Changeset 8589 for code/branches/presentation/src/orxonox/items
- Timestamp:
- May 26, 2011, 12:58:09 AM (13 years ago)
- Location:
- code/branches/presentation
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/presentation
- Property svn:mergeinfo changed
/code/branches/bigships (added) merged: 8426,8503-8504,8588
- Property svn:mergeinfo changed
-
code/branches/presentation/src/orxonox/items/Engine.cc
r8580 r8589 35 35 #include "Scene.h" 36 36 #include "worldentities/pawns/SpaceShip.h" 37 #include " tools/Shader.h"37 #include "core/Template.h" 38 38 39 39 namespace orxonox … … 47 47 this->ship_ = 0; 48 48 this->shipID_ = OBJECTID_UNKNOWN; 49 this->relativePosition_ = Vector3(0,0,0); 49 50 50 51 this->boostFactor_ = 1.5; … … 62 63 this->accelerationUpDown_ = 0.0; 63 64 64 this->boostBlur_ = 0;65 66 65 this->speedAdd_ = 0.0; 67 66 this->speedMultiply_ = 1.0; … … 73 72 Engine::~Engine() 74 73 { 75 if (this->isInitialized() && this->ship_) 76 { 77 this->ship_->setEngine(0); 78 79 if (this->boostBlur_) 80 this->boostBlur_->destroy(); 81 } 74 82 75 } 83 76 … … 98 91 XMLPortParam(Engine, "accelerationleftright", setAccelerationLeftRight, setAccelerationLeftRight, xmlelement, mode); 99 92 XMLPortParam(Engine, "accelerationupdown", setAccelerationUpDown, setAccelerationUpDown, xmlelement, mode); 93 94 XMLPortParam(Engine, "position", setRelativePosition, getRelativePosition, xmlelement, mode); 95 XMLPortParam(Engine, "template", setEngineTemplate, getEngineTemplate, xmlelement, mode); 100 96 } 101 97 102 98 void Engine::setConfigValues() 103 99 { 104 SetConfigValueExternal(bEnableMotionBlur_, "GraphicsSettings", "enableMotionBlur", true)105 .description("Enable or disable the motion blur effect when moving very fast")106 .callback(this, &Engine::changedEnableMotionBlur);107 SetConfigValueExternal(blurStrength_, "GraphicsSettings", "blurStrength", 3.0f)108 .description("Defines the strength of the motion blur effect");109 100 } 110 101 … … 202 193 } 203 194 204 this->ship_->setAcceleration(this->ship_->getOrientation() * (acceleration*this->getSpeedMultiply()+Vector3(0,0,-this->getSpeedAdd()))); 205 206 this->ship_->setSteeringDirection(Vector3::ZERO); 207 208 if (this->bEnableMotionBlur_ && !this->boostBlur_ && this->ship_->hasLocalController() && this->ship_->hasHumanController()) 209 { 210 this->boostBlur_ = new Shader(this->ship_->getScene()->getSceneManager()); 211 this->boostBlur_->setCompositorName("Radial Blur"); 212 } 213 214 if (this->boostBlur_ && this->maxSpeedFront_ != 0 && this->boostFactor_ != 1) 215 { 216 float blur = this->blurStrength_ * clamp((-velocity.z - this->maxSpeedFront_) / ((this->boostFactor_ - 1) * this->maxSpeedFront_), 0.0f, 1.0f); 217 218 this->boostBlur_->setVisible(blur > 0); 219 this->boostBlur_->setParameter(0, 0, "sampleStrength", blur); 195 // NOTE: Bullet always uses global coordinates. 196 this->ship_->addAcceleration(this->ship_->getOrientation() * (acceleration*this->getSpeedMultiply()+Vector3(0,0,-this->getSpeedAdd())), this->ship_->getOrientation() * this->relativePosition_); 197 198 // Hack to reset a temporary variable "direction" 199 this->ship_->oneEngineTickDone(); 200 if(!this->ship_->hasEngineTicksRemaining()) 201 { 202 this->ship_->setSteeringDirection(Vector3::ZERO); 203 this->ship_->resetEngineTicks(); 220 204 } 221 205 } … … 224 208 { 225 209 SUPER(Engine, changedActivity); 226 227 if (this->boostBlur_)228 this->boostBlur_->setVisible(this->isVisible());229 210 } 230 211 … … 236 217 { 237 218 this->shipID_ = ship->getObjectID(); 238 if (ship->getEngine() != this) 239 ship->setEngine(this); 240 241 if (this->boostBlur_) 242 { 243 this->boostBlur_->destroy(); 244 this->boostBlur_ = 0; 245 } 219 if (!ship->hasEngine(this)) 220 ship->addEngine(this); 246 221 } 247 222 } … … 265 240 } 266 241 267 void Engine::changedEnableMotionBlur() 268 { 269 if (!this->bEnableMotionBlur_) 270 { 271 this->boostBlur_->destroy(); 272 this->boostBlur_ = 0; 242 void Engine::loadEngineTemplate() 243 { 244 if(!this->engineTemplate_.empty()) 245 { 246 COUT(4)<<"Loading an engine template: "<<this->engineTemplate_<<"\n"; 247 Template *temp = Template::getTemplate(this->engineTemplate_); 248 if(temp) 249 { 250 this->addTemplate(temp); 251 } 273 252 } 274 253 } -
code/branches/presentation/src/orxonox/items/Engine.h
r8079 r8589 54 54 inline SpaceShip* getShip() const 55 55 { return this->ship_; } 56 57 inline void setRelativePosition(const Vector3 &position) 58 { this->relativePosition_ = position; } 59 inline Vector3& getRelativePosition() 60 { return this->relativePosition_; } 56 61 57 62 inline void setBoostFactor(float factor) … … 119 124 { this->speedMultiply_=speedMultiply; } 120 125 126 127 inline void setEngineTemplate(const std::string& temp) 128 { this->engineTemplate_ = temp; this->loadEngineTemplate(); } 129 inline const std::string& getEngineTemplate() const 130 { return this->engineTemplate_; } 131 121 132 protected: 122 133 virtual std::vector<PickupCarrier*>* getCarrierChildren(void) const 123 134 { return new std::vector<PickupCarrier*>(); } 124 135 virtual PickupCarrier* getCarrierParent(void) const; 136 137 void loadEngineTemplate(); 125 138 126 139 private: 127 140 void registerVariables(); 128 141 void networkcallback_shipID(); 129 void changedEnableMotionBlur(); 142 143 std::string engineTemplate_; 130 144 131 145 SpaceShip* ship_; 132 146 unsigned int shipID_; 147 Vector3 relativePosition_; 133 148 134 149 float boostFactor_; … … 148 163 float accelerationLeftRight_; 149 164 float accelerationUpDown_; 150 151 Shader* boostBlur_;152 float blurStrength_;153 bool bEnableMotionBlur_;154 165 }; 155 166 }
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