Changeset 8801 in orxonox.OLD for branches/network/src/util
- Timestamp:
- Jun 26, 2006, 4:30:31 PM (19 years ago)
- Location:
- branches/network/src/util
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/network/src/util/game_rules.h
r8623 r8801 35 35 /** adding a kill event to the kill list @param kill the kill object containing all infos */ 36 36 void registerKill(const Kill& kill); 37 virtual void registerSpawn( WorldEntity * we ){} 37 38 38 39 virtual void onPlayerSpawn() {} 39 40 virtual void onPlayerDeath() {} 40 41 41 42 42 virtual void tick(float dt) = 0; -
branches/network/src/util/multiplayer_team_deathmatch.cc
r8798 r8801 139 139 140 140 /** 141 * called when the player enters the game142 * @param player the spawned player143 */144 void MultiplayerTeamDeathmatch::onPlayerSpawn()145 {146 this->bLocalPlayerDead = false;147 }148 149 150 /**151 * when the player is killed152 * @param player the killed player153 */154 void MultiplayerTeamDeathmatch::onPlayerDeath()155 {156 this->bLocalPlayerDead = true;157 }158 159 160 /**161 141 * time tick 162 142 * @param dt time … … 786 766 } 787 767 768 /** 769 * this function is called on player respawn 770 * @param we 771 */ 772 void MultiplayerTeamDeathmatch::registerSpawn( WorldEntity * we ) 773 { 774 onRespawn( we->getOwner() ); 775 } 776 -
branches/network/src/util/multiplayer_team_deathmatch.h
r8782 r8801 41 41 virtual std::string getPlayableModelFileName( int userId, int team, ClassID classId ); 42 42 43 virtual void onPlayerSpawn(); 44 virtual void onPlayerDeath(); 45 43 virtual void registerSpawn( WorldEntity * we ); 46 44 47 45 virtual void tick(float dt);
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