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Changeset 871 for code/trunk/bin


Ignore:
Timestamp:
Mar 9, 2008, 4:44:36 PM (17 years ago)
Author:
landauf
Message:

merged core branch to trunk

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/bin/levels/sample.oxw

    r863 r871  
    1 <?xml version="1.0"?>
    2 <orxonoxworld name="Orxonox sample level" image="textures/menu/moonstation_512x512.jpg">
    3   <description>
    4     This is an orxonox sample level.
    5   </description>
    6 
    7   <loading>
    8     <background color="000000" image="textures/load_screens/ambush.png" />
    9     <bar top="200" left="50" width="300" height="20" image="textures/load_screens/ambush-loadbar.png" />
    10   </loading>
    11 
    12 
    13 
     1<!--
    142 <audio>
    153                <ambient>
     
    219                </ambient>
    2210  </audio>
    23 
    24   <!-- Keep a minimum distance of >100 to the object, otherwise the camara thinks it's in the object -->
    25   <!-- the value has to negative, as we want the camara behind the object -->
    26 <!--
    27     <Camera name="Camera" pos="0,50,-150" lookat="0,20,0" node="2OgreHeadNode" />
    28     <SpaceShip camera="true" position="0,0,0" scale="10" yaw="-90" pitch="-90" mesh="assf3.mesh"  forward="250" rotateupdown="100" rotaterightleft="100" looprightleft="100" />
    2911-->
    30   <world>
    31     <Ambient colourvalue="1,1,1" />
    32     <Skybox src="Orxonox/StarSkyBox" />
    33 
    34     <!--Fighter camera="true" position="0,0,0" scale="10" yaw="-90" pitch="-90" mesh="assf3.mesh"  forward="500" rotateupdown="200" rotaterightleft="200" looprightleft="200" /-->
    35     <SpaceShip camera="true" position="0,0,0" scale="10" yaw="-90" pitch="-90" mesh="assf3.mesh" maxSpeed="500" maxSideAndBackSpeed="50" maxRotation="1.0" transAcc="200" rotAcc="3.0" transDamp="75" rotDamp="1.0" />
    36 
    37     <NPC position="0,100,400" scale="1" mesh="razor.mesh"/>
    38     <NPC position="0,100,400" scale="1" mesh="razor.mesh"/>
    39     <NPC position="0,-100,500" scale="1" mesh="razor.mesh"/>
    40     <NPC position="0,-200,450" scale="1" mesh="razor.mesh"/>
    41     <NPC position="100,0,400" scale="1" mesh="razor.mesh"/>
    42 <!--
    43     <Model position="200,0,500" scale="10" mesh="starship.mesh" yaw="-90" pitch="-90" />
    44     <Model position="-200,0,500" scale="10" mesh="drone.mesh" yaw="-90" pitch="-90" />
    45 -->
    46     <Model position="-200,1000,500" scale="10" mesh="hoover_body.mesh" yaw="-90" pitch="-90" />
    47     <Model position="-200,1000,500" scale="10" mesh="hoover_gear0.mesh" yaw="-90" pitch="-90" />
    48     <Model position="-200,1000,500" scale="10" mesh="hoover_gear1.mesh" yaw="-90" pitch="-90" />
    49     <Model position="-200,1000,500" scale="10" mesh="hoover_gear2.mesh" yaw="-90" pitch="-90" />
    50     <Model position="-200,1000,500" scale="10" mesh="hoover_turbine.mesh" yaw="-90" pitch="-90" />
    51 
     12
     13<Ambient colourvalue="1,1,1" />
     14<Skybox src="Orxonox/StarSkyBox" />
     15
     16<!--Fighter camera="true" position="0,0,0" scale="10" yawpitchroll="-90,-90,0" mesh="assf3.mesh"  forward="500" rotateupdown="200" rotaterightleft="200" looprightleft="200" /-->
     17<SpaceShip camera="true" position="0,0,0" scale="10" yawpitchroll="-90,-90,0" mesh="assf5.mesh" maxSpeed="500" maxSideAndBackSpeed="50" maxRotation="1.0" transAcc="200" rotAcc="3.0" transDamp="75" rotDamp="1.0" />
     18
     19<NPC position="0,100,400" scale="1" mesh="razor.mesh"/>
     20<NPC position="0,100,400" scale="1" mesh="razor.mesh"/>
     21<NPC position="0,-100,500" scale="1" mesh="razor.mesh"/>
     22<NPC position="0,-200,450" scale="1" mesh="razor.mesh"/>
     23<NPC position="100,0,400" scale="1" mesh="razor.mesh"/>
     24
     25<Model name="starship" position="200,0,500" scale="10" mesh="starship.mesh" yawpitchroll="-90,-90,0" />
     26<Model name="drone" position="-200,0,500" scale="10" mesh="drone.mesh" yawpitchroll="-90,-90,0">
     27  <attached>
     28    <Model name="drone2" position="200,-100,-500" scale="10" mesh="drone.mesh" yawpitchroll="-90,-90,0">
     29      <attached>
     30        <Model name="starship2" position="500,200,-500" scale="10" mesh="starship.mesh" yawpitchroll="-90,-90,0" />
     31      </attached>
     32    </Model>
     33  </attached>
     34</Model>
     35
     36<Model position="-200,1000,500" scale="10" mesh="hoover_body.mesh" yawpitchroll="-90,-90,0" />
     37<Model position="-200,1000,500" scale="10" mesh="hoover_gear0.mesh" yawpitchroll="-90,-90,0" />
     38<Model position="-200,1000,500" scale="10" mesh="hoover_gear1.mesh" yawpitchroll="-90,-90,0" />
     39<Model position="-200,1000,500" scale="10" mesh="hoover_gear2.mesh" yawpitchroll="-90,-90,0" />
     40<Model position="-200,1000,500" scale="10" mesh="hoover_turbine.mesh" yawpitchroll="-90,-90,0" />
    5241
    5342    <Model position="-16779,42,11043" scale="95" mesh="ast2.mesh" rotationAxis="0.281711,0.152518,0" rotationRate="27" />
     
    278267    <Model position="-6787,1792,287" scale="71" mesh="ast6.mesh" rotationAxis="0.161019,0.130015,0" rotationRate="36" />
    279268    <Model position="-7223,-13574,-11873" scale="24" mesh="ast4.mesh" rotationAxis="0.792203,0,0.177188" rotationRate="38" />
    280 
    281 
    282   </world>
    283 
    284   <!-- Unused at the moment -->
    285 <!--  <SpaceshipSteeringObject node="OgreHeadNode" forward="500" rotateupdown="200" rotaterightleft="200" looprightleft="200" /> -->
    286 
    287   <scripts>
    288     <script file="intro.lua" />
    289   </scripts>
    290 </orxonoxworld>
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