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Timestamp:
May 26, 2011, 3:44:07 PM (14 years ago)
Author:
anbueche
Message:

comments and license added

Location:
code/branches/portals2
Files:
6 edited

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Removed
  • code/branches/portals2/data/levels/portals.oxw

    r8511 r8599  
    3636
    3737    <PortalEndPoint position="0,0,0" id="1" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0"/>
    38     <PortalEndPoint position="-100,0,0" id="2" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0"/>
     38    <PortalEndPoint position="-300,0,0" id="2" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0"/>
    3939    <PortalLink fromID="1" toID="2" />
    4040    <PortalLink fromID="2" toID="1" />
  • code/branches/portals2/doc/api/groups/Portals.dox

    r8483 r8599  
    33    @ingroup Modules
    44
    5     This module allows you to place @ref modules::PortalEndPoint "PortalEndPoints" in space and connect pairs of them with a @ref modules::PortalLink "PortalLink" in order allow fast travelling from A to B.
     5    This module allows you to place @ref orxonox::PortalEndPoint "PortalEndPoints" in space and connect pairs of them with a @ref orxonox::PortalLink "PortalLink" in order to allow fast travelling from A to B.
    66
    77    @section FastHowTo Fast HowTo: Including portals in a level
     
    5353    @subsection Templates "Templates"
    5454    In order to make @ref orxonox::PortalEndPoint "PortalEndPoints" visible in the game there must be something visible.
    55     The idea above is to define or include arbitrary Templates which make a PortalEndPoint visible and later use them by setting the design attribute of a @ref orxonox::PortalEndPoint "PortalEndPoint" to the template name
     55    The idea (as shown above) is to define or include arbitrary Templates which make a PortalEndPoint visible and use them later by setting the design attribute of a @ref orxonox::PortalEndPoint "PortalEndPoint" to the template name
    5656    @subsection Parameters "Parameters"
    5757     - position: 3d-coordinate in space
    58      - distance (default: 50): distance at which a valid entity gets pulled in by the @ref orxonox::PortalEndPoint (if the end point is an entrance)
     58     - distance (default: 50): distance at which a valid entity gets pulled in (if the end point is an entrance).
    5959     - target (default: "Pawn"): the class which is able to enter this end point (if it is an entrance)
    60      - design: the name of the @ref orxonox::Template "Template" above
     60     - design: the name of the @ref orxonox::Template "design template"
    6161*/
    6262
  • code/branches/portals2/src/modules/portals/PortalEndPoint.cc

    r8511 r8599  
     1/*
     2 *   ORXONOX - the hottest 3D action shooter ever to exist
     3 *                    > www.orxonox.net <
     4 *
     5 *
     6 *   License notice:
     7 *
     8 *   This program is free software; you can redistribute it and/or
     9 *   modify it under the terms of the GNU General Public License
     10 *   as published by the Free Software Foundation; either version 2
     11 *   of the License, or (at your option) any later version.
     12 *
     13 *   This program is distributed in the hope that it will be useful,
     14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
     15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     16 *   GNU General Public License for more details.
     17 *
     18 *   You should have received a copy of the GNU General Public License
     19 *   along with this program; if not, write to the Free Software
     20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
     21 *
     22 *   Author:
     23 *      Andreas Büchel
     24 *   Co-authors:
     25 *      ...
     26 *
     27 */
     28
    129#include "PortalEndPoint.h"
    230#include "core/XMLPort.h"
     
    6492        if(originatingTrigger == 0)
    6593        {
    66             // COUT(1) << "originator no DistanceMultiTrigger\n" << std::endl;
    6794            return true;
    6895        }
     
    106133        this->jumpOutTimes_[entity] = std::time(0);
    107134        this->recentlyJumpedOut_.insert(entity);
    108        
     135
     136                // adjust
    109137        entity->setPosition(this->getWorldPosition());
    110138        entity->rotate(this->getWorldOrientation());
    111139        entity->setVelocity(this->getWorldOrientation() * entity->getVelocity());
    112         entity->setVelocity(entity->getVelocity() * 1.5);
    113140    }
    114141
  • code/branches/portals2/src/modules/portals/PortalEndPoint.h

    r8511 r8599  
     1/*
     2 *   ORXONOX - the hottest 3D action shooter ever to exist
     3 *                    > www.orxonox.net <
     4 *
     5 *
     6 *   License notice:
     7 *
     8 *   This program is free software; you can redistribute it and/or
     9 *   modify it under the terms of the GNU General Public License
     10 *   as published by the Free Software Foundation; either version 2
     11 *   of the License, or (at your option) any later version.
     12 *
     13 *   This program is distributed in the hope that it will be useful,
     14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
     15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     16 *   GNU General Public License for more details.
     17 *
     18 *   You should have received a copy of the GNU General Public License
     19 *   along with this program; if not, write to the Free Software
     20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
     21 *
     22 *   Author:
     23 *      Andreas Büchel
     24 *   Co-authors:
     25 *      ...
     26 *
     27 */
     28
    129/**
    230 *  @file PortalEndPoint.h
     
    98126            int reenterDelay_;
    99127            std::map<MobileEntity *, time_t> jumpOutTimes_;   //!< Stores the time at which a certain MobileEntity @ref jumpOut "jumped out" of this PortalEndPoint
    100             std::set<MobileEntity *> recentlyJumpedOut_;
     128            std::set<MobileEntity *> recentlyJumpedOut_;   //!< Stores the entities witch recently jumped out of this PortalEndPoint and haven't left the activation radius yet. This is needed in order to prevent them from beeing pulled into the PortalEndPoint they have just come out of.
    101129    };
    102130
  • code/branches/portals2/src/modules/portals/PortalLink.cc

    r8511 r8599  
     1/*
     2 *   ORXONOX - the hottest 3D action shooter ever to exist
     3 *                    > www.orxonox.net <
     4 *
     5 *
     6 *   License notice:
     7 *
     8 *   This program is free software; you can redistribute it and/or
     9 *   modify it under the terms of the GNU General Public License
     10 *   as published by the Free Software Foundation; either version 2
     11 *   of the License, or (at your option) any later version.
     12 *
     13 *   This program is distributed in the hope that it will be useful,
     14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
     15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     16 *   GNU General Public License for more details.
     17 *
     18 *   You should have received a copy of the GNU General Public License
     19 *   along with this program; if not, write to the Free Software
     20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
     21 *
     22 *   Author:
     23 *      Andreas Büchel
     24 *   Co-authors:
     25 *      ...
     26 *
     27 */
     28
    129#include "PortalLink.h"
    230#include "core/XMLPort.h"
     
    3765        if(entrance == 0)
    3866        {
    39             // TODO COUT
    4067            return;
    4168        }
     
    4572        if(endpoints == PortalLink::links_s.end())  // entrance has no corresponding exit
    4673            return;
    47        
     74
    4875        endpoints->second->jumpOut(entity);
    4976    }
    50 
    51 
    5277}
  • code/branches/portals2/src/modules/portals/PortalLink.h

    r8466 r8599  
     1/*
     2 *   ORXONOX - the hottest 3D action shooter ever to exist
     3 *                    > www.orxonox.net <
     4 *
     5 *
     6 *   License notice:
     7 *
     8 *   This program is free software; you can redistribute it and/or
     9 *   modify it under the terms of the GNU General Public License
     10 *   as published by the Free Software Foundation; either version 2
     11 *   of the License, or (at your option) any later version.
     12 *
     13 *   This program is distributed in the hope that it will be useful,
     14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
     15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     16 *   GNU General Public License for more details.
     17 *
     18 *   You should have received a copy of the GNU General Public License
     19 *   along with this program; if not, write to the Free Software
     20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
     21 *
     22 *   Author:
     23 *      Andreas Büchel
     24 *   Co-authors:
     25 *      ...
     26 *
     27 */
     28
    129/**
    230    @file PortalLink.h
     
    4573                return this->toID_;
    4674            }
    47             static void use(MobileEntity * entity, PortalEndPoint * entrance);   //
     75            /*! \brief Let an entity enter a certain PortalEndPoint
     76                \param entity pointer to the entity which is entering a PortalEndPoint
     77                \param entrance pointer to the PortalEndPoint to enter
     78             */
     79            static void use(MobileEntity * entity, PortalEndPoint * entrance);   //!< let entity enter the PortalEndPoint pointed to by entrance
    4880        protected:
    4981        private:
    50             static std::map<PortalEndPoint *, PortalEndPoint *> links_s;
    51             unsigned int fromID_;
    52             unsigned int toID_;
    53             PortalEndPoint* from_;
    54             PortalEndPoint* to_;
    55             float activationRadius_;
    56             bool isNowPortable(WorldEntity * ent);
     82            static std::map<PortalEndPoint *, PortalEndPoint *> links_s;   //!< maps entrances to exits
     83            unsigned int fromID_;   //!< id of the entrance of this Link
     84            unsigned int toID_;   //!< id of the exit of this Link
     85            PortalEndPoint* from_;   //!< pointer to this Link's entrance
     86            PortalEndPoint* to_;   //!< pointer to this Link's exit
    5787    };
    58 
    5988}
    6089
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