Changeset 8639 for code/branches/presentation/src/modules/gametypes
- Timestamp:
- May 28, 2011, 5:36:50 PM (14 years ago)
- Location:
- code/branches/presentation/src/modules/gametypes
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/presentation/src/modules/gametypes/GametypesPrereqs.h
r8631 r8639 44 44 45 45 #if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(Gametypes_STATIC_BUILD) 46 # ifdef G ametypes_SHARED_BUILD46 # ifdef GAMETYPES_SHARED_BUILD 47 47 # define _GametypesExport __declspec(dllexport) 48 48 # else -
code/branches/presentation/src/modules/gametypes/RaceCheckPoint.h
r8631 r8639 30 30 #define _RaceCheckPoint_H__ 31 31 32 #include " objects/ObjectsPrereqs.h"32 #include "gametypes/GametypesPrereqs.h" 33 33 34 34 #include "objects/triggers/DistanceTrigger.h" … … 43 43 !!! Don't forget to control the indexes of your check points and to set one last check point!!! 44 44 */ 45 class _ ObjectsExport RaceCheckPoint : public DistanceTrigger, public RadarViewable45 class _GametypesExport RaceCheckPoint : public DistanceTrigger, public RadarViewable 46 46 { 47 47 public: -
code/branches/presentation/src/modules/gametypes/SpaceRace.h
r8631 r8639 44 44 The SpaceRace class enables the creation of a space race level, where the player has to reach check points in a given order. 45 45 */ 46 class _ OrxonoxExport SpaceRace : public Gametype46 class _GametypesExport SpaceRace : public Gametype 47 47 { 48 48 friend class RaceCheckPoint;
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