Changeset 8601 for code/branches/presentation
- Timestamp:
- May 26, 2011, 4:18:12 PM (14 years ago)
- File:
-
- 1 edited
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code/branches/presentation/data/levels/presentationFS11.oxw
r8596 r8601 13 13 <?lua 14 14 include("templates/spaceshipAssff.oxt") 15 include("templates/spaceshipAssff2.oxt") 15 16 include("templates/spaceshipPirate.oxt") 16 17 ?> … … 40 41 <SpawnPoint team=0 position="0,0,0" lookat="-2,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 41 42 42 43 <!-- PICKUPS --> 43 <!-- PICKUPS --> 44 44 <PickupSpawner position="-50,50,-125" triggerDistance="10" respawnTime="30" maxSpawnedItems="10"> 45 45 <pickup> … … 67 67 <PortalEndPoint position="-30300,0,0" id="2" distance="40" target="MobileEntity" design="PortalDefault"/> 68 68 69 <SpaceBoundaries warnDistance="1" maxDistance="4 00" showDistance="300" healthDecrease="0.1" position="0,0,0"/>69 <SpaceBoundaries warnDistance="1" maxDistance="450" showDistance="300" healthDecrease="0.1" position="0,0,0"/> 70 70 <SpaceBoundaries warnDistance="1" maxDistance="400" showDistance="300" healthDecrease="0.1" position="-30000,0,0"/> 71 71 … … 74 74 75 75 <!-- MODELS, DEBRIS, ETC --> 76 77 <!-- hydrogen farmer --> 78 <SpaceShip position="0,1750,0" roll=90 mass=10000 > 79 <attached> 80 <!-- Docking --> 81 <DistanceTriggerBeacon name="bcnDestroyer" /> 82 <DockingTarget name="destroyer" /> 83 84 <Dock orientation="0.5, 0.5, 0.5, 0.5" position="-1500,0,0" > 85 <animations> 86 <MoveToDockingTarget target="destroyer" position="-1300,0,0" /> 87 </animations> 88 <effects> 89 <DockToShip target="spaceShip" /> 90 </effects> 91 <events> 92 <execute> 93 <EventListener event="dockMe" /> 94 </execute> 95 </events> 96 <attached> 97 <DistanceTrigger position="0,0,-200" distance="30" target="Pawn" 98 beaconMode="exclude" targetname="bcnDestroyer" name="dockMe" 99 /> 100 <Billboard position="0,0,-200" material="Examples/Flare" colour="1.0, 0, 0" /> 101 </attached> 102 </Dock> 103 104 <Model mesh="HydroHarvester.mesh" mass=10 position="0,0,0" scale=100 /> 105 <!-- <Model mesh="cube.mesh" mass=10 position="-1120,0,0" scale3D="230,200,490" /> --> 106 <!-- <Model mesh="cube.mesh" mass=10 position="580,0,-960" scale3D="230,200,490" yaw=-120 /> --> 107 <!-- <Model mesh="cube.mesh" mass=10 position="580,0,960" scale3D="230,200,490" yaw=-240 /> --> 108 <!-- <Model mesh="cube.mesh" mass=10 position="0,0,0" scale3D="600,200,100" /> --> 109 </attached> 110 <collisionShapes> 111 <BoxCollisionShape position="-1120,0,0" halfExtents="230,200,490" /> 112 <BoxCollisionShape position="580,0,-960" halfExtents="230,200,490" yaw=-120 /> 113 <BoxCollisionShape position="580,0,960" halfExtents="230,200,490" yaw=-240 /> 114 </collisionShapes> 115 </SpaceShip> 116 117 <SpaceShip template="spaceshipassff2" position="0,3500,0" > 118 <attached> 119 <DockingTarget name="spaceShip" /> 120 </attached> 121 122 </SpaceShip> 123 76 124 77 125 <!-- This is a model of Earth: mass=EarthMass/1000 and radius=EarthRadius[km]*10 -->
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