Changeset 8573 for code/branches/spacerace/data
- Timestamp:
- May 25, 2011, 6:08:21 PM (14 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
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code/branches/spacerace/data/levels/spaceRace.oxw
r8552 r8573 42 42 43 43 <!-- ------------------SpawnPoint----------------- --> 44 <SpawnPoint team=0position="0,-2100,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="true" >44 <SpawnPoint position="0,-2100,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="true" > 45 45 <events> 46 46 <activity> 47 <EventListener event="trigger1" /> 47 <EventTrigger invert="true"> 48 <events> 49 <trigger> 50 <EventListener event="checkpoint2" /> 51 </trigger> 52 </events> 53 </EventTrigger> 48 54 </activity> 49 55 </events> … … 52 58 <!-- ------------------CheckPoints----------------- --> 53 59 <RaceCheckPoint name="checkpoint1" position="0,-2000,1000" direction="0,-1,1" collisionType="static" scale="1" distance="40" checkpointindex="0" islast="false"> 54 <attached> 55 <Model mass="50" scale="50" mesh="checkPoint.mesh" /> 60 <attached> 61 <Model mass="50" scale="50" mesh="checkPoint.mesh" /> 62 </attached> 63 <collisionShapes> 64 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 65 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> 66 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 67 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 68 </collisionShapes> 69 </RaceCheckPoint> 70 71 <RaceCheckPoint name="checkpoint2" position="0,-900,2300" stayActive="true" collisionType="static" scale="1" distance="40" checkpointindex="1" islast="false"> 72 <attached> 73 <Model mass="50" scale="50" mesh="checkPoint.mesh" /> 74 <SpawnPoint position="0,0,0" lookat="0,700,2700" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > 75 <events> 76 <activity> 77 <Trigger mode="xor" invert="true" > 78 <EventTrigger> 79 <events> 80 <trigger> 81 <EventListener event="checkpoint2" /> 82 </trigger> 83 </events> 84 </EventTrigger> 85 <EventTrigger invert="true"> 86 <events> 87 <trigger> 88 <EventListener event="checkpoint3" /> 89 </trigger> 90 </events> 91 </EventTrigger> 92 </Trigger> 93 </activity> 94 </events> 95 </SpawnPoint> 56 96 </attached> 57 97 <collisionShapes> … … 63 103 </RaceCheckPoint> 64 104 65 <RaceCheckPoint name="checkpoint2" position="0,-900,2300" collisionType="static" scale="1" distance="40" checkpointindex="1" islast="false"> 66 <attached> 67 <Model mass="50" scale="50" mesh="checkPoint.mesh" /> 68 <DistanceTrigger name="trigger1" position="0,0,0" distance=40 stayActive="true" /> 69 <SpawnPoint team=0 position="0,0,0" lookat="0,700,2700" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > 70 <events> 71 <activity> 72 <EventListener event="trigger1" /> 73 <EventListener event="trigger2" /> 74 </activity> 75 </events> 76 </SpawnPoint> 77 </attached> 78 <collisionShapes> 79 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 80 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> 81 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 82 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 83 </collisionShapes> 84 </RaceCheckPoint> 85 86 <RaceCheckPoint name="checkpoint3" position="0,700,2700" direction="0,0,1" collisionType="static" scale="1" distance="40" checkpointindex="2" islast="false"> 87 <attached> 88 <Model mass="50" scale="50" mesh="checkPoint.mesh" /> 89 <DistanceTrigger name="trigger2" position="0,0,0" distance=40 stayActive="true" /> 90 <SpawnPoint team=0 position="0,0,0" lookat="0,2100,2300" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > 91 <events> 92 <activity> 93 <EventListener event="trigger2" /> 94 <EventListener event="trigger3" /> 95 </activity> 96 </events> 97 </SpawnPoint> 98 </attached> 99 <collisionShapes> 100 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 101 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> 102 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 103 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 104 </collisionShapes> 105 </RaceCheckPoint> 106 107 <RaceCheckPoint name="checkpoint4" position="0,2100,2300" direction="0,1,1" collisionType="static" scale="1" distance="40" checkpointindex="3" islast="false"> 105 <RaceCheckPoint name="checkpoint3" position="0,700,2700" stayActive="true" direction="0,0,1" collisionType="static" scale="1" distance="40" checkpointindex="2" islast="false"> 106 <attached> 107 <Model mass="50" scale="50" mesh="checkPoint.mesh" /> 108 <SpawnPoint position="0,0,0" lookat="0,2100,2300" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > 109 <events> 110 <activity> 111 <Trigger mode="xor" invert="true" > 112 <EventTrigger> 113 <events> 114 <trigger> 115 <EventListener event="checkpoint3" /> 116 </trigger> 117 </events> 118 </EventTrigger> 119 <EventTrigger invert="true"> 120 <events> 121 <trigger> 122 <EventListener event="checkpoint4" /> 123 </trigger> 124 </events> 125 </EventTrigger> 126 </Trigger> 127 </activity> 128 </events> 129 </SpawnPoint> 130 </attached> 131 <collisionShapes> 132 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 133 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> 134 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 135 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 136 </collisionShapes> 137 </RaceCheckPoint> 138 139 <RaceCheckPoint name="checkpoint4" position="0,2100,2300" stayActive="true" direction="0,1,1" collisionType="static" scale="1" distance="40" checkpointindex="3" islast="false"> 108 140 <attached> 109 141 <Model mass="50" scale="50" mesh="checkPoint.mesh" /> 110 142 <DistanceTrigger name="trigger3" position="0,0,0" distance=40 stayActive="true" /> 111 <SpawnPoint team=0 position="0,0,0" lookat="0,2200,500" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > 112 <events> 113 <activity> 114 <EventListener event="trigger3" /> 115 <EventListener event="trigger4" /> 116 </activity> 117 </events> 118 </SpawnPoint> 119 </attached> 120 <collisionShapes> 121 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 122 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> 123 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 124 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 125 </collisionShapes> 126 </RaceCheckPoint> 127 128 <RaceCheckPoint name="checkpoint5" position="0,2200,500" direction="0,1,0" collisionType="static" scale="1" distance="40" checkpointindex="4" islast="false"> 143 <SpawnPoint position="0,0,0" lookat="0,2200,500" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > 144 <events> 145 <activity> 146 <Trigger mode="xor" invert="true" > 147 <EventTrigger> 148 <events> 149 <trigger> 150 <EventListener event="checkpoint4" /> 151 </trigger> 152 </events> 153 </EventTrigger> 154 <EventTrigger invert="true"> 155 <events> 156 <trigger> 157 <EventListener event="checkpoint5" /> 158 </trigger> 159 </events> 160 </EventTrigger> 161 </Trigger> 162 </activity> 163 </events> 164 </SpawnPoint> 165 </attached> 166 <collisionShapes> 167 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 168 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> 169 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 170 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 171 </collisionShapes> 172 </RaceCheckPoint> 173 174 <RaceCheckPoint name="checkpoint5" position="0,2200,500" stayActive="true" direction="0,1,0" collisionType="static" scale="1" distance="40" checkpointindex="4" islast="false"> 129 175 <attached> 130 176 <Model mass="50" scale="50" mesh="checkPoint.mesh" /> 131 177 <DistanceTrigger name="trigger4" position="0,0,0" distance=40 stayActive="true" /> 132 <SpawnPoint team=0 position="0,0,0" lookat="0,1500,-800" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > 133 <events> 134 <activity> 135 <EventListener event="trigger4" /> 136 <EventListener event="trigger5" /> 137 </activity> 138 </events> 139 </SpawnPoint> 140 </attached> 141 <collisionShapes> 142 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 143 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> 144 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 145 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 146 </collisionShapes> 147 </RaceCheckPoint> 148 149 <RaceCheckPoint name="checkpoint6" position="0,1500,-800" direction="0,1,-1" collisionType="static" scale="1" distance="40" checkpointindex="5" islast="false"> 178 <SpawnPoint position="0,0,0" lookat="0,1500,-800" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > 179 <events> 180 <activity> 181 <Trigger mode="xor" invert="true" > 182 <EventTrigger> 183 <events> 184 <trigger> 185 <EventListener event="checkpoint5" /> 186 </trigger> 187 </events> 188 </EventTrigger> 189 <EventTrigger invert="true"> 190 <events> 191 <trigger> 192 <EventListener event="checkpoint6" /> 193 </trigger> 194 </events> 195 </EventTrigger> 196 </Trigger> 197 </activity> 198 </events> 199 </SpawnPoint> 200 </attached> 201 <collisionShapes> 202 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 203 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> 204 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 205 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 206 </collisionShapes> 207 </RaceCheckPoint> 208 209 <RaceCheckPoint name="checkpoint6" position="0,1500,-800" stayActive="true" direction="0,1,-1" collisionType="static" scale="1" distance="40" checkpointindex="5" islast="false"> 150 210 <attached> 151 211 <Model mass="50" scale="50" mesh="checkPoint.mesh" /> 152 212 <DistanceTrigger name="trigger5" position="0,0,0" distance=40 stayActive="true" /> 153 <SpawnPoint team=0 position="0,0,0" lookat="0,200,-1900" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > 154 <events> 155 <activity> 156 <EventListener event="trigger5" /> 157 <EventListener event="trigger6" /> 158 </activity> 159 </events> 160 </SpawnPoint> 161 </attached> 162 <collisionShapes> 163 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 164 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> 165 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 166 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 167 </collisionShapes> 168 </RaceCheckPoint> 169 170 <RaceCheckPoint name="checkpoint7" position="0,200,-1900" collisionType="static" scale="1" distance="40" checkpointindex="6" islast="false"> 213 <SpawnPoint position="0,0,0" lookat="0,200,-1900" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > 214 <events> 215 <activity> 216 <Trigger mode="xor" invert="true" > 217 <EventTrigger> 218 <events> 219 <trigger> 220 <EventListener event="checkpoint6" /> 221 </trigger> 222 </events> 223 </EventTrigger> 224 <EventTrigger invert="true"> 225 <events> 226 <trigger> 227 <EventListener event="checkpoint7" /> 228 </trigger> 229 </events> 230 </EventTrigger> 231 </Trigger> 232 </activity> 233 </events> 234 </SpawnPoint> 235 </attached> 236 <collisionShapes> 237 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 238 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> 239 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 240 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 241 </collisionShapes> 242 </RaceCheckPoint> 243 244 <RaceCheckPoint name="checkpoint7" position="0,200,-1900" stayActive="true" collisionType="static" scale="1" distance="40" checkpointindex="6" islast="false"> 171 245 <attached> 172 246 <Model mass="50" scale="50" mesh="checkPoint.mesh" /> 173 247 <DistanceTrigger name="trigger6" position="0,0,0" distance=40 stayActive="true" /> 174 <SpawnPoint team=0 position="0,0,0" lookat="0,-700,-1400" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > 175 <events> 176 <activity> 177 <EventListener event="trigger6" /> 178 <EventListener event="trigger7" /> 179 </activity> 180 </events> 181 </SpawnPoint> 182 </attached> 183 <collisionShapes> 184 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 185 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> 186 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 187 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 188 </collisionShapes> 189 </RaceCheckPoint> 190 191 <RaceCheckPoint name="checkpoint8" position="0,-700,-1400" direction="0,-1,-1" collisionType="static" scale="1" distance="40" checkpointindex="7" islast="false"> 248 <SpawnPoint position="0,0,0" lookat="0,-700,-1400" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > 249 <events> 250 <activity> 251 <Trigger mode="xor" invert="true" > 252 <EventTrigger> 253 <events> 254 <trigger> 255 <EventListener event="checkpoint7" /> 256 </trigger> 257 </events> 258 </EventTrigger> 259 <EventTrigger invert="true"> 260 <events> 261 <trigger> 262 <EventListener event="checkpoint8" /> 263 </trigger> 264 </events> 265 </EventTrigger> 266 </Trigger> 267 </activity> 268 </events> 269 </SpawnPoint> 270 </attached> 271 <collisionShapes> 272 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 273 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> 274 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 275 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 276 </collisionShapes> 277 </RaceCheckPoint> 278 279 <RaceCheckPoint name="checkpoint8" position="0,-700,-1400" stayActive="true" direction="0,-1,-1" collisionType="static" scale="1" distance="40" checkpointindex="7" islast="false"> 192 280 <attached> 193 281 <Model mass="50" scale="50" mesh="checkPoint.mesh" /> 194 282 <DistanceTrigger name="trigger7" position="0,0,0" distance=40 stayActive="true" /> 195 <SpawnPoint team=0 position="0,0,0" lookat="0,-1300,-800" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > 196 <events> 197 <activity> 198 <EventListener event="trigger7" /> 199 <EventListener event="trigger8" /> 200 </activity> 201 </events> 202 </SpawnPoint> 203 </attached> 204 <collisionShapes> 205 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 206 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> 207 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 208 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 209 </collisionShapes> 210 </RaceCheckPoint> 211 212 <RaceCheckPoint name="checkpoint9" position="0,-1300,-800" collisionType="static" scale="1" distance="40" checkpointindex="8" islast="false"> 283 <SpawnPoint position="0,0,0" lookat="0,-1300,-800" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > 284 <events> 285 <activity> 286 <Trigger mode="xor" invert="true" > 287 <EventTrigger> 288 <events> 289 <trigger> 290 <EventListener event="checkpoint8" /> 291 </trigger> 292 </events> 293 </EventTrigger> 294 <EventTrigger invert="true"> 295 <events> 296 <trigger> 297 <EventListener event="checkpoint9" /> 298 </trigger> 299 </events> 300 </EventTrigger> 301 </Trigger> 302 </activity> 303 </events> 304 </SpawnPoint> 305 </attached> 306 <collisionShapes> 307 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 308 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> 309 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 310 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 311 </collisionShapes> 312 </RaceCheckPoint> 313 314 <RaceCheckPoint name="checkpoint9" position="0,-1300,-800" stayActive="true" collisionType="static" scale="1" distance="40" checkpointindex="8" islast="false"> 213 315 <attached> 214 316 <Model mass="50" scale="50" mesh="checkPoint.mesh" /> 215 317 <DistanceTrigger name="trigger8" position="0,0,0" distance=40 stayActive="true" /> 216 <SpawnPoint team=0 position="0,0,0" lookat="0,-2400,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > 217 <events> 218 <activity> 219 <EventListener event="trigger8" /> 220 </activity> 221 </events> 318 <SpawnPoint position="0,0,0" lookat="0,-2400,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > 319 <events> 320 <activity> 321 <EventTrigger> 322 <events> 323 <trigger> 324 <EventListener event="checkpoint9" /> 325 </trigger> 326 </events> 327 </EventTrigger> 328 </activity> 329 </events> 222 330 </SpawnPoint> 223 331 </attached>
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