Changeset 8577 for code/branches/gameimmersion/data/levels
- Timestamp:
- May 25, 2011, 9:07:17 PM (14 years ago)
- Location:
- code/branches/gameimmersion/data/levels
- Files:
-
- 2 edited
- 1 moved
Legend:
- Unmodified
- Added
- Removed
-
code/branches/gameimmersion/data/levels/includes/weaponSettingsAssff.oxi
r7845 r8577 26 26 <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" /> 27 27 <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" /> 28 <LightningGun mode=1 muzzleoffset="0,0,0" damage= 23/>28 <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 /> 29 29 </Weapon> 30 30 <Weapon> … … 36 36 <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" /> 37 37 <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" /> 38 <LightningGun mode=1 muzzleoffset="0,0,0" damage= 23/>38 <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 /> 39 39 </Weapon> 40 40 <Weapon> 41 <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage= 50 />42 <RocketFire mode=3 muzzleoffset="0,0,0" damage= 100 />41 <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=30 shielddamage=20 /> 42 <RocketFire mode=3 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 /> 43 43 </Weapon> 44 44 </WeaponPack> -
code/branches/gameimmersion/data/levels/shieldTest.oxw
r8573 r8577 1 1 <LevelInfo 2 name = " shield-test-level"2 name = "Shield Testlevel" 3 3 description = "A simple Level with one shielded drone to shoot at" 4 tags = "test" 4 5 /> 5 6 … … 29 30 30 31 <Drone name="meineDrohne" 31 primarythrust="80"32 auxilarythrust="10"33 rotationthrust="10"34 mass="50"35 linearDamping="0.9"36 angularDamping="0.7"32 primarythrust= "80" 33 auxilarythrust= "10" 34 rotationthrust= "10" 35 mass= "50" 36 linearDamping= "0.9" 37 angularDamping= "0.7" 37 38 38 health=10039 maxhealth=15040 inithealth=20039 health= 100 40 maxhealth= 150 41 inithealth= 200 41 42 42 shieldhealth=10043 initialshieldhealth=20044 maxshieldhealth=25043 shieldhealth= 100 44 initialshieldhealth= 200 45 maxshieldhealth= 250 45 46 46 shieldabsorption=147 shieldabsorption= 1 47 48 48 reloadrate="10"49 reloadwaittime=149 reloadrate= "10" 50 reloadwaittime= 1 50 51 51 52 > -
code/branches/gameimmersion/data/levels/templates/spaceshipAssff.oxt
r7845 r8577 12 12 initialhealth = 100 13 13 14 primaryThrust = 100; 15 auxilaryThrust = 30; 16 rotationThrust = 25; 14 shieldhealth = 30 15 initialshieldhealth = 30 16 maxshieldhealth = 50 17 shieldabsorption = 0.8 18 reloadrate = 1 19 reloadwaittime = 1 20 21 primaryThrust = 100 22 auxilaryThrust = 30 23 rotationThrust = 25 24 25 boostPower = 15 26 boostPowerRate = 1 27 boostRate = 5 28 boostCooldownDuration = 10 29 30 shakeFrequency = 15 31 shakeAmplitude = 7 17 32 18 33 collisionType = "dynamic"
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