- Timestamp:
- Jun 27, 2006, 2:43:30 PM (18 years ago)
- File:
-
- 1 edited
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branches/mountain_lake/src/lib/math/vector.h
r8490 r8826 47 47 inline bool operator== (const Vector& v) const { return (this->x==v.x&&this->y==v.y&&this->z==v.z)?true:false; }; 48 48 /** @param v: the Vecor to compare with this one @returns true, if the Vecors are different, false otherwise */ 49 inline bool operator!= (const Vector& v) const { return (this->x!=v.x &&this->y!=v.y&&this->z!=v.z)?true:false; };49 inline bool operator!= (const Vector& v) const { return (this->x!=v.x||this->y!=v.y||this->z!=v.z)?true:false; }; 50 50 /** @param index The index of the "array" @returns the x/y/z coordinate */ 51 51 inline float operator[] (float index) const {if( index == 0) return this->x; if( index == 1) return this->y; if( index == 2) return this->z; }
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