- Timestamp:
- Jun 16, 2006, 11:56:48 AM (18 years ago)
- File:
-
- 1 edited
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branches/bsp_model/src/lib/graphics/importer/md3/md3_animation.h
r8490 r8525 12 12 13 13 14 typedef struct AnimationType 15 {}; 14 typedef enum AnimationType { 15 LEGS = 0, //!< animation only applicatble to the legs. top level model loaded from lower.md3 16 TORSO, //!< animation only applicatboe to the torso. normaly loaded from upper.md3 17 BOTH, //!< animation is applicable on both 18 ALL, //!< animation is applicable to all submodels 19 20 NUM_ANIMATION_TYPE //!< number of animations 21 }; 16 22 17 23
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