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Ignore:
Timestamp:
May 29, 2011, 5:46:39 PM (13 years ago)
Author:
dafrick
Message:

Possible fix. Doesn't really address the issoe though.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentation/src/modules/notifications/NotificationDispatcher.cc

    r8637 r8666  
    168168        }
    169169
    170         this->dispatch(player->getClientID());
     170        // HACK fix. Resolve this issue another way...
     171        if(GameMode::isStandalone())
     172            this->dispatch(0);
     173        else
     174            this->dispatch(player->getClientID());
    171175
    172176        return true;
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