Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
May 16, 2011, 5:25:00 PM (14 years ago)
Author:
simonmie
Message:

New Shield effect added (from tibork), first working BasicProjectile class, changes in weapon classes to fit new BasicProjectile system, some spam messages in Pawn.cc removed

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/gameimmersion/data/levels/includes/weaponSettingsImmTest.oxi

    r8395 r8492  
    2626          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" />
    2727          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" />
    28           <LightningGun mode=1 muzzleoffset="0,0,0" damage=0 shielddamage=75 />
     28          <LightningGun mode=1 muzzleoffset="0,0,0" damage=0 shielddamage=5 healthdamage=200 />
    2929        </Weapon>
    3030        <Weapon>
     
    3636          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" />
    3737          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" />
    38           <LightningGun mode=1 muzzleoffset="0,0,0" damage=0 shielddamage=75 />
     38          <LightningGun mode=1 muzzleoffset="0,0,0" damage=0 shielddamage=5 healthdamage=200 />
    3939        </Weapon>
    4040        <Weapon>
Note: See TracChangeset for help on using the changeset viewer.