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Ignore:
Timestamp:
May 26, 2011, 1:38:58 PM (14 years ago)
Author:
dafrick
Message:

Moving new weapon model to Assff2.

Location:
code/branches/weapons/data/levels
Files:
2 added
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/weapons/data/levels/emptyLevel.oxw

    r8429 r8591  
    2828    skybox       = "Orxonox/Starbox"
    2929  >
    30 <Model mesh="stunweapon.mesh" position="0,0,0" scale=".5" />
    31 <ParticleEmitter position="0,0,6.4" source="Orxonox/weaponflare" />
    32 <ParticleEmitter position="0,0,6.2" source="Orxonox/weaponshoot" />
     30
    3331    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
    3432    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
  • code/branches/weapons/data/levels/includes/weaponSettingsAssff.oxi

    r8429 r8591  
    2020        <Weapon>
    2121          <attached>
    22             <Model mesh="stunweapon.mesh" pitch="180" roll="0" yaw="0" position="-1.9,-.5,1" scale=".5" />
    23             <BlinkingBillboard position="-1.9, -.5, -5.5" material="PE/lensflare" colour="0.128, 0.28, 1" amplitude=0.25 frequency=16 quadratic=0 />
     22            <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,0" />
     23            <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" />
     24            <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 />
    2425          </attached>
    25           <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" >
    26                 <attached>
    27                         <ParticleEmitter position="0,0,6.2" source="Orxonox/weaponshoot" />
    28                 </attached>
    29           </HsW01>
     26          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" />
    3027          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" />
    31           <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 />
     28          <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 />
    3229        </Weapon>
    3330        <Weapon>
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