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Ignore:
Timestamp:
Aug 13, 2011, 11:58:07 PM (13 years ago)
Author:
landauf
Message:

Exported orxout() and the output levels to lua, replaces logMessage() and cout().
Note that OutputDefinitions.h is now included in the tolua section of core, even though the file is in util. But I guess that's ok.

Location:
code/branches/output/data/gui/scripts
Files:
4 edited

Legend:

Unmodified
Added
Removed
  • code/branches/output/data/gui/scripts/GameplayMenu.lua

    r6746 r8840  
    1818function P.GameplayThemeCombobox_changed(e)
    1919    -- theme
    20     logMessage(0, "event: theme")
     20    orxout("event: theme")
    2121end
    2222
    2323function P.GameplayDifficultyEasyButton_clicked(e)
    2424    -- difficulty easy
    25     logMessage(0, "event: easy")
     25    orxout("event: easy")
    2626end
    2727
    2828function P.GameplayDifficultyNormalButton_clicked(e)
    2929    -- difficulty normal
    30     logMessage(0, "event: normal")
     30    orxout("event: normal")
    3131end
    3232
    3333function P.GameplayDifficultyHardButton_clicked(e)
    3434    -- difficulty hard
    35     logMessage(0, "event: hard")
     35    orxout("event: hard")
    3636end
    3737
  • code/branches/output/data/gui/scripts/MultiplayerMenu.lua

    r8832 r8840  
    118118        CEGUI.toListbox(listbox):resetList()
    119119        local discovery = orxonox.WANDiscovery()
    120         cout(0, "discovering.\n" )
     120        orxout("discovering." )
    121121        discovery:discover()
    122         cout(0, "discovered.\n" )
     122        orxout("discovered." )
    123123        P.serverList = {}
    124124        local index = 0
  • code/branches/output/data/gui/scripts/NotificationLayer.lua

    r8729 r8840  
    136136    if index > queue.first then -- Move all older notifications up in the list.
    137137        for i=index-1,-1,queue.first do
    138             cout(0, i)
     138            orxout(i)
    139139            item = queue.items[i]
    140140            item:setYposition(CEGUI.UDim(0, itemHeight*(queue.last-i-1)))
  • code/branches/output/data/gui/scripts/QuestGUI.lua

    r8706 r8840  
    220220function P.selectQuest(list, quest)
    221221    if quest == nil then -- If the input quest is nil, there is nothing to be selected, an error is output and the first quest is selected instead.
    222         cout(1, "Error in QuestGUI: selectQuest(), input quest is nil. Selecting first.")
     222        orxout(orxonox.level.internal_error, "Error in QuestGUI: selectQuest(), input quest is nil. Selecting first.")
    223223        list:setItemSelectState(list:getListboxItemFromIndex(0), true) -- Select first
    224224        return
     
    240240        list:setItemSelectState(list:getListboxItemFromIndex(index), true)
    241241    else -- If the quest isn't found an error is output and the first quest is selected instead.
    242         cout(1, "Error in QuestGUI: selectQuest(), input quest is not in list. Selecting first.")
     242        orxout(orxonox.level.internal_error, "Error in QuestGUI: selectQuest(), input quest is not in list. Selecting first.")
    243243        list:setItemSelectState(list:getListboxItemFromIndex(0), true) -- Select first
    244244    end
     
    313313            end
    314314        else
    315             cout(1, "Error in QuestGUI: changeToSubquest(), quest was nil. Ignoring...")
     315            orxout(orxonox.level.internal_error, "Error in QuestGUI: changeToSubquest(), quest was nil. Ignoring...")
    316316        end
    317317    end
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