Changeset 8729 for code/trunk/src/orxonox
- Timestamp:
- Jul 4, 2011, 2:47:44 AM (13 years ago)
- Location:
- code/trunk
- Files:
-
- 14 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
-
code/trunk/src/orxonox/CMakeLists.txt
r8351 r8729 35 35 ChatInputHandler.cc 36 36 # Test.cc 37 COMPILATION_BEGIN SceneCompilation.cc 37 38 BUILD_UNIT SceneBuildUnit.cc 38 39 CameraManager.cc 39 40 Scene.cc 40 COMPILATION_END 41 END_BUILD_UNIT 41 42 ) 42 43 -
code/trunk/src/orxonox/Main.cc
r7801 r8729 39 39 #include "core/Game.h" 40 40 #include "core/LuaState.h" 41 #include "ToluaBindOrxonox.h"42 #include "ToluaBindNetwork.h"43 44 DeclareToluaInterface(Orxonox);45 DeclareToluaInterface(Network);46 41 47 42 namespace orxonox -
code/trunk/src/orxonox/controllers/AIController.cc
r7284 r8729 37 37 namespace orxonox 38 38 { 39 static const floatACTION_INTERVAL = 1.0f;39 const float AIController::ACTION_INTERVAL = 1.0f; 40 40 41 41 CreateFactory(AIController); -
code/trunk/src/orxonox/controllers/AIController.h
r5929 r8729 50 50 51 51 private: 52 static const float ACTION_INTERVAL; 53 52 54 Timer actionTimer_; 53 55 }; -
code/trunk/src/orxonox/controllers/DroneController.cc
r7284 r8729 43 43 CreateFactory(DroneController); 44 44 45 static const floatACTION_INTERVAL = 1.0f;45 const float DroneController::ACTION_INTERVAL = 1.0f; 46 46 47 47 DroneController::DroneController(BaseObject* creator) : ArtificialController(creator) -
code/trunk/src/orxonox/controllers/DroneController.h
r7163 r8729 69 69 70 70 private: 71 static const float ACTION_INTERVAL; 72 71 73 Timer actionTimer_; 72 74 WeakPtr<Pawn> owner_; -
code/trunk/src/orxonox/gamestates/GSLevel.cc
r8079 r8729 77 77 { 78 78 gameInputState_ = InputManager::getInstance().createInputState("game"); 79 gameInputState_->setMouseExclusive( TriBool::True);79 gameInputState_->setMouseExclusive(true); 80 80 gameInputState_->setHandler(KeyBinderManager::getInstance().getDefaultAsHandler()); 81 81 KeyBinderManager::getInstance().setToDefault(); 82 82 83 83 guiMouseOnlyInputState_ = InputManager::getInstance().createInputState("guiMouseOnly"); 84 guiMouseOnlyInputState_->setMouseExclusive( TriBool::True);84 guiMouseOnlyInputState_->setMouseExclusive(true); 85 85 guiMouseOnlyInputState_->setMouseHandler(&GUIManager::getInstance()); 86 86 -
code/trunk/src/orxonox/gametypes/Dynamicmatch.cc
r8727 r8729 48 48 #include "util/Convert.h" 49 49 #include "core/CoreIncludes.h" 50 #include "core/command/Executor.h" 50 51 #include "network/Host.h" 51 52 #include "infos/PlayerInfo.h" -
code/trunk/src/orxonox/graphics/CMakeLists.txt
r7163 r8729 9 9 ParticleEmitter.cc 10 10 ParticleSpawner.cc 11 COMPILATION_BEGIN GraphicsCompilation.cc 11 12 BUILD_UNIT GraphicsBuildUnit.cc 12 13 Backlight.cc 13 14 Camera.cc 14 15 Light.cc 15 COMPILATION_END 16 END_BUILD_UNIT 16 17 ) -
code/trunk/src/orxonox/overlays/InGameConsole.cc
r8484 r8729 91 91 this->setConfigValues(); 92 92 this->initialise(); 93 94 // Output buffering is not anymore needed. Not the best solution to do 95 // this here, but there isn't much of another way. 96 OutputHandler::getInstance().disableMemoryLog(); 93 97 } 94 98 … … 586 590 colourBottom = ColourValue(0.90f, 0.90f, 0.90f, 1.00f); break; 587 591 592 case Shell::TDebug: colourTop = ColourValue(0.90f, 0.00f, 0.90f, 1.00f); 593 colourBottom = ColourValue(1.00f, 0.00f, 1.00f, 1.00f); break; 594 588 595 default: colourTop = ColourValue(0.90f, 0.90f, 0.90f, 1.00f); 589 596 colourBottom = ColourValue(1.00f, 1.00f, 1.00f, 1.00f); break; -
code/trunk/src/orxonox/sound/BaseSound.cc
r8521 r8729 61 61 BaseSound::~BaseSound() 62 62 { 63 this->stop(); 63 if (this->state_ != Stopped) 64 this->stop(); 64 65 // Release buffer 65 66 if (this->soundBuffer_ != NULL) -
code/trunk/src/orxonox/weaponsystem/Munition.cc
r8706 r8729 29 29 30 30 #include "Munition.h" 31 31 32 #include "core/CoreIncludes.h" 33 #include "core/command/Executor.h" 32 34 33 35 namespace orxonox -
code/trunk/src/orxonox/weaponsystem/WeaponSystem.cc
r7183 r8729 30 30 31 31 #include "core/CoreIncludes.h" 32 #include "core/SubclassIdentifier.h" 32 33 #include "worldentities/pawns/Pawn.h" 33 34
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