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Changeset 8858 for code/trunk/data


Ignore:
Timestamp:
Aug 23, 2011, 12:45:53 AM (13 years ago)
Author:
landauf
Message:

merged output branch back to trunk.

Changes:

  • you have to include util/Output.h instead of util/Debug.h
  • COUT(x) is now called orxout(level)
  • output levels are now defined by an enum instead of numbers. see util/Output.h for the definition
  • it's possible to use output contexts with orxout(level, context). see util/Output.h for some common contexts. you can define more contexts
  • you must use 'endl' at the end of an output message, '\n' does not flush the message

Output levels:

  • instead of COUT(0) use orxout()
  • instead of COUT(1) use orxout(user_error) or orxout(internal_error)
  • instead of COUT(2) use orxout(user_warning) or orxout(internal_warning)
  • instead of COUT(3) use orxout(user_status/user_info) or orxout(internal_status/internal_info)
  • instead of COUT(4) use orxout(verbose)
  • instead of COUT(5) use orxout(verbose_more)
  • instead of COUT(6) use orxout(verbose_ultra)

Guidelines:

  • user_* levels are for the user, visible in the console and the log-file
  • internal_* levels are for developers, visible in the log-file
  • verbose_* levels are for debugging, only visible if the context of the output is activated

Usage in C++:

  • orxout() << "message" << endl;
  • orxout(level) << "message" << endl;
  • orxout(level, context) << "message" << endl;

Usage in Lua:

  • orxout("message")
  • orxout(orxonox.level.levelname, "message")
  • orxout(orxonox.level.levelname, "context", "message")

Usage in Tcl (and in the in-game-console):

  • orxout levelname message
  • orxout_context levelname context message
  • shortcuts: log message, error message, warning message, status message, info message, debug message
Location:
code/trunk
Files:
1 deleted
20 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/data/gui/scripts/GameplayMenu.lua

    r6746 r8858  
    1818function P.GameplayThemeCombobox_changed(e)
    1919    -- theme
    20     logMessage(0, "event: theme")
     20    orxout("event: theme")
    2121end
    2222
    2323function P.GameplayDifficultyEasyButton_clicked(e)
    2424    -- difficulty easy
    25     logMessage(0, "event: easy")
     25    orxout("event: easy")
    2626end
    2727
    2828function P.GameplayDifficultyNormalButton_clicked(e)
    2929    -- difficulty normal
    30     logMessage(0, "event: normal")
     30    orxout("event: normal")
    3131end
    3232
    3333function P.GameplayDifficultyHardButton_clicked(e)
    3434    -- difficulty hard
    35     logMessage(0, "event: hard")
     35    orxout("event: hard")
    3636end
    3737
  • code/trunk/data/gui/scripts/MultiplayerMenu.lua

    r8079 r8858  
    117117        local listbox = winMgr:getWindow("orxonox/MultiplayerListbox")
    118118        CEGUI.toListbox(listbox):resetList()
    119         local discovery = orxonox.WANDiscovery:getInstance()
    120         cout(0, "discovering.\n" )
     119        local discovery = orxonox.WANDiscovery()
     120        orxout("discovering." )
    121121        discovery:discover()
    122         cout(0, "discovered.\n" )
     122        orxout("discovered." )
    123123        P.serverList = {}
    124124        local index = 0
  • code/trunk/data/gui/scripts/NotificationLayer.lua

    r8729 r8858  
    136136    if index > queue.first then -- Move all older notifications up in the list.
    137137        for i=index-1,-1,queue.first do
    138             cout(0, i)
     138            orxout(i)
    139139            item = queue.items[i]
    140140            item:setYposition(CEGUI.UDim(0, itemHeight*(queue.last-i-1)))
  • code/trunk/data/gui/scripts/QuestGUI.lua

    r8706 r8858  
    220220function P.selectQuest(list, quest)
    221221    if quest == nil then -- If the input quest is nil, there is nothing to be selected, an error is output and the first quest is selected instead.
    222         cout(1, "Error in QuestGUI: selectQuest(), input quest is nil. Selecting first.")
     222        orxout(orxonox.level.internal_error, "Error in QuestGUI: selectQuest(), input quest is nil. Selecting first.")
    223223        list:setItemSelectState(list:getListboxItemFromIndex(0), true) -- Select first
    224224        return
     
    240240        list:setItemSelectState(list:getListboxItemFromIndex(index), true)
    241241    else -- If the quest isn't found an error is output and the first quest is selected instead.
    242         cout(1, "Error in QuestGUI: selectQuest(), input quest is not in list. Selecting first.")
     242        orxout(orxonox.level.internal_error, "Error in QuestGUI: selectQuest(), input quest is not in list. Selecting first.")
    243243        list:setItemSelectState(list:getListboxItemFromIndex(0), true) -- Select first
    244244    end
     
    313313            end
    314314        else
    315             cout(1, "Error in QuestGUI: changeToSubquest(), quest was nil. Ignoring...")
     315            orxout(orxonox.level.internal_error, "Error in QuestGUI: changeToSubquest(), quest was nil. Ignoring...")
    316316        end
    317317    end
  • code/trunk/data/levels/presentationDM.oxw

    r8706 r8858  
    1616 name         = "Presentation"
    1717 description  = "A simple testlevel"
     18 gametype     = Deathmatch
    1819>
    1920  <templates>
     
    4647      for i = 1, 100, 1 do
    4748        j = math.random()
     49        scale = j * 50 + 5
    4850    ?>
    49       <MovableEntity position="<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000 - 2000) ?>" collisionType=dynamic linearDamping=0.8 angularDamping=0 mass="<?lua print(j * 50) ?>" scale="<?lua print(j * 5) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
     51      <MovableEntity position="<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000 - 2000) ?>" collisionType=dynamic linearDamping=0.8 angularDamping=0 mass="<?lua print(scale) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
    5052        <attached>
    51           <Model position="0,0,0" scale="<?lua print(j * 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" />
     53          <Model scale="<?lua print(scale) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" />
    5254        </attached>
    5355        <collisionShapes>
    54           <SphereCollisionShape radius="<?lua print(j * 70) ?>" />
     56          <SphereCollisionShape radius="<?lua print(scale * 2.5) ?>" />
    5557        </collisionShapes>
    5658      </MovableEntity>
  • code/trunk/data/levels/templates/FPS.oxt

    r7679 r8858  
    3030   
    3131    <?lua
    32         include("includes/weaponSettingsFPS.oxi")
     32        include("../includes/weaponSettingsFPS.oxi")
    3333    ?>
    3434
  • code/trunk/data/levels/templates/spaceshipAssff.oxt

    r8857 r8858  
    5656    </collisionShapes>
    5757<?lua
    58   include("includes/weaponSettingsAssff.oxi")
     58  include("../includes/weaponSettingsAssff.oxi")
    5959?>
    6060  </SpaceShip>
  • code/trunk/data/levels/templates/spaceshipAssff2.oxt

    r8857 r8858  
    5656    </collisionShapes>
    5757<?lua
    58   include("includes/weaponSettingsAssff2.oxi")
     58  include("../includes/weaponSettingsAssff2.oxi")
    5959?>
    6060  </SpaceShip>
  • code/trunk/data/levels/templates/spaceshipGhost.oxt

    r8857 r8858  
    5353    </collisionShapes>
    5454<?lua
    55   include("includes/weaponSettingsGhost.oxi")
     55  include("../includes/weaponSettingsGhost.oxi")
    5656?>
    5757  </SpaceShip>
  • code/trunk/data/levels/templates/spaceshipH2.oxt

    r8706 r8858  
    2222
    2323<?lua
    24   include("includes/weaponSettingsH2.oxi")
     24  include("../includes/weaponSettingsH2.oxi")
    2525?>
    2626    <engines>
  • code/trunk/data/levels/templates/spaceshipHXY.oxt

    r8706 r8858  
    3737
    3838<?lua
    39   include("includes/weaponSettingsHXY.oxi")
     39  include("../includes/weaponSettingsHXY.oxi")
    4040?>
    4141  </SpaceShip>
  • code/trunk/data/levels/templates/spaceshipHXYSL.oxt

    r8706 r8858  
    3636
    3737<?lua
    38   include("includes/weaponSettingsHXY.oxi")
     38  include("../includes/weaponSettingsHXY.oxi")
    3939?>
    4040  </SpaceShip>
  • code/trunk/data/levels/templates/spaceshipPirate.oxt

    r8857 r8858  
    5555
    5656<?lua
    57   include("includes/weaponSettingsPirate.oxi")
     57  include("../includes/weaponSettingsPirate.oxi")
    5858?>
    5959  </SpaceShip>
  • code/trunk/data/levels/templates/spaceshipSwallow.oxt

    r8857 r8858  
    5050    </collisionShapes>
    5151<?lua
    52   include("includes/weaponSettingsSwallow.oxi")
     52  include("../includes/weaponSettingsSwallow.oxi")
    5353?>
    5454  </SpaceShip>
  • code/trunk/data/levels/templates/spaceshipTransporter.oxt

    r8706 r8858  
    3636
    3737<?lua
    38   include("includes/weaponSettingsTransporter.oxi")
     38  include("../includes/weaponSettingsTransporter.oxi")
    3939?>
    4040  </SpaceShip>
  • code/trunk/data/levels/templates/spaceshipTransporterSL.oxt

    r8706 r8858  
    3636
    3737<?lua
    38   include("includes/weaponSettingsTransporter.oxi")
     38  include("../includes/weaponSettingsTransporter.oxi")
    3939?>
    4040  </SpaceShip>
  • code/trunk/data/lua/LuaStateInit.lua

    r6746 r8858  
    77end
    88
    9 -- Create function to log text like COUT, but always prints a line!
    10 logMessage = function(level, message)
    11   luaState:luaLog(level, message)
     9-- Prints output to the console and the logfile
     10--
     11-- Accepts the following arguments:
     12--   orxout("message")
     13--   orxout(orxonox.level.levelname, "message")
     14--   orxout(orxonox.level.levelname, "context", "message)
     15orxout = function(arg1, arg2, arg3)
     16  if arg1 and arg2 and arg3 then
     17    luaState:luaOutput(arg1, arg2, arg3)
     18  elseif arg1 and arg2 then
     19    luaState:luaOutput(arg1, arg2)
     20  else
     21    luaState:luaOutput(arg1)
     22  end
    1223end
    13 cout = logMessage
    1424
    1525-- Redirect dofile in order to load with the resource manager
     
    4252require = function(moduleName)
    4353  if not luaState:fileExists(moduleName .. ".lua") then
    44     logMessage(2, "Warning: Lua function require() could not find file '" .. moduleName .. ".lua' ")
     54    orxout(orxonox.level.internal_warning, "Warning: Lua function require() could not find file '" .. moduleName .. ".lua' ")
    4555    return nil
    4656  end
     
    8595  -- Fallback pause function
    8696  pause = function()
    87     logMessage(2, [["Warning: debug() called in Lua, but Debugger is not active.
     97    orxout(orxonox.level.internal_warning, [["Warning: debug() called in Lua, but Debugger is not active.
    8898Do you have the IOConsole disabled and are you using Lua version 5.1?"]])
    8999  end
     
    98108    end
    99109    -- Display the error message
    100     logMessage(1, "Lua runtime error: "..err)
     110    orxout(orxonox.level.internal_error, "Lua runtime error: "..err)
    101111  end
    102112
     
    106116  else
    107117    -- Fallback: print stack trace
    108     logMessage(3, debug.traceback(""))
     118    orxout(orxonox.level.internal_error, debug.traceback(""))
    109119  end
    110120  return err -- Hello Lua debugger user! Please type 'set 2' to get to the
  • code/trunk/data/overlays/debug.oxo

    r8706 r8858  
    4040<Template name="defaultHUD">
    4141  <OverlayGroup name = "defaultHUD" scale = "1, 1">
    42     <ChatOverlay
    43      name     = "chat"
    44      position = "0.03, 0.08"
    45      font     = "VeraMono"
    46      caption  = ""
    47      textsize = 0.025
    48     />
    49 
    5042    <KillMessage
    5143     name     = "killmessage"
     
    8476    />
    8577
     78    <ChatOverlay
     79     name     = "chat"
     80     position = "0.03, 0.08"
     81     font     = "VeraMono"
     82     caption  = ""
     83     textsize = 0.025
     84    />
     85
    8686  </OverlayGroup>
    8787</Template>
  • code/trunk/data/tcl/init.tcl

    r7914 r8858  
    169169    foreach {channel s} $input break
    170170
    171     if {$channel == "stdout" || $channel == "stderr"} {
    172         execute puts $newline $s
     171    if {$channel == "stdout"} {
     172        execute log $s
     173    } elseif {$channel == "stderr"} {
     174        execute error $s
    173175    } else {
    174176        eval [concat ::tcl::puts $args]
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