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Ignore:
Timestamp:
May 28, 2011, 8:53:14 PM (13 years ago)
Author:
scheusso
Message:

some network related fixes

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentation/src/orxonox/infos/GametypeInfo.cc

    r8639 r8648  
    342342        if(GameMode::isMaster())
    343343        {
    344             // Display "Press [Fire] to start the match" if the game has not yet ended.
    345             if(!this->hasEnded())
    346                 NotificationListener::sendNotification("Press [Fire] to start the match", GametypeInfo::NOTIFICATION_SENDER, notificationMessageType::info, notificationSendMode::network, player->getClientID());
    347             // Else display "Game has ended".
    348             else
    349                 NotificationListener::sendNotification("Game has ended", GametypeInfo::NOTIFICATION_SENDER, notificationMessageType::info, notificationSendMode::network, player->getClientID());
     344            if( player->isHumanPlayer() )
     345            {
     346                // Display "Press [Fire] to start the match" if the game has not yet ended.
     347                if(!this->hasEnded())
     348                    NotificationListener::sendNotification("Press [Fire] to start the match", GametypeInfo::NOTIFICATION_SENDER, notificationMessageType::info, notificationSendMode::network, player->getClientID());
     349                // Else display "Game has ended".
     350                else
     351                    NotificationListener::sendNotification("Game has ended", GametypeInfo::NOTIFICATION_SENDER, notificationMessageType::info, notificationSendMode::network, player->getClientID());
     352            }
    350353        }
    351354    }
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