Changeset 8706 for code/trunk/data/levels/templates
- Timestamp:
- Jun 14, 2011, 8:53:28 PM (13 years ago)
- Location:
- code/trunk
- Files:
-
- 12 edited
- 2 copied
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
-
code/trunk/data/levels/templates/lodInformation.oxt
r8528 r8706 14 14 <MeshLodInformation mesh=SolarPanel.mesh enabled=false/> 15 15 <MeshLodInformation mesh=CuboidLandingZone.mesh enabled=false/> 16 <MeshLodInformation mesh=HydroHarvester.mesh enabled=false /> 16 17 17 18 <!-- disable LOD for some debris meshes which caused a crash (fixed in Ogre 1.7.3) --> -
code/trunk/data/levels/templates/pickupRepresentationTemplates.oxt
r7679 r8706 391 391 <InvisiblePickup 392 392 duration = 20.0 393 activaionType = "immediate" 394 durationType = "continuous" 395 /> 396 </Template> 397 398 <Template name=smallshrinkpickupRepresentation> 399 <PickupRepresentation> 400 <spawner-representation> 401 <StaticEntity> 402 <attached> 403 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Sphere2" scale=0.1> 404 <attached> 405 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale=0.4 /> 406 </attached> 407 </Billboard> 408 </attached> 409 </StaticEntity> 410 </spawner-representation> 411 </PickupRepresentation> 412 </Template> 413 414 <Template name=smallshrinkpickup> 415 <InvisiblePickup 416 duration = 10.0 417 shrinkFactor = 2.5 418 activaionType = "immediate" 419 durationType = "continuous" 420 /> 421 </Template> 422 423 <Template name=mediumshrinkpickupRepresentation> 424 <PickupRepresentation> 425 <spawner-representation> 426 <StaticEntity> 427 <attached> 428 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Sphere2" scale=0.1> 429 <attached> 430 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale=0.7 /> 431 </attached> 432 </Billboard> 433 </attached> 434 </StaticEntity> 435 </spawner-representation> 436 </PickupRepresentation> 437 </Template> 438 439 <Template name=mediumshrinkpickup> 440 <InvisiblePickup 441 duration = 30.0 442 shrinkFactor = 5.0 443 activaionType = "immediate" 444 durationType = "continuous" 445 /> 446 </Template> 447 448 <Template name=hugeshrinkpickupRepresentation> 449 <PickupRepresentation> 450 <spawner-representation> 451 <StaticEntity> 452 <attached> 453 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Sphere2" scale=0.1> 454 <attached> 455 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale=1.0 /> 456 </attached> 457 </Billboard> 458 </attached> 459 </StaticEntity> 460 </spawner-representation> 461 </PickupRepresentation> 462 </Template> 463 464 <Template name=hugeshrinkpickup> 465 <InvisiblePickup 466 duration = 60.0 467 shrinkFactor = 10.0 393 468 activaionType = "immediate" 394 469 durationType = "continuous" -
code/trunk/data/levels/templates/spaceshipAssff.oxt
r7845 r8706 3 3 hudtemplate = spaceshiphud 4 4 camerapositiontemplate = spaceshipassffcameras 5 engine = spaceshipassffengine6 5 spawnparticlesource = "Orxonox/fairytwirl" 7 6 spawnparticleduration = 3 … … 12 11 initialhealth = 100 13 12 14 primaryThrust = 100; 15 auxilaryThrust = 30; 16 rotationThrust = 25; 13 shieldhealth = 30 14 initialshieldhealth = 30 15 maxshieldhealth = 50 16 shieldabsorption = 0.8 17 reloadrate = 1 18 reloadwaittime = 1 19 20 primaryThrust = 100 21 auxilaryThrust = 30 22 rotationThrust = 50 23 24 lift = 1; 25 stallSpeed = 220; 26 27 boostPower = 15 28 boostPowerRate = 1 29 boostRate = 5 30 boostCooldownDuration = 10 31 32 shakeFrequency = 15 33 shakeAmplitude = 9 17 34 18 35 collisionType = "dynamic" … … 21 38 angularDamping = 0.9999999 22 39 > 40 <engines> 41 <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipassffengine /> 42 <MultiStateEngine position="-7.6, 0, 0" template=spaceshipassffengine /> 43 </engines> 23 44 <attached> 24 45 <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=4 mesh="assff.mesh" /> … … 77 98 </EffectContainer> 78 99 <EffectContainer condition="not idle"> 79 <FadingBillboard mainstate=activity active=false scale=0.1 position="0, 0, 9" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> 80 <!-- 81 <Light mainstate=visibility position=" 8, 0, 8" diffuse="0.3, 0.6, 1.0" specular="0.3, 0.6, 1.0" attenuation="600, 1.0, 0.007, 0.0002" type=point /> 82 <Light mainstate=visibility position="-8, 0, 8" diffuse="0.3, 0.6, 1.0" specular="0.3, 0.6, 1.0" attenuation="600, 1.0, 0.007, 0.0002" type=point /> 83 --> 100 <FadingBillboard mainstate=activity active=false scale=0.1 position="7.6, 0, 9" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> 101 <FadingBillboard mainstate=activity active=false scale=0.1 position="-7.6, 0, 9" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> 84 102 </EffectContainer> 85 103 <EffectContainer condition="normal or brake"> … … 87 105 </EffectContainer> 88 106 <EffectContainer condition="normal or boost"> 89 <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 0, 6" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />90 <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 6" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />107 <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 0, 0" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 108 <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 0" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 91 109 </EffectContainer> 92 110 <EffectContainer condition="boost"> … … 94 112 <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 6" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> 95 113 </EffectContainer> 96 <EffectContainer condition="brake">114 <!-- <EffectContainer condition="brake"> 97 115 <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> 98 116 <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> … … 100 118 <FadingBillboard mainstate=activity active=false scale=0.15 position="-8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> 101 119 </EffectContainer> 120 --> 102 121 </MultiStateEngine> 103 122 </Template> -
code/trunk/data/levels/templates/spaceshipGhost.oxt
r7679 r8706 3 3 hudtemplate = spaceshiphud 4 4 camerapositiontemplate = spaceshipghostcameras 5 engine = spaceshipghostengine 5 6 6 spawnparticlesource = "Orxonox/fairytwirl" 7 7 spawnparticleduration = 3 … … 21 21 angularDamping = 0.9999999 22 22 > 23 23 <engines> 24 <MultiStateEngine position="0,0,0" template=spaceshipghostengine/> 25 </engines> 24 26 <attached> 25 27 <Model position="0,0,0" scale=2 yaw=90 pitch=-90 roll=0 mesh="ghost.mesh" /> -
code/trunk/data/levels/templates/spaceshipH2.oxt
r7679 r8706 3 3 hudtemplate = spaceshiphud 4 4 camerapositiontemplate = spaceshipHtwocameras 5 engine = spaceshipHtwoengine6 5 spawnparticlesource = "Orxonox/fairytwirl" 7 6 spawnparticleduration = 3 … … 25 24 include("includes/weaponSettingsH2.oxi") 26 25 ?> 26 <engines> 27 <MultiStateEngine position="0,0,0" template=spaceshipHtwoengine /> 27 28 29 </engines> 28 30 <attached> 29 31 <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale3D="3,0.833,0.833" mesh="h2_green.mesh" /> -
code/trunk/data/levels/templates/spaceshipHXY.oxt
r7679 r8706 21 21 angularDamping = 0.9999999 22 22 > 23 <engines> 24 <MultiStateEngine position=" 0, 0, 0" template=spaceshipHXYengine /> 25 </engines> 23 26 <attached> 24 27 <Model position="0,0,0" yaw=180 pitch=-90 roll=0 scale=4 mesh="HXY.mesh" /> -
code/trunk/data/levels/templates/spaceshipHXYSL.oxt
r8398 r8706 3 3 hudtemplate = spaceshiphud 4 4 camerapositiontemplate = spaceshipHXYcameras 5 engine = spaceshipHXYengine6 5 spawnparticlesource = "Orxonox/fairytwirl" 7 6 spawnparticleduration = 3 … … 21 20 angularDamping = 0.9999999 22 21 > 22 <engines> 23 <MultiStateEngine position=" 0, 0, 0" template=spaceshipHXYengine /> 24 </engines> 23 25 <attached> 24 26 <Model position="0,0,0" yaw=180 pitch=-90 roll=0 scale=4 mesh="HXY.mesh" /> … … 38 40 </SpaceShip> 39 41 </Template> 40 41 <Template name=spaceshipHXYcameras defaults=0>42 <SpaceShip>43 <camerapositions>44 <CameraPosition position="0,8, 60" drag=true mouselook=true />45 <CameraPosition position="0,16, 120" drag=true mouselook=true />46 <CameraPosition position="0,24,180" drag=true mouselook=true />47 <CameraPosition position="0,60,10" pitch="-80" drag=true mouselook=true />48 </camerapositions>49 </SpaceShip>50 </Template>51 52 <Template name=spaceshipHXYengine baseclass=MultiStateEngine>53 <MultiStateEngine54 boostfactor = 655 56 speedfront = 15057 speedback = 5058 speedleftright = 5059 speedupdown = 5060 61 accelerationfront = 50062 accelerationbrake = 50063 accelerationback = 12564 accelerationleftright = 12565 accelerationupdown = 12566 >67 <EffectContainer condition="idle">68 </EffectContainer>69 <EffectContainer condition="not idle">70 71 </EffectContainer>72 <EffectContainer condition="normal or brake">73 74 </EffectContainer>75 <EffectContainer condition="normal or boost">76 <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 2, 0, 20" colour="1, 0.7, 0.1, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />77 <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-2, 0, 20" colour="1, 0.7, 0.1, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />78 </EffectContainer>79 <EffectContainer condition="boost">80 <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 2, 0, 20" colour="1, 0.7, 0.1, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />81 <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-2, 0, 20" colour="1, 0.7, 0.1, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />82 </EffectContainer>83 <EffectContainer condition="brake">84 <FadingBillboard mainstate=activity active=false scale=0.3 position=" 2, 0, 20" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />85 <FadingBillboard mainstate=activity active=false scale=0.3 position="-2, 0, 20" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />86 <FadingBillboard mainstate=activity active=false scale=0.15 position=" 2, 0, 20" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />87 <FadingBillboard mainstate=activity active=false scale=0.15 position="-2, 0, 20" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />88 </EffectContainer>89 </MultiStateEngine>90 </Template> -
code/trunk/data/levels/templates/spaceshipPirate.oxt
r7679 r8706 3 3 hudtemplate = spaceshiphud 4 4 camerapositiontemplate = spaceshippiratecameras 5 engine = spaceshippirateengine6 5 spawnparticlesource = "Orxonox/fairytwirl" 7 6 spawnparticleduration = 3 … … 21 20 angularDamping = 0.9999999 22 21 > 22 <engines> 23 <MultiStateEngine position=" 0, 0, 0" template=spaceshippirateengine /> 24 </engines> 23 25 <attached> 24 26 <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=4 mesh="pirate.mesh" /> -
code/trunk/data/levels/templates/spaceshipSwallow.oxt
r7679 r8706 3 3 hudtemplate = spaceshiphud 4 4 camerapositiontemplate = spaceshipswallowcameras 5 engine = spaceshipswallowengine6 5 spawnparticlesource = "Orxonox/fairytwirl" 7 6 spawnparticleduration = 3 … … 21 20 angularDamping = 0.9999999 22 21 > 23 22 <engines> 23 <MultiStateEngine position=" 0, 0, 0" template=spaceshipswallowengine /> 24 </engines> 24 25 <attached> 25 26 <Model position="0,0,0" scale=2 yaw=90 pitch=-90 roll=0 mesh="swallow_mat.mesh" /> -
code/trunk/data/levels/templates/spaceshipTransporter.oxt
r7679 r8706 3 3 hudtemplate = spaceshiphud 4 4 camerapositiontemplate = spaceshipTransportercameras 5 engine = spaceshipTransporterengine6 5 spawnparticlesource = "Orxonox/fairytwirl" 7 6 spawnparticleduration = 3 … … 21 20 angularDamping = 0.9999999 22 21 > 22 <engines> 23 <MultiStateEngine position=" 0, 0, 0" template=spaceshipTransporterengine /> 24 </engines> 23 25 <attached> 24 26 <Model position="0,0,0" yaw=0 pitch=0 roll=0 scale=10 mesh="Transporter.mesh" /> -
code/trunk/data/levels/templates/spaceshipTransporterSL.oxt
r7679 r8706 3 3 hudtemplate = spaceshiphud 4 4 camerapositiontemplate = spaceshipTransportercameras 5 engine = spaceshipTransporterengine6 5 spawnparticlesource = "Orxonox/fairytwirl" 7 6 spawnparticleduration = 3 … … 21 20 angularDamping = 0.9999999 22 21 > 22 <engines> 23 <MultiStateEngine position=" 0, 0, 0" template=spaceshipTransporterengine /> 24 </engines> 23 25 <attached> 24 26 <Model position="0,0,0" yaw=0 pitch=0 roll=0 scale=10 mesh="Transporter.mesh" /> … … 38 40 </SpaceShip> 39 41 </Template> 40 41 <Template name=spaceshipTransportercameras defaults=0>42 <SpaceShip>43 <camerapositions>44 <CameraPosition position="0,90,350" drag=true mouselook=true />45 <CameraPosition position="0,150, 400" drag=true mouselook=true />46 <CameraPosition position="0,200,550" drag=true mouselook=true />47 <CameraPosition position="0,120,200" pitch="-80" drag=true mouselook=true />48 </camerapositions>49 </SpaceShip>50 </Template>51 52 <Template name=spaceshipTransporterengine baseclass=MultiStateEngine>53 <MultiStateEngine54 boostfactor = 255 56 speedfront = 5057 speedback = 1058 speedleftright = 1059 speedupdown = 1060 61 62 accelerationfront = 2063 accelerationbrake = 2064 accelerationback = 1065 accelerationleftright = 1066 accelerationupdown = 1067 >68 <EffectContainer condition="idle">69 </EffectContainer>70 <EffectContainer condition="not idle">71 72 </EffectContainer>73 <EffectContainer condition="normal or brake">74 75 </EffectContainer>76 <EffectContainer condition="normal or boost">77 <Backlight mainstate=activity active=false scale=2 name=bltest position=" 22, -10, 87" colour="1, 0.7, 0.1, 1.0" width=10 length=3000 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />78 <Backlight mainstate=activity active=false scale=2 name=bltest position="-22, -10, 87" colour="1, 0.7, 0.1, 1.0" width=10 length=3000 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />79 </EffectContainer>80 <EffectContainer condition="boost">81 <Backlight mainstate=activity active=false scale=3 name=bltest position=" 22, -10, 87" colour="1, 0.7, 0.1, 0.7" width=25 length=2000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />82 <Backlight mainstate=activity active=false scale=3 name=bltest position="-22, -10, 87" colour="1, 0.7, 0.1, 0.7" width=25 length=2000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />83 </EffectContainer>84 <EffectContainer condition="brake">85 <FadingBillboard mainstate=activity active=false scale=2 position=" 22, -10, 87" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />86 <FadingBillboard mainstate=activity active=false scale=2 position="-22, -10, 87" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />87 <FadingBillboard mainstate=activity active=false scale=1 position="22, -10, 87" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />88 <FadingBillboard mainstate=activity active=false scale=1 position="-22, -10, 87" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />89 </EffectContainer>90 </MultiStateEngine>91 </Template>
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