Changeset 8694 for code/branches
- Timestamp:
- Jun 2, 2011, 2:05:27 PM (13 years ago)
- Location:
- code/branches/presentation/src
- Files:
-
- 12 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/presentation/src/libraries/network/synchronisable/Synchronisable.h
r8329 r8694 50 50 namespace ObjectDirection{ 51 51 enum Value{ 52 None=0x0, 52 53 ToClient=0x1, 53 54 ToServer=0x2, -
code/branches/presentation/src/modules/notifications/dispatchers/SimpleNotification.cc
r7474 r8694 51 51 this->setSender("simpleNotification"); 52 52 53 this->setSyncMode( 0x0);53 this->setSyncMode(ObjectDirection::None); 54 54 } 55 55 -
code/branches/presentation/src/modules/objects/SpaceBoundaries.cc
r8660 r8694 106 106 Billboard* billboard = new Billboard(this); 107 107 billboard->setPosition(position); 108 billboard->setSyncMode(ObjectDirection::None); 108 109 this->setBillboardOptions(billboard); 109 110 BillboardAdministration ba = {true, billboard}; -
code/branches/presentation/src/modules/objects/triggers/MultiTrigger.cc
r8637 r8694 63 63 this->bMultiTrigger_ = true; 64 64 65 this->setSyncMode( 0x0);65 this->setSyncMode(ObjectDirection::None); 66 66 } 67 67 -
code/branches/presentation/src/modules/objects/triggers/Trigger.cc
r8213 r8694 76 76 } 77 77 78 this->setSyncMode( 0x0);78 this->setSyncMode(ObjectDirection::None); 79 79 } 80 80 -
code/branches/presentation/src/modules/objects/triggers/TriggerBase.cc
r7652 r8694 71 71 this->bMultiTrigger_ = false; 72 72 73 this->setSyncMode( 0x0);73 this->setSyncMode(ObjectDirection::None); 74 74 } 75 75 -
code/branches/presentation/src/modules/pickup/PickupRepresentation.cc
r8079 r8694 57 57 58 58 this->initialize(); 59 this->setSyncMode( 0x0); // The default PickupRperesentation created by each PickupManager is not synchronised, since it only exists locally.59 this->setSyncMode(ObjectDirection::None); // The default PickupRperesentation created by each PickupManager is not synchronised, since it only exists locally. 60 60 } 61 61 -
code/branches/presentation/src/orxonox/collisionshapes/WorldEntityCollisionShape.cc
r5929 r8694 43 43 this->worldEntityOwner_ = creator; 44 44 // suppress synchronisation 45 this->setSyncMode( 0x0);45 this->setSyncMode(ObjectDirection::None); 46 46 } 47 47 -
code/branches/presentation/src/orxonox/graphics/Camera.cc
r8587 r8694 71 71 this->lastDtLagged_ = false; 72 72 73 this->setSyncMode( 0x0);73 this->setSyncMode(ObjectDirection::None); 74 74 75 75 this->setConfigValues(); -
code/branches/presentation/src/orxonox/weaponsystem/WeaponSlot.cc
r5929 r8694 46 46 this->weapon_ = 0; 47 47 48 this->setSyncMode( 0x0);48 this->setSyncMode(ObjectDirection::None); 49 49 } 50 50 -
code/branches/presentation/src/orxonox/worldentities/CameraPosition.cc
r5929 r8694 46 46 this->bRenderCamera_ = false; 47 47 48 this->setSyncMode( 0x0);48 this->setSyncMode(ObjectDirection::None); 49 49 } 50 50 -
code/branches/presentation/src/orxonox/worldentities/SpawnPoint.cc
r5929 r8694 50 50 COUT(1) << "Error: SpawnPoint has no Gametype" << std::endl; 51 51 52 this->setSyncMode( 0x0);52 this->setSyncMode(ObjectDirection::None); 53 53 } 54 54
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