Changeset 8706 for code/trunk/data/levels/includes
- Timestamp:
- Jun 14, 2011, 8:53:28 PM (14 years ago)
- Location:
- code/trunk
- Files:
-
- 3 edited
- 3 copied
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
-
code/trunk/data/levels/includes/pickups.oxi
r7163 r8706 202 202 <PickupRepresentation 203 203 pickupName = "Drone Pickup" 204 pickupDescription = "Adds a Drone to the Player s Spaceship"204 pickupDescription = "Adds a Drone to the Player's Spaceship" 205 205 spawnerTemplate = "dronepickupRepresentation" 206 206 > … … 210 210 </PickupRepresentation> 211 211 212 <!-- Shrink Pickup --> 213 214 <PickupRepresentation 215 pickupName = "Small Shrink" 216 pickupDescription = "Shrinks the Ship by a bit" 217 spawnerTemplate = "smallshrinkpickupRepresentation" 218 > 219 <pickup> 220 <ShrinkPickup template=smallshrinkpickup /> 221 </pickup> 222 </PickupRepresentation> 223 224 <PickupRepresentation 225 pickupName = "Medium Shrink" 226 pickupDescription = "Shrinks the Ship" 227 spawnerTemplate = "mediumshrinkpickupRepresentation" 228 > 229 <pickup> 230 <ShrinkPickup template=mediumshrinkpickup /> 231 </pickup> 232 </PickupRepresentation> 233 234 <PickupRepresentation 235 pickupName = "Huge Shrink" 236 pickupDescription = "Shrinks the Ship considerably" 237 spawnerTemplate = "hugeshrinkpickupRepresentation" 238 > 239 <pickup> 240 <ShrinkPickup template=hugeshrinkpickup /> 241 </pickup> 242 </PickupRepresentation> 243 -
code/trunk/data/levels/includes/weaponSettingsAssff.oxi
r7845 r8706 26 26 <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" /> 27 27 <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" /> 28 <LightningGun mode=1 muzzleoffset="0,0,0" damage= 23/>28 <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 /> 29 29 </Weapon> 30 30 <Weapon> … … 39 39 </Weapon> 40 40 <Weapon> 41 <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage= 50 />42 <RocketFire mode=3 muzzleoffset="0,0,0" damage= 100 />41 <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=30 shielddamage=20 /> 42 <RocketFire mode=3 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 /> 43 43 </Weapon> 44 44 </WeaponPack>
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