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Changeset 8793 in orxonox.OLD for trunk/src/world_entities


Ignore:
Timestamp:
Jun 26, 2006, 3:36:16 PM (19 years ago)
Author:
patrick
Message:

trunk: merged the weather engine branche to the trunk

Location:
trunk/src/world_entities
Files:
3 edited
2 copied

Legend:

Unmodified
Added
Removed
  • trunk/src/world_entities/WorldEntities.am

    r8724 r8793  
    99                world_entities/skysphere.cc \
    1010                world_entities/skybox.cc \
     11                world_entities/skydome.cc \
    1112                world_entities/terrain.cc \
    1213                world_entities/satellite.cc \
     
    6667                skysphere.h \
    6768                skybox.h \
     69                skydome.h \
    6870                terrain.h \
    6971                satellite.h \
  • trunk/src/world_entities/effects/lightning_bolt.cc

    r7713 r8793  
    6464  if (this->thunderBuffer != NULL)
    6565    ResourceManager::getInstance()->unload(this->thunderBuffer);
    66   this->thunderBuffer = (OrxSound::SoundBuffer*)ResourceManager::getInstance()->load("sound/thunder.wav", WAV);
     66  this->thunderBuffer = (OrxSound::SoundBuffer*)ResourceManager::getInstance()->load("sound/atmosphere/thunder.wav", WAV);
    6767}
    6868
  • trunk/src/world_entities/npcs/generic_npc.h

    r8783 r8793  
    1111
    1212#include <string>
    13 //
     13
    1414#include "sound_source.h"
     15
     16#include "vector.h"
     17#include "qaternion.h"
     18
    1519
    1620namespace OrxSound{ class SoundSource; }
     
    3842  void playSound(int i);
    3943
     44  float lookAt(WorldEntity* worldEntity);
     45
    4046  float walkTo(const Vector& coordinate, const Quaternion& dir);
    4147  float walkTo(float x, float y, float z, float qu, float qx, float qy, float qz);
     
    5056  float crouchTo(float x, float y, float qu, float qx, float qy, float qz);
    5157
     58  float talkTo(WorldEnity* worldEntity, int dialogNr);
     59
    5260
    5361  void destroy();
     
    6068   OrxSound::SoundBuffer*                  soundBuffer;
    6169   float                                   soundVolume;
     70
     71   Vector                                  destCoor;
     72   Quaternion                              destDir;
    6273};
    6374
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