // message for debugging
     207                    //COUT(0) << "You are near by the boundaries!" << std::endl; // message for debugging
    208208                    if(humanItem)
    209209                    {
    210                         COUT(0) << "humanItem ist true" << std::endl;
     210                        //COUT(0) << "humanItem ist true" << std::endl;
    211211                        this->displayWarning("Attention! You are near by the boundaries!");
    212212                    }
     
    220220                    if( humanItem )
    221221                    {
    222                         COUT(0) << "Health should be decreasing!" << std::endl;
     222                        //COUT(0) << "Health should be decreasing!" << std::endl;
    223223                        this->displayWarning("You are out of the area now!");
    224224                    }
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