Changeset 8715 in orxonox.OLD for branches/terrain
- Timestamp:
- Jun 22, 2006, 1:51:50 PM (18 years ago)
- Location:
- branches/terrain
- Files:
-
- 7 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/terrain/acinclude.m4
r8523 r8715 105 105 `ls -dr /usr/local/qt*/include 2>/dev/null` 106 106 `ls -dr /opt/qt*/include 2>/dev/null` 107 `ls -dr /opt/local/include 2>/dev/null` 107 108 `ls -dr /Developer/qt*/include 2>/dev/null` 108 109 `ls -dr /c/Qt/*/include 2>/dev/null` … … 115 116 `ls -dr /usr/local/qt*/lib 2>/dev/null` 116 117 `ls -dr /opt/qt*/lib 2>/dev/null` 118 `ls -dr /opt/local/lib 2>/dev/null` 117 119 `ls -dr /Developer/qt*/lib 2>/dev/null` 118 120 `ls -dr /c/Qt/*/lib 2>/dev/null` … … 125 127 `ls -dr /usr/local/qt*/bin 2>/dev/null` 126 128 `ls -dr /opt/qt*/bin 2>/dev/null` 129 `ls -dr /opt/local/bin 2>/dev/null` 127 130 `ls -dr /Developer/qt*/bin 2>/dev/null` 128 131 `ls -dr /c/Qt/*/bin 2>/dev/null` … … 175 178 QT_LIBS="" 176 179 QT_CXXFLAGS="-I${QT_INCLUDE_DIRECTORY}" 177 LDFLAGS="${LDFLAGS} -L${QT_LIB_DIRECTORY} -Wl,-rpath -Wl,${QT_LIB_DIRECTORY}" 178 180 if test x$osX = xyes ; then 181 LDFLAGS="${LDFLAGS} -L${QT_LIB_DIRECTORY}" 182 else 183 LDFLAGS="${LDFLAGS} -L${QT_LIB_DIRECTORY} -Wl,-rpath -Wl,${QT_LIB_DIRECTORY}" 184 fi 179 185 CACHED_CPPFLAG=${CPPFLAGS} 180 186 CACHED_LDFLAGS=${LDFLAGS} … … 190 196 done 191 197 192 if [test "x$_lib_check" = "xyes"] ; then 193 QT_LIBS="${QT_LIBS} -l$_found_lib" 194 AX_CHECK_REQUIRED_LIB([QtCore QtCore4], [main],,,[http://www.trolltech.com] ) 195 AX_CHECK_REQUIRED_LIB([QtGui QtGui4], [main],,,[http://www.trolltech.com] ) 196 AX_CHECK_REQUIRED_LIB([QtOpenGL QtOpenGL4], [main],,,[http://www.trolltech.com] ) 197 198 $3 198 if [test "x$_lib_check" = "xyes" || test "x$osX" = "xyes"] ; then 199 if [test x$osX = xyes] ; then 200 # kraus: Need to add a check here. For the moment this just works fine... 201 QT_LIBS="${QT_LIBS} -framework QtCore -framework QtGui -framework QtOpenGL" 202 QT_LD_FLAGS="${QT_LD_FLAGS} -L${QT_LIB_DIRECTORY}" 203 else 204 QT_LIBS="${QT_LIBS} -l$_found_lib" 205 AX_CHECK_REQUIRED_LIB([QtCore QtCore4], [main],,,[http://www.trolltech.com] ) 206 AX_CHECK_REQUIRED_LIB([QtGui QtGui4], [main],,,[http://www.trolltech.com] ) 207 AX_CHECK_REQUIRED_LIB([QtOpenGL QtOpenGL4], [main],,,[http://www.trolltech.com] ) 208 209 $3 210 fi 199 211 else 200 212 echo "------------------" … … 205 217 exit -1 206 218 fi 207 219 echo "configuration for qt: " 208 220 echo "QT_LIBS = ${QT_LIBS}" 209 221 echo "QT_CXXFLAGS = ${QT_CXXFLAGS}" … … 251 263 dnl Check for Lua. 252 264 253 LUA_INCLUDE_DIRECTORY="/ usr/include"265 LUA_INCLUDE_DIRECTORY="/$prefix/include" 254 266 LUA_COMMON_INCLUDE_DIRECTORIES=" 255 267 `ls -dr $1 2>/dev/null` … … 259 271 `ls -dr /usr/local/include/lua 2>/dev/null` 260 272 `ls -dr /opt/lua*/include 2>/dev/null` 273 `ls -dr /opt/local/include 2>/dev/null` 261 274 `ls -dr /Developer/lua*/include 2>/dev/null` 262 275 " … … 276 289 fi 277 290 278 291 if [ test x$osX = xyes ] ; then 292 LUA_COMMON_LIB_DIRECTORIES=" 293 `ls -dr $1 2>/dev/null` 294 /usr/lib 295 `ls -dr /usr/lib/lua* 2>/dev/null` 296 `ls -dr /usr/local/lib/lua 2>/dev/null` 297 `ls -dr /opt/lua*/lib 2>/dev/null` 298 `ls -dr /opt/local/lib 2>/dev/null` 299 `ls -dr /Developer/lua*/lib 2>/dev/null` 300 " 301 for _lua_lib_directory in ${LUA_COMMON_LIB_DIRECTORIES} 302 do 303 if test -e ${_lua_lib_directory}/liblua.a || test -e ${_lua_lib_directory}/liblua.dylib ; then 304 LUA_LIB_DIRECTORY=${_lua_lib_directory} 305 LDFLAGS="${LDFLAGS} -L${LUA_LIB_DIRECTORY} -llua" 306 break 307 fi 308 done 309 else 279 310 AC_CHECK_LIB([dl], [dlopen]) 280 311 AX_CHECK_REQUIRED_HEADER_LIB([lua.h], [lua lua50], [lua_open],,,) … … 288 319 # [AX_GET_INSTALL_NECESSARY_LIB([http://www.lua.org/ftp], [lua-5.0.tar.gz], [lua-5.0], [extern_libs/], [include/*.h lib/*.a]) 289 320 # LUA_LIBS="-llualib -llua" LUA_INCLUDES="-I$(top_build_dir)/extern_libs" ], [http://www.lua.org]) 290 321 fi 291 322 AC_SUBST([LUA_LIBS]) 292 323 AC_SUBST([LUA_INCLUDES]) -
branches/terrain/configure.ac
r8523 r8715 564 564 # QT_INCLUDE_DIR=`$PKG_CONFIG --variable=includedir QtOpenGL QtCore QtGui` 565 565 #----------# 566 AC_PATH_PROG([QT_MOC], [moc], [no], ["${QT_BIN_DIRECTORY}:${PATH}"])567 if test x${QT_MOC} = xno ; then568 AC_MSG_ERROR([QT MOC not found])569 fi570 AC_SUBST([QT_MOC])571 572 AC_PATH_PROG([QT_UIC], [uic], [no], ["${QT_BIN_DIRECTORY}:${PATH}"])573 AC_SUBST([QT_UIC])574 575 AC_PATH_PROG([QT_RCC], [rcc], [no], ["${QT_BIN_DIRECTORY}:${PATH}"])576 577 AC_SUBST([QT_RCC])578 AC_SUBST( QT_INCLUDE_DIR )579 AC_SUBST( QT_CFLAGS )580 AC_SUBST( QT_LDFLAGS )581 AC_SUBST( QT_LIBS )582 echo "QT_LIBS = $QT_LIBS"583 echo "QT_CFLAGS = $QT_CFLAGS"584 echo "QT_INCLUDE_DIR = $QT_INCLUDE_DIR"585 else566 # AC_PATH_PROG([QT_MOC], [moc], [no], ["${QT_BIN_DIRECTORY}:${PATH}"]) 567 # if test x${QT_MOC} = xno ; then 568 # AC_MSG_ERROR([QT MOC not found]) 569 # fi 570 # AC_SUBST([QT_MOC]) 571 572 # AC_PATH_PROG([QT_UIC], [uic], [no], ["${QT_BIN_DIRECTORY}:${PATH}"]) 573 # AC_SUBST([QT_UIC]) 574 575 # AC_PATH_PROG([QT_RCC], [rcc], [no], ["${QT_BIN_DIRECTORY}:${PATH}"]) 576 577 # AC_SUBST([QT_RCC]) 578 # AC_SUBST( QT_INCLUDE_DIR ) 579 # AC_SUBST( QT_CFLAGS ) 580 # AC_SUBST( QT_LDFLAGS ) 581 # AC_SUBST( QT_LIBS ) 582 # echo "QT_LIBS = $QT_LIBS" 583 # echo "QT_CFLAGS = $QT_CFLAGS" 584 # echo "QT_INCLUDE_DIR = $QT_INCLUDE_DIR" 585 #else 586 586 AX_CHECK_QT([${QT_PREFIX}], [QtCore QtCore4],, [http://www.trolltech.com]) 587 587 if test x$have_qt = xno ; then … … 622 622 # FIXME: Replace `main' with a function in `-lm': 623 623 AC_CHECK_LIB([m], [main]) 624 AX_CHECK_REQUIRED_HEADER_LIB([zlib.h], [z], [zlibVersion],,, [http://www.zlib.net]) 625 624 if test x$osX = xyes ; then 625 AC_CHECK_LIB( [z], [main], [LIBS="$LIBS -lz"] ) 626 else 627 AX_CHECK_REQUIRED_HEADER_LIB([zlib.h], [z], [zlibVersion],,, [http://www.zlib.net]) 628 fi 626 629 # Checks for header files. 627 630 AC_HEADER_STDC … … 632 635 633 636 # Checks for library functions. 634 AC_FUNC_MALLOC 635 AC_CHECK_FUNCS([bzero sqrt]) 636 637 if test x$osX != xyes ; then 638 AC_FUNC_MALLOC 639 AC_CHECK_FUNCS([bzero sqrt]) 640 fi 637 641 ###################### 638 642 ## OUTPUT CONFIGURE ## -
branches/terrain/src/lib/collision_detection/cd_engine.cc
r8490 r8715 24 24 #include "model.h" 25 25 #include "world_entity.h" 26 #include "terrain .h"26 #include "terrain_entity.h" 27 27 // #include "player.h" 28 28 … … 104 104 std::list<WorldEntity*>::iterator entityIterator; 105 105 const std::list<BaseObject*>* bspList = ClassList::getList(CL_BSP_ENTITY); 106 if( bspList == NULL) 107 return; 106 if( bspList != NULL) { 108 107 109 // for all bsp managers check all entities 110 for( bspIterator = bspList->begin(); bspIterator != bspList->end(); bspIterator++) { 111 for(entityIterator = list1.begin(); entityIterator != list1.end(); entityIterator++) 112 { 113 // PRINTF(0)("Checking: %s a %s\n", (*entityIterator)->getName(), (*entityIterator)->getClassName()); 114 (dynamic_cast<BspEntity*>(*bspIterator)->getBspManager())->checkCollision(*entityIterator); 108 // for all bsp managers check all entities 109 for( bspIterator = bspList->begin(); bspIterator != bspList->end(); bspIterator++) { 110 for(entityIterator = list1.begin(); entityIterator != list1.end(); entityIterator++) 111 { 112 // PRINTF(0)("Checking: %s a %s\n", (*entityIterator)->getName(), (*entityIterator)->getClassName()); 113 (dynamic_cast<BspEntity*>(*bspIterator)->getBspManager())->checkCollision(*entityIterator); 114 } 115 } 116 } 117 const std::list<BaseObject*>* tl = ClassList::getList( CL_TERRAIN ); 118 std::list<BaseObject*>::const_iterator ti; 119 if ( tl == NULL ) 120 return; 121 for ( ti = tl->begin(); ti != tl->end(); ++ti ) { 122 TerrainEntity* terrain = dynamic_cast<TerrainEntity*>( *ti ); 123 for( entityIterator = list1.begin(); entityIterator != list1.end(); entityIterator++ ) 124 { 125 const Vector& pos = (*entityIterator)->getAbsCoor(); 126 127 float height = terrain->getHeight( pos.x, pos.z ); 128 printf( "pos.y-height: %f\n", pos.y-height ); 129 if ( height > pos.y ) { 130 (*entityIterator)->setAbsCoor( pos.x, height, pos.z ); 131 } 115 132 } 116 133 } 117 134 } 118 135 -
branches/terrain/src/lib/graphics/effects/volfog_effect.cc
r8523 r8715 30 30 //#include <GL/glext.h> //OpenGL Extensions 31 31 //#include <GL/glxext.h> // GLX Extensions 32 32 #ifndef __APPLE__ 33 33 #ifndef GL_EXT_fog_coord 34 34 #define GL_EXT_fog_coord 1 … … 45 45 PFNGLFOGCOORDDVEXTPROC glFogCoorddvEXT = 0; 46 46 PFNGLFOGCOORDPOINTEREXTPROC glFogCoordPointerEXT = 0; 47 47 #endif 48 48 49 49 using namespace std; -
branches/terrain/src/lib/graphics/graphics_engine.cc
r8697 r8715 298 298 } 299 299 300 glEnable(GL_CULL_FACE); 301 glCullFace(GL_FRONT); 300 302 301 } 303 302 -
branches/terrain/src/lib/graphics/importer/Makefile.am
r8697 r8715 38 38 md3/md3_data.cc \ 39 39 md3/md3_tag.cc \ 40 \ 40 \ 41 41 terrain/terrain.cc \ 42 42 terrain/terrain_quad.cc \ -
branches/terrain/src/lib/graphics/importer/md2/md2Model.cc
r8490 r8715 17 17 #include "md2Model.h" 18 18 #include "material.h" 19 19 #include "config.h" 20 #ifdef HAVE_SDL_SDL_H 21 #include <SDL/SDL.h> 22 #include <SDL/SDL_endian.h> 23 #else 24 #include <SDL.h> 25 #include <SDL_endian.h> 26 #endif 20 27 #include "debug.h" 21 28 #include "util/loading/resource_manager.h" … … 66 73 }; 67 74 68 75 #ifdef SDL_LIL_ENDIAN 76 #define BULK_CONV( _ptr, _num ) do { \ 77 int _cnt = _num;\ 78 int* _iptr = (int*)_ptr;\ 79 for( int _l = 0; _l<_cnt; ++_l )\ 80 _iptr[_l] = SDL_SwapLE32( _iptr[_l] );\ 81 } while( 0 ) 82 #define BULK_CONV16( _ptr, _num ) do { \ 83 short _cnt = _num;\ 84 short* _iptr = (short*)_ptr;\ 85 for( int _l = 0; _l<_cnt; ++_l )\ 86 _iptr[_l] = SDL_SwapLE16( _iptr[_l] );\ 87 } while( 0 ) 88 #else 89 #define BULK_CONV( _ptr, _num ) 90 #define BULK_CONV16( _ptr, _num ) 91 #endif 69 92 70 93 /******************************************************************************** … … 442 465 this->header = new MD2Header; 443 466 fread(this->header, 1, sizeof(MD2Header), pFile); 467 BULK_CONV( this->header, sizeof(MD2Header)/4 ); 444 468 /* check for the header version: make sure its a md2 file :) */ 445 if( unlikely( this->header->version != MD2_VERSION) && unlikely(this->header->ident != MD2_IDENT))469 if( unlikely( this->header->version != MD2_VERSION) && unlikely( this->header->ident != MD2_IDENT)) 446 470 { 447 471 PRINTF(1)("Couldn't load file %s: invalid file format: stop loading\n", fileName.c_str()); … … 449 473 } 450 474 451 this->fileName = fileName;475 this->fileName = fileName; 452 476 /* got the data: map it to locals */ 453 477 this->numFrames = this->header->numFrames; … … 468 492 fseek(pFile, this->header->offsetFrames, SEEK_SET); 469 493 fread(buffer, this->header->frameSize, this->numFrames, pFile); 494 //BULK_CONV( buffer, this->header->frameSize*this->numFrames*sizeof(char)/4 ); 470 495 /* read opengl commands */ 471 496 fseek(pFile, this->header->offsetGlCommands, SEEK_SET); 497 472 498 fread(this->pGLCommands, sizeof(int), this->numGLCommands, pFile); 499 BULK_CONV( this->pGLCommands, this->numGLCommands ); 473 500 /* triangle list */ 474 501 fseek(pFile, this->header->offsetTriangles, SEEK_SET); 475 fread(this->pTriangles, sizeof(sTriangle), this->numTriangles, pFile); 502 fread(this->pTriangles, sizeof(sTriangle), this->numTriangles, pFile); 503 BULK_CONV16( this->pTriangles, this->numTriangles*sizeof(sTriangle)/2 ); 504 476 505 /* read in texture coordinates */ 477 506 fseek(pFile, this->header->offsetTexCoords, SEEK_SET); 478 507 fread(this->pTexCoor, sizeof(sTexCoor), this->numTexCoor, pFile); 479 508 BULK_CONV16( this->pTexCoor, this->numTexCoor*sizeof(sTexCoor)/2 ); 480 509 481 510 for(int i = 0; i < this->numFrames; ++i) 482 511 { 483 512 frame = (sFrame*)(buffer + this->header->frameSize * i); 513 //Convert the translate and scale Vec3D if needed. 514 BULK_CONV( frame, 6 ); 515 BULK_CONV( frame->pVertices, 3 ); 484 516 pVertex = this->pVertices + this->numVertices * i; 485 517 pNormals = this->pLightNormals + this->numVertices * i;
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