Changeset 8533 for code/branches/gameimmersion/src/orxonox/weaponsystem
- Timestamp:
- May 23, 2011, 2:26:25 PM (14 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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code/branches/gameimmersion/src/orxonox/weaponsystem/WeaponMode.h
r8386 r8533 104 104 // Fire 105 105 inline void setDamage(float damage) 106 { this->damage_ = damage; COUT(3) << "DAMAGE-SET-FUNKTION (WeaponMode) WIRD AUFGERUFEN" << endl;}106 { this->damage_ = damage;} 107 107 inline float getDamage() const 108 108 { return this->damage_; } … … 115 115 116 116 inline void setShieldDamage(float shielddamage) 117 { this->shielddamage_ = shielddamage;} //ShieldDamage wird korrekt gesettet vom XML-File117 { this->shielddamage_ = shielddamage;} 118 118 inline float getShieldDamage() const 119 119 { return this->shielddamage_; }
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